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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Physics
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BasicPhysicsPlugin
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BasicPhysicsScene.cs
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2014-11-29
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-05-22
Add regression test for in-range chat between neighbouring regions from east ...
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-04-29
Add regression test for NPC movement on a variable region.
Justin Clark-Casey (justincc)
1
-5
/
+12
2013-03-06
Add regression test for presence crossing between regions on the same simulator.
Justin Clark-Casey (justincc)
1
-2
/
+7
2013-01-11
BulletSim: add osGetPhysicsEngineType() LSL function and update
Robert Adams
1
-1
/
+3
2012-04-22
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
1
-18
/
+23
2011-12-15
Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-03
extend move test to check one beat of the simulator without actually asking t...
Justin Clark-Casey (justincc)
1
-4
/
+8
2011-07-15
Fix some local id issues in physics glue
root
1
-7
/
+1
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-17
/
+23
2009-08-11
Split BasicPhysics classes into separate files.
Jeff Ames
1
-0
/
+185