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2009-04-04* Drops Heightmap.Get/Heightmap.Set from IHeightmap interface.Adam Frisby2-5/+28
* Adds Heightmap[x,y] to interface. * MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get.
2009-04-03* Implements MRM IObject.Say - this is equivilent to llSayAdam Frisby1-0/+8
Example: public override void Start() { Host.Object.Say("Hello World!"); }
2009-04-03* Implements Scene.SimChat(string,...) rather than byte[]. We should ↵Adam Frisby1-0/+11
probably mark byte[] as obsolete. * Implements SOPObject.Say for MRM. (Note, not IObject yet)
2009-04-03* MRM Scripts will now no longer disconnect the client if there was an error ↵Adam Frisby1-15/+27
in compilation or script initialisation. * Clarified some debug text for MRM Enabling
2009-04-03* Implements "ID" semi-global within MRM scripts. This is tied to the 'state ↵Adam Frisby5-7/+45
ID' for MRMs. * Implements IPersistence interface, allows simple KeyValue access for MRM scripts to a more permanent datastore.
2009-04-01* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa711-2/+2
2009-04-01Update svn properties.Jeff Ames4-197/+197
2009-04-01Add a "user" config option to the IRC module config. Like all other IRCMelanie Thielker1-1/+2
config options, this has NO default, if you use the IRC module, you MUST add this setting to your ini file.
2009-04-01* MRM AdjustmentsAdam Frisby4-14/+32
* Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors.
2009-04-01* MRM AdjustmentsAdam Frisby4-15/+150
* Changes World.Objects from Array IObject[] to IObjectAccessor. * Syntactically identical in most behaviour, however the indexer is now ranges not from 0..Count, but any valid internal LocalID. Additional indexers have been added for UUID. * Example: for(int i=0;i<World.Objects.Count;i++) will not work any more, however foreach(World.Objects) will remain functional. * This prevents us needing to create a list for each access to World.Objects which should [in theory] present a dramatic speed improvement to MRM scripts frequently accessing World.Objects.
2009-04-01* Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵Adam Frisby5-1/+73
containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test.
2009-04-01* Removes some hard-coded magic numbers relating to RegionSize. We now use ↵Adam Frisby2-29/+28
Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) * Adds minor functionality to MRM Scripting.
2009-03-30Add PickInfoReply packet.Melanie Thielker1-0/+3
Fixes Mantis #3324
2009-03-29Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker1-6/+1
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
2009-03-29Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker1-0/+4
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
2009-03-28Add mute list request event and dummy responseMelanie Thielker1-0/+6
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-1/+1
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27Add the events needed for profiles.Melanie Thielker1-0/+5
Fixes Mantis #3324
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-1/+1
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
2009-03-27Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker1-0/+4
2009-03-19reformatting README (just noticed that that line was a bit on the longDr Scofield1-1/+2
side.
2009-03-19adding missing ChatSessionRequest voice capability for direct AV-AV calls.Dr Scofield1-0/+32
2009-03-12From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield1-3/+7
Patch to RegionReady which adds a field which adds to the message whether the region is ready due to a server startup or due to an oar file loading.
2009-03-09Thanks M1sha for a patch to reinstate the original functionality of the ↵Jeff Ames1-38/+51
TreePopulatorModule. Note that the planting command 'tree' has been changed to 'tree plant'. (#3264)
2009-03-07Add copyright headers.Jeff Ames12-12/+336
2009-03-07Update svn properties.Jeff Ames12-845/+845
2009-03-05MRM Scripting ChangesAdam Frisby3-8/+8
* Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene. * Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
2009-03-05* Implements a number of members on SOGObject for use with the MRM Script ↵Adam Frisby2-15/+166
Engine API. * It's lag-tacular! :D
2009-03-04* Fleshed out the MRM Module a little.Adam Frisby5-44/+84
* Please don't use this yet, it represents a very heavy security risk if you enable it.
2009-03-04* Whoops. Left MiniModule enabled to anyone. (potential security risk). ↵Adam Frisby1-0/+3
Disabled - edit code to load.
2009-03-04* More work on MiniRegionModule module.Adam Frisby5-0/+275
2009-03-04IObjectFace needs to be public to compile.Mike Mazur1-1/+1
2009-03-04* More work on MiniRegionModule module.Adam Frisby6-3/+243
2009-03-04* Implementing some interfaces for aformentioned script engine. Ignore this.Adam Frisby4-0/+136
2009-02-26Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker1-0/+2
when it is ready to receive offline IM
2009-02-20* Renamed and encapsulated m_sceneGraph as SceneGraph for ccclbsa711-1/+1
2009-02-20* Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to ↵lbsa711-3/+3
0.6.3.* to better track down dll ref and overwrite problems.
2009-02-20Update svn properties, add copyright headers, minor formatting cleanup.Jeff Ames1-3/+3
2009-02-19* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor ↵lbsa711-1/+1
poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later.
2009-02-19Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker1-1/+1
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
2009-02-17- additional code to get ConciergeModule to do truly async broker updatesDr Scofield1-13/+63
- adding watchdog timer async web request - making broker update timeout configurable
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-1/+1
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-16cosmetic: adding region name to logging statementDr Scofield1-3/+3
2009-02-13fixing crash due to make-child and make-root stepping on each other's toesDr Scofield1-7/+16
2009-02-13Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames2-3/+3
warnings. Fix some m_log declarations.
2009-02-11* Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey1-5/+1
InventoryNode
2009-02-11From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield1-0/+146
This changeset add the RegionReady module code. The module sends a message on a configurable channel when an oar file has finished loading or if the script engine has emptied its queue for the first time (eg server startup). Config is something like this: [RegionReady] enabled = true channel_notify = -800 The module also knows if there was an error with startup.
2009-02-10fixing ConciergeModule to follow coding conventionsDr Scofield1-106/+106
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield34-0/+9325
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator