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* Fix use of scene debug commands when region is set to root or a specific ↵Justin Clark-Casey (justincc)2013-01-251-15/+12
| | | | region where there is more than one region on the simulator.
* Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)2013-01-252-19/+15
| | | | | Setting this logs extra information about animation add/remove, such as uuid and animation name Unfortunately cannot be done per client yet
* Fix a regression in the last few scene commands changes where setting these ↵Justin Clark-Casey (justincc)2013-01-251-52/+2
| | | | | | | via the viewer estate dialog stopped working. Forgot to register the new interface. Also removes some code which got included by adpating an existing module.
* Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)2013-01-251-2/+43
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* Move scene debug commands into separate module. Command changes from "debug ↵Justin Clark-Casey (justincc)2013-01-251-0/+236
| | | | scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
* minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-251-1/+1
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* updating documentation in SampleMoneyModule based on doxygen error log ↵SignpostMarv2013-01-041-6/+8
| | | | output; changing an xml-style hint to a uri-style hint in the class summary, improving documentation of Initialise method and removing a superfluous parameter, improving documentating of ClientClosed method and documenting an omitted parameter
* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | console command
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable ↵Justin Clark-Casey (justincc)2013-01-041-1/+1
| | | | rather than having to ToString() them first
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-042-0/+216
| | | | This shows the current animation sequence and default anims for avatars.
* Comment out test messages that go directly to the console.Robert Adams2012-12-311-2/+2
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* XmlRpcGridRouterBlueWall2012-12-032-19/+69
| | | | | | | | | Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called. See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or https://github.com/BlueWall/XmlRpcRouter for php gateway and test code.
* Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-242-2/+2
| | | | automatically turns off any logging enabled between tests
* Fix bug where loading an OAR with a deeded parcel would always set the ↵Justin Clark-Casey (justincc)2012-11-242-66/+76
| | | | | | | | | parcel owner ID to the estate owner even if the group UUID was present. Aims to address http://opensimulator.org/mantis/view.php?id=6355 As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records (i.e. no membership data etc) This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
* Added a few more AssemblyInfos. (Plus added the one in OptionalModules, ↵Diva Canto2012-11-131-0/+37
| | | | which had been forgotten.)
* Deleted OptionalModules.addin.xml. Added AssemblyInfo.cs for that dll.Diva Canto2012-11-132-15/+0
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* All optional modules' directives moved out of addin.xmlDiva Canto2012-11-139-8/+15
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* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-126-6/+6
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-128-9/+8
| | | | grepping for remaining uses
* Two more modules converted: XmlRpcGridRouterModule and XmlRpcRouterModule.Diva Canto2012-11-112-18/+60
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* One more module converted: MRMModule.Diva Canto2012-11-111-35/+56
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* One more module converted: IRCStackModule.Diva Canto2012-11-111-19/+35
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* document & 80-character width terminal formattingSignpostMarv2012-11-111-49/+80
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* converting NPC module to ISharedRegionModuleSignpostMarv2012-11-111-9/+22
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* One more module converted: TreePopulator.Diva Canto2012-11-092-11/+20
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* shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv2012-10-291-1/+1
| | | | specifies a UUID rather than a string
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-2/+5
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* Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-0/+11
| | | | | | This was because we were removing by circuitcode where NPCs have no code. Now removing by agent ID instead. This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address.
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-253-7/+11
| | | | | | | Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
* Get "save oar" and "save iar" to tell you in a more friendly manner if the ↵Justin Clark-Casey (justincc)2012-10-241-0/+3
| | | | | | filename to save already exists, rather than exception throwing. Also changes ConsoleUtil.CheckFileExists to CheckFileDoesNotExist() since this is more meaningful in the context, even though it does result in double negatives.
* Relocate temporary debug message for sending group IMs to online members ↵Justin Clark-Casey (justincc)2012-10-201-4/+12
| | | | | | only so that we can add ms it takes to send. This is chiefly to assess how long it may still take to send messages to such filtered groups.
* Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc ↵Justin Clark-Casey (justincc)2012-10-201-7/+69
| | | | | | | | | | groups. This retrieves and caches information from the PresenceService to only send messages to online users. This is reported to much improve performance for large groups where most users are offline. Cache is 20 seconds to balance requests against users not receiving messages until cache updates. This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service. However, I'm not convinced that this PresenceService approach is actually better. Needs more thought.
* Fix build break from commit e469879Justin Clark-Casey (justincc)2012-10-201-1/+1
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* Add "debug groups verbose <true|false>" region console commandJustin Clark-Casey (justincc)2012-10-191-0/+29
| | | | This allows one to turn on super-verbose groups debug logging on and off whilst the region is in operation.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* On receiving TaskInventoryAccepted with a destination folder in the binary ↵Justin Clark-Casey (justincc)2012-10-061-1/+1
| | | | | | | | | | | bucket slot for RLV, notify the viewer about inventory folder updates. The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311
* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-305-5/+1
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-305-1/+5
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Don't fail to create an IRC nick if nick randomization is disabled in the ↵Justin Clark-Casey (justincc)2012-09-201-3/+3
| | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower.
* Moving ScriptModuleComms into the CoreModules tree.Mic Bowman2012-09-171-367/+0
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* Implementing ability to register script constants and invocations on a ↵SignpostMarv2012-09-171-0/+31
| | | | region module automatically
* script invocations cannot have void return typeSignpostMarv2012-09-171-9/+9
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* Support multi-region OAR filesOren Hurvitz2012-09-141-1/+1
| | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
* Allow an incoming identifier to be specified for a JsonStore.Mic Bowman2012-09-112-8/+8
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* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-082-2/+2
| | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
* Type.Type is RuntimeTypeSignpostMarv2012-08-311-1/+1
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* formattingSignpostMarv2012-08-311-5/+5
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* adding support for static method script invocationsSignpostMarv2012-08-311-0/+15
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* moving assignment to new line to make next commit easier to read in diffsSignpostMarv2012-08-311-1/+2
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* using specific type instead of varSignpostMarv2012-08-311-1/+1
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