Commit message (Collapse) | Author | Files | Lines | ||
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2011-12-15 | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
when we've already passed size information to the avatar at PhysicsScene.AddAvatar() Eliminate some copypasta for height setting in OdeCharacter | |||||
2011-08-03 | extend move test to check one beat of the simulator without actually asking ↵ | Justin Clark-Casey (justincc) | 1 | -4/+8 | |
the npc to move. | |||||
2011-07-15 | Fix some local id issues in physics glue | root | 1 | -7/+1 | |
2011-07-15 | Fox some local id issues in physics glue | Melanie | 1 | -7/+1 | |
2011-07-15 | Revert "Add localid support to ch0de properly" | Melanie | 1 | -1/+7 | |
This reverts commit bb402d0d95c934fbcd8b1c03e228ec1d0a14f14d. | |||||
2011-07-15 | Add localid support to ch0de properly | Tom | 1 | -7/+1 | |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 1 | -17/+23 | |
2009-08-11 | Split BasicPhysics classes into separate files. | Jeff Ames | 1 | -0/+185 | |