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path: root/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs (unfollow)
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2012-04-22Fix bug where setting phantom on a prim would result in a server log message ↵Justin Clark-Casey (justincc)1-18/+23
rather than setting phantom. This was an oversight when removing some race conditions from PhysicsActor setting recently. Regression tests extended to probe this code path. Extending regression tests required implementation of a BasicPhysicsPrim (there was none before). However, BasicPhysics plugin is still of no current practical use other than to fill in as a component for other parts of regression testing.
2011-12-15Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() ↵Justin Clark-Casey (justincc)1-1/+1
when we've already passed size information to the avatar at PhysicsScene.AddAvatar() Eliminate some copypasta for height setting in OdeCharacter
2011-08-03extend move test to check one beat of the simulator without actually asking ↵Justin Clark-Casey (justincc)1-4/+8
the npc to move.
2011-07-15Fix some local id issues in physics glueroot1-7/+1
2011-07-15Fox some local id issues in physics glueMelanie1-7/+1
2011-07-15Revert "Add localid support to ch0de properly"Melanie1-1/+7
This reverts commit bb402d0d95c934fbcd8b1c03e228ec1d0a14f14d.
2011-07-15Add localid support to ch0de properlyTom1-7/+1
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-17/+23
2009-08-11Split BasicPhysics classes into separate files.Jeff Ames1-0/+185