aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules (unfollow)
Commit message (Collapse)AuthorFilesLines
2009-04-22more cleanupDr Scofield3-66/+60
2009-04-22* Committing stub VW-over-HTTP ClientStack. (2/2)Adam Frisby1-1/+1
* Minor MRM tweak.
2009-04-22further cleanup (lower casing non-public vars and local vars)Dr Scofield1-179/+173
2009-04-22cleaning up, fixing warningsDr Scofield4-63/+48
2009-04-22* Some tweaks to the FreeSwitchModule to allow a well known hostname and ↵Teravus Ovares2-9/+26
avoid a double // in a path which causes account verification to fail * The change shouldn't affect anyone who has it working currently and makes it a ton easier for everyone else to get it working. * Handle a case when there's no Event-Calling-Function but it's obviously a REGISTER method
2009-04-22Add copyright headers. Formatting cleanup.Jeff Ames10-84/+218
2009-04-21Thank you kindly, MCortez, for a patch that:Charles Krinke3-330/+217
* Refactors the xmlrpc calls to a single location to make it easier to debug and include alternative xmlrpc call mechanisms * Includes an alternative xmlrpc call mechanism that sets HTTP Keep-Alive to false which solves nearly all System.Net exceptions on some windows environments
2009-04-21culling AsteriskVoiceModule and SIPVoiceModule, now that we haveDr Scofield2-526/+0
working FreeSwitchVoiceModule and soon will have a fully working VivoxVoiceModule.
2009-04-21Update svn properties.Jeff Ames9-2702/+2702
2009-04-21From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-6/+19
Fixes IRC reconnect problem When a session fails to establish, the login attempt eventually times out and the login is retried. This should occur once every 25 seconds (to give the server plenty of time to respond). In fact the interval was typically only 10 seconds, this was being caused by a second reset that was being scheduled when the failed listener thread was terminated. Because the second reset occurred inside the ICC timeout, it eventually gets scheduled after only 10 seconds. In addition to this, the connector was being added to the monitoring twice. This was harmless, but entirely redundant. Both of these problems have been fixed and tested. Each connector now maintains a count of how often it has been reset. The listener thread records this value on entry and checks for a change on exit. If the counts are the same, then the listener is exiting and can potentially reschedule the connection.
2009-04-21* Implements Extensions to MRM. This allows Region Modules to insert new ↵Adam Frisby6-3/+81
classes into OpenSim MRM's. * Example in region module: Scene.GetModuleInterface<IMRMModule>.RegisterExtension<IMyInterface>(this); * In the MRM: //@DEPENDS:MyExtensionModule.dll ... Host.Extensions<IMyInterface>.DoStuff();
2009-04-20Add PlacesQuery packetMelanie Thielker1-0/+2
2009-04-20Also make GroupsMessaging quit trying to run and reduce it's debugMelanie Thielker1-2/+9
spamming somewhat
2009-04-20Make sure that the groups module is really disabled when it's not configured.Melanie Thielker1-2/+7
Fixes an issue where the presence of any groups section will make XmlRpcGroups think it should hook client events.
2009-04-19Fixes Mantis#3489. Thank you kindly, MCortez for a patch that:Charles Krinke1-0/+2
Group profile page is showing an empty dropdown for titles and this patch fixes this.
2009-04-19Thank you kindly, MCortez, for a patch that:Charles Krinke1-1/+4
This hooks up the LandManagementModule to handle the DeedParcelToGroup packet. Now people can start testing land assigned to and owned by groups. Also fixes a viewer crash issue when searching for and then joining a group with an agent that is not already being tracked by groups server.
2009-04-18Little bug fix on the Groups module to get over an exception upon login.diva1-1/+3
2009-04-18Thank you kindly, MCortez, for a patch that:Charles Krinke5-0/+2578
Added is a patch that adds a rough Groups implementation. This patch allows the creation, adding and maintaining Groups, Roles and Members. Work has begun on a very naive implementation of messaging, and minimal support for notifications {no attachments yet}. Proposals are not yet supported, but are on the to-do list. This implementation is not active by default, and must be configured in OpenSim.ini to become active.
