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My fork of OpenSim for IG and DG, called SledjChisl.
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OptionalModules
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Age
Files
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...
*
This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
2012-04-17
3
-0
/
+1416
*
make the namespace for the ScriptModuleComms consistent with its file system ...
Mic Bowman
2012-04-17
1
-1
/
+1
*
Added missing refresh of group membership client side cache to the groups mod...
Snoopy Pfeffer
2012-04-05
1
-1
/
+2
*
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
/
+1
*
minor: remove some now unneeded code from FriendsCommandsModule
Justin Clark-Casey (justincc)
2012-03-30
1
-55
/
+0
*
Make default "show friends" console command show friends fetched from the fri...
Justin Clark-Casey (justincc)
2012-03-30
1
-4
/
+83
*
refactor: Move "friends show cache" console command out into separate Friends...
Justin Clark-Casey (justincc)
2012-03-30
1
-0
/
+165
*
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
/
+3
*
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
2
-3
/
+3
*
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
2
-3
/
+3
*
minor: clean up some code formatting in VivoxVoiceModule.cs
Justin Clark-Casey (justincc)
2012-03-27
1
-54
/
+25
*
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-23
/
+99
*
User level based restrictions for HyperGrid teleports, asset uploads, group c...
Snoopy Pfeffer
2012-03-27
1
-2
/
+20
*
Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-4
/
+14
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-03-26
1
-1
/
+11
|
\
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*
Fix compile error in ScriptModuelComms and add some debugging into the modInvoke
Mic Bowman
2012-03-25
1
-2
/
+12
*
|
Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-7
/
+8
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/
*
Further simplify ScriptComms
Melanie
2012-03-26
1
-1
/
+3
*
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
/
+21
*
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-14
/
+22
*
Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-2
/
+18
*
Add support for key, vector, rotation and list types for both
Mic Bowman
2012-03-24
1
-0
/
+8
*
Have the PhysicsParameters module output console command responses
Robert Adams
2012-03-23
1
-5
/
+5
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-03-22
1
-10
/
+5
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\
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*
RegionReady logging
BlueWall
2012-03-22
1
-10
/
+5
*
|
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
2
-10
/
+0
|
/
*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
1
-7
/
+5
*
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
2012-03-15
1
-2
/
+97
*
Factor out common default animations code into SLUtil. LLClientView now make...
Justin Clark-Casey (justincc)
2012-03-09
1
-34
/
+2
*
fix for NPC not playing internal animations
satguru srivastava
2012-03-09
1
-1
/
+36
*
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
2012-03-08
5
-27
/
+27
*
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
2012-03-06
1
-61
/
+56
*
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2012-03-06
2
-9
/
+57
*
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
2
-2
/
+2
*
Remove some debugging output form the logger
BlueWall
2012-02-16
1
-2
/
+4
*
Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
2012-02-16
1
-2
/
+2
*
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-6
/
+6
*
Fix a race condition in the simian groups connector. When requests were
Mic Bowman
2012-02-13
1
-8
/
+63
*
Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...
PixelTomsen
2012-02-14
1
-3
/
+3
*
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-8
/
+7
*
minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2012-02-09
1
-0
/
+3
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-02-03
2
-2
/
+2
|
\
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*
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...
PixelTomsen
2012-02-03
2
-2
/
+2
*
|
Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ...
Justin Clark-Casey (justincc)
2012-02-03
1
-14
/
+16
|
/
*
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
Melanie
2012-02-02
2
-2
/
+2
*
Remove IClientAPI from the money module. It was only used to pass in the
Melanie
2012-01-28
2
-3
/
+3
*
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
2012-01-28
3
-10
/
+32
*
minor: correct text and usage for "image queues show" reigon console command.
Justin Clark-Casey (justincc)
2012-01-24
1
-2
/
+2
*
Telehub Support:
BlueWall
2012-01-20
2
-0
/
+11
*
Add "image queues clear <first-name> <last-name>" console command
Justin Clark-Casey (justincc)
2012-01-19
1
-15
/
+60
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