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* safeguard against unknown material replacemetUbitUmarov2016-11-231-1/+1
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* Coding standards: A local variable may not use the prefix m_Melanie Thielker2016-11-221-15/+15
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* supress some warnings by explict(confirm) the hide of parent fieldsUbitUmarov2016-11-221-9/+5
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* change the clock source on udp outgoing, remove some dead codeUbitUmarov2016-11-091-25/+0
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* avoid a null ref, few changes to udp updates sendUbitUmarov2016-11-051-1/+4
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* It looks, that attachments show console command incorrectly returns Item ID. ↵Mandarinka Tasty2016-11-051-14/+9
| | | | | | | In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility. Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce ↵UbitUmarov2016-10-111-2/+2
| | | | round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear
* add a version tag to wind and cloud data updates to iclientUbitUmarov2016-09-232-4/+4
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* try to reduce the amount of assets created editing materialsUbitUmarov2016-09-041-23/+167
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* make sure materials are cached. Split POST and PUT handlers for better ↵UbitUmarov2016-09-041-125/+156
| | | | readability
* send selected objects Proprieties udp part outside update queues and as a ↵UbitUmarov2016-08-252-0/+8
| | | | physics single caps message per selection request
* use known name a group ejetee if its local clientUbitUmarov2016-08-241-13/+10
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* change ODEs topcolliders code ( still bad), plus a few memory leaksUbitUmarov2016-08-223-12/+7
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* minor locking issueUbitUmarov2016-08-221-13/+3
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* Collect any group join fees. Pass group name when applying join/create fees.Kevin Cozens2016-08-181-6/+22
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* Fixed grammer in a commentKevin Cozens2016-08-181-1/+1
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* add caps HomeLocation ; add client SendAlertMessage(string message, string ↵UbitUmarov2016-08-182-0/+9
| | | | info), where info in info message field. only minimal testing done
* Fixed typo in two group messagesKevin Cozens2016-08-171-1/+1
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* remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() ↵UbitUmarov2016-08-143-105/+5
| | | | since it cannot be used
* to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov2016-08-111-1/+1
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* stop renewing xml cache entries expires. Let them expire or grid changes ↵UbitUmarov2016-08-111-4/+4
| | | | will ignored as long something keeq requesting (like group profiles refreshs). reduce the expire time more ignoring folish config.
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-1/+2
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* add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov2016-08-041-0/+5
| | | | GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
* remove the RegionCombinerModule (mega regions), references still all over ↵UbitUmarov2016-07-288-1762/+0
| | | | the place. runprebuild maybe needed after this
* reduce some grid services calls on region crossings, sending more ↵UbitUmarov2016-07-261-1/+2
| | | | information on the agent update ( groups v2 needs change )
* add a public SetGroupPowers to clientViewUbitUmarov2016-07-262-1/+5
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* let some group related data to have a public setUbitUmarov2016-07-262-0/+5
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* get a copy of current clientView group powersUbitUmarov2016-07-262-0/+10
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* change group lists control so it does show something (only xmlrpcgroups for ↵UbitUmarov2016-07-232-98/+100
| | | | now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov2016-07-231-1/+4
| | | | and its use even worse
* finish removing child-repri optionUbitUmarov2016-07-061-2/+0
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* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-10/+0
| | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-045-22/+54
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| * revert to previus GroupProfileRequest because floatsam groups server seems ↵UbitUmarov2016-07-021-3/+3
| | | | | | | | to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
| * xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back ↵UbitUmarov2016-07-013-15/+23
| | | | | | | | xmlrpc cache since it is necessary to prevent folish viewers flooding
| * save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-2/+1
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| * add a few methods to modify clientview group powersUbitUmarov2016-07-012-0/+28
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| * cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-4/+1
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* | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-2/+1
|/ | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries ↵UbitUmarov2016-07-011-1/+5
| | | | invalidation is checked
* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-011-50/+59
| | | | interregions invite/eject messages, etc
* Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this wasUbitUmarov2016-06-281-3/+10
| | | | | | already done This reverts commit 84a6a6e008c64d8197177aff1b42a412e5623638.
* don't try to send initial AgentGroupDataUpdate to NPCsUbitUmarov2016-06-281-10/+3
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* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in ↵UbitUmarov2016-06-281-0/+4
| | | | the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during ↵UbitUmarov2016-06-281-4/+5
| | | | creation, before scenepresence.CompleteMovement, set tittle just after it.
* Mantis #7937: don't send group info to NPCsDiva Canto2016-06-231-0/+5
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* Fix failing testDiva Canto2016-06-231-1/+4
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* Removed a couple of verbose messagesDiva Canto2016-06-192-2/+0
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* Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2016-06-191-12/+34
| | | | (regression) Putting back the heavy messaging.
* Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2016-06-191-1/+2
| | | | regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.