2009-04-18* Adds IObject.Shape to MRMAdam Frisby4-53/+140
* Implements Sculpty modification support to MRM * Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
2009-04-17experimental freeswitch code, imported from Rob Smart's treeSean Dague3-0/+994
2009-04-17- disabling logging of non-system IRC messagesDr Scofield1-8/+8
2009-04-16Correctly flag group owned prims in the land prim listMelanie Thielker1-1/+1
2009-04-16Fix build break and change some groups interfacesMelanie Thielker1-1/+1
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+1
2009-04-15minor: Remove some mono compiler warnings. Uncomment code when it's ↵Justin Clarke Casey1-1/+1
actually being used.
2009-04-15* Make it possible to add a request id to load and save oar requestsJustin Clarke Casey1-5/+5
* This allows specific requests to be identified.
2009-04-14Formatting cleanup.Jeff Ames5-7/+7
2009-04-14Add copyright headers.Jeff Ames5-5/+140
2009-04-14Update svn properties.Jeff Ames15-873/+873
2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+2
avatar interests update.
2009-04-11* Minor MRM CleanupAdam Frisby14-614/+662
* Interfaces now live in Interfaces subdirectory. * Namespace does not yet reflect this change. * Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-10Add XmlRpcGridRouter, a module that communicates URIs for XMLRPC channelsMelanie Thielker1-0/+143
to a central server via REST, for centralized XMLRPC routing.
2009-04-10Add an optional region module which will supply a script event,Melanie Thielker1-0/+90
xmlrpc_uri(string) in response to a OpenRemoteDataChannel call. The string is the fully qualified URI to post XMLRPC requests for that script to.
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-0/+3
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-10* Fixes a bug in MRM scripting whereby the Touch flag is never enabled for ↵Adam Frisby1-0/+2
OnTouch capable scripts.
2009-04-09* minor: remove some mono compiler warningsJustin Clarke Casey1-2/+2
2009-04-09* Remove Autooar module pending it's migration to the forgeJustin Clarke Casey1-99/+0
2009-04-09* Allows MRMs to import libraries in the OpenSim bin directory.Adam Frisby1-5/+16
* Syntax: //@DEPENDS:library.dll
2009-04-09* Implements IObject.Materials[].*Adam Frisby3-2/+93
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09* Implements IGraphics interface for MRM Scripting.Adam Frisby6-6/+75
* This allows you to utilize System.Drawing tools on textures within the region. * Example: use System.Drawing.Bitmap to make your texture, then use Host.Graphics.SaveBitmap to make an asset from it in JPEG2K. You can edit (but not overwrite) existing textures using Host.Graphics.LoadBitmap.
2009-04-09* Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);Adam Frisby2-1/+50
* This event fires when a new avatar is created within the Scene. (Internally corresponds to EventManager.OnNewPresence)
2009-04-09* Limits MRM scripting to Region Master Avatar only.Adam Frisby1-1/+4
* This makes MRM scripting ever so slightly more secure. If you have enforced Object Permissions enabled, it may be acceptable to enable MRM within your regions. * Security bug reports on this feature are much appreciated (eg: anyone finding ways around this to execute a MRM as a basic user).
2009-04-09* World.OnChat no longer fires if there is no chat text (prevents the typing ↵Adam Frisby1-2/+3
animation packet from firing OnChat)
2009-04-09* Added additional debug testing info to SceneAdam Frisby3-6/+56
* Corrected issue with MRMs where it would attempt to overwrite an already loaded DLL. (and thus fail with cryptic UnauthorizedAccessException.) * Made DrunkenTextAppreciationModule.cs MRM not crash with StackOverflowException * Added some temporary logging to MRM World.*
2009-04-09* Forgot to commit IEntity in last commit.Adam Frisby2-0/+67
* Added "DrunkenTextAppreciationModule" Demo MRM - behaves very similarly to the sobriety filter in WoW. ;)
2009-04-09* Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby5-22/+98
* Avatar and Object now inherit from IEntity. * Avatar.Position is now Avatar.WorldPosition to match IObject property. * Implements event World.OnChat += delegate(IWorld sender, ChatEventArgs e);
2009-04-09* Implements retrieving child primitives via World.Objects[id] (MRM)Adam Frisby2-5/+13
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core) * Updates Test MRM.
2009-04-09* Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)Adam Frisby2-0/+73
* This is equivalent to LSL 'touch(int senders)'
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+1
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-07From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+9
Fix null reference exception during close down of IRC module if the region was not actually initialized.