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path: root/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs (unfollow)
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2007-11-09* Added an internal throttle on ODE physics updatesTeravus Ovares1-1/+5
2007-11-08* Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares1-1/+6
2007-11-05prim cuts in ODEdan miller1-0/+8
2007-11-03Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok1-1/+12
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-10-31Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke1-1/+8
2007-10-30* Optimized usingslbsa711-77/+29
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-1/+1
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller1-1/+9
2007-09-12I think 1.0f makes a better offset than 1.2f for basic physics (less floating,Sean Dague1-1/+1
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-0/+5
2007-08-19More prep work for adding prims to ODE physicsBrian McBee1-0/+11
2007-08-18starting to add bits and pieces to physics prims that we will eventually need...Brian McBee1-1/+1
2007-08-03OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee1-5/+5
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW1-192/+194
2007-07-29* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby1-34/+28
2007-07-16* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa711-31/+0
2007-07-16changed to native line ending encodingSean Dague1-301/+301
2007-07-04A bit more work on Building tools/support.MW1-1/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-3/+3
2007-06-29* Applying Danx0r's BasicPhysics update.Adam Frisby1-16/+23