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2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ↵Justin Clark-Casey (justincc)2-0/+10
race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-18Fix a typoMelanie1-1/+1
2012-08-16Remove XML debug spam from vivox voiceMelanie1-12/+12
2012-08-15Let the temp attachment module add a command to allow attaching without ↵Melanie1-3/+38
permissions and add support for this (incomplete!) to LSL
2012-08-15Let the temp attachment module add a command to allow attaching without ↵Melanie1-3/+38
permissions and add support for this (incomplete!) to LSL
2012-08-14Prevent race conditions when one thread removes an NPC SP before another ↵Justin Clark-Casey (justincc)1-34/+30
thread has retreived it after checking whether the NPC exists.
2012-08-14Remove NPC debug spamMelanie1-7/+7
2012-08-14Perform ownership transfer and permission propagation as well as neededMelanie1-0/+28
updates on the new temp attachment.
2012-08-14Move inititalization to RegionLoaded to avoid a module loading order issueMelanie1-8/+8
2012-08-14Removed more spammy NPC crapMelanie1-1/+1
2012-08-14Implement the temp attachments. UNTESTEDMelanie1-0/+44
2012-08-14Comment spammy debugMelanie1-3/+3
2012-08-14Add the skeleton for the temp attachments moduleMelanie1-0/+82
2012-08-03Save membership fee to the database when a group is created.Kevin Cozens1-25/+25
2012-07-31Adds support to ScriptModuleComms for region modules to exportMic Bowman1-0/+33
constants to the script engine.
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵Justin Clark-Casey (justincc)3-0/+3
with other monitoring code from OpenSim.Framework
2012-07-25Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)4-4/+4
This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)1-1/+1
This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
2012-07-24Rename "image queues clear" console command to "clear image queues"Justin Clark-Casey (justincc)1-12/+6
There is less justification for this word arrangement (verb after noun) now that command help is categorized. Also removes "image queues show" in favour of existing alias "show image queues".
2012-07-24Add information about each column to "show queues" region console command help.Justin Clark-Casey (justincc)1-2/+9
2012-07-24Extend region console "show queues" command to show already collected time ↵Justin Clark-Casey (justincc)1-18/+24
since last packeted received by the simulator from a viewer.
2012-07-19minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-3/+1
2012-07-19Fix slow loading of task inventoryMelanie2-2/+2
2012-07-19Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵Justin Clark-Casey (justincc)1-3/+1
enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
2012-07-18Perform other region ready actions