| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
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21:38:00 2013)
This break was not connected with the recent attachment code changes.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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Conflicts:
OpenSim/Framework/Servers/BaseOpenSimServer.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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Clean up some parameter code in Statistics.Binary.
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
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functions into one for node type and one for value type.
Define and export constants for both nodes and values.
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
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passwords! Bad!
This reverts commit 79e477f6af09fae2d88a1bba45de6cb819e2800a.
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
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where it tells us it is added/loaded/removed from regions
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compatible ([Startup] still being looked up), but please update your configs sometime soon.
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It turns out this is required to get Mono.Addins to pick up plugin DLLs
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
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if adding modules to a DLL which does not already have this
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Conflicts:
OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
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places where we were not already.
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usage of ProcessCounters which tend to fail oddly and are not supported
everywhere.
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server wide statistics (CPU%, network bytes sent, ...) with StatsManager.
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rather than "corrupt"
Corrupt is misleading - it implies textures were uploaded but are not j2k valid.
The actual situation is that at least one required baked texture is not present.
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remove the deprecated TestPath functions.
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JsonTestGetArrayLength() to match others
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
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with embedded .).
Need to look further at other still commented tests.
Still need to check coverage against some of Mic's scripts.
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JsonGetJson()
This is because JsonGetJson() is getting json from anywhere in the structure, not just values.
Equally, JsonSetJson() is setting any type of json, not just json which represents a value.
Agreed with cmickeyb
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will go away soon
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JsonArrayLength() -> JsonGetArrayLength()
This is for consistentency with the verb:noun naming approach existing json script functions and other script functions.
Corresponding c# methods also changed since verb:noun is also the .net c# method naming guideline (as used by OpenSimulator) and for consistency with script functions.
As agreed with cmickeyb
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consistent with existing LSL/OSSL, etc script constants.
Agreed with cmickeyb
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interface. JsonPathType returns the type of node pointed to by the
path and deprecates the functionality of both JsonTestPath
functions. JsonArrayLength returns the length of an array node.
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delineation.
As expected, values are not set and the set call returns FALSE (0).
As a reminder, these tests are not currently running on jenkins continuous integration as the functionality is only available on .net 4 (mono 2.8 and later).
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unbalanced braces from paths
The sub-tests that are commented out are currently those which fail unexpectedly based on my understanding of the path syntax
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