index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
OptionalModules
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
1
-327
/
+191
|
*
|
Renamed MaterialsDemoModule to MaterialsModule
Oren Hurvitz
2014-01-20
1
-1
/
+1
|
*
|
- Materials: support the viewer removing the material (in which case matsMap[...
Oren Hurvitz
2014-01-20
1
-35
/
+42
*
|
|
varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
2013-12-26
3
-1
/
+5
*
|
|
Merge branch 'master' into varregion
Robert Adams
2013-12-20
1
-3
/
+62
|
\
\
\
|
|
/
/
|
*
|
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2013-12-19
1
-3
/
+62
|
|
\
\
|
|
|
/
|
|
*
Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...
Justin Clark-Casey (justincc)
2013-12-18
1
-3
/
+62
*
|
|
Merge branch 'master' into varregion
Robert Adams
2013-12-17
3
-13
/
+15
|
\
\
\
|
|
/
/
|
*
|
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2013-12-14
1
-3
/
+5
|
|
\
\
|
|
|
/
|
|
*
After previous discussion, put eye-catcher 'SCRIPT READY' messages to console...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
/
+5
|
*
|
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
/
+5
|
*
|
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-6
/
+2
|
*
|
Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
2
-1
/
+3
|
|
/
*
|
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-2
/
+2
*
|
Merge branch 'master' into varregion
Robert Adams
2013-12-01
1
-2
/
+4
|
\
\
|
|
/
|
*
Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
Mic Bowman
2013-11-27
1
-2
/
+4
*
|
Merge branch 'master' into varregion
Robert Adams
2013-11-15
4
-11
/
+9
|
\
\
|
|
/
|
*
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
4
-11
/
+9
*
|
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
2
-3
/
+6
*
|
Merge branch 'master' into varregion
Robert Adams
2013-10-16
1
-50
/
+122
|
\
\
|
|
/
|
*
Added support for attachments to group notices when using Flotsam groups.
Kevin Cozens
2013-10-15
1
-50
/
+122
*
|
Merge branch 'master' into varregion
Robert Adams
2013-10-07
2
-7
/
+22
|
\
\
|
|
/
|
*
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
1
-1
/
+1
|
*
Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
2013-10-04
1
-6
/
+21
*
|
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-2
/
+2
|
/
*
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
2
-2
/
+2
*
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
/
+1
*
minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
2013-09-19
1
-16
/
+15
*
BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
2013-09-11
1
-1
/
+3
*
BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2013-09-11
1
-2
/
+14
*
BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
2013-09-11
1
-1
/
+11
*
BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
2013-09-11
1
-4
/
+6
*
BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
2013-09-11
1
-1
/
+5
*
BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
2013-09-11
1
-13
/
+17
*
BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
2013-09-11
1
-5
/
+18
*
BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
2013-09-11
1
-0
/
+19
*
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...
Robert Adams
2013-09-11
1
-28
/
+28
*
BulletSim: add physChangeLinkParams to set individual parameters on link cons...
Robert Adams
2013-09-11
1
-94
/
+171
*
BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...
Robert Adams
2013-09-11
1
-3
/
+70
*
BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...
Robert Adams
2013-09-11
1
-1
/
+81
*
BulletSim: fixes for change linkset implementation of physical linksets.
Robert Adams
2013-09-11
1
-1
/
+28
*
Stop "show client stats" from throwing an exception if somehow Scene.m_client...
Justin Clark-Casey (justincc)
2013-09-04
1
-1
/
+8
*
Stop "handle sit user name" command from trying to sit avatars on objects whi...
Justin Clark-Casey (justincc)
2013-08-22
1
-0
/
+3
*
Stop "sit user name" and "stand user name" console commands from trying to si...
Justin Clark-Casey (justincc)
2013-08-22
1
-2
/
+8
*
Add --regex options to "sit user name" and "stand user name" console commands...
Justin Clark-Casey (justincc)
2013-08-20
1
-50
/
+81
*
Add experimental "sit user name" and "stand user name" console commands in Si...
Justin Clark-Casey (justincc)
2013-08-20
1
-0
/
+180
*
Don't try and send group updates to NPCs via event queue, since NPCs have no ...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+0
*
Get rid of issue where removing NPCs would through an exception by routing cl...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+3
*
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
2013-08-02
1
-5
/
+60
*
BulletSim: test method for debugging of extended physics script operations.
Robert Adams
2013-07-30
1
-8
/
+46
[prev]
[next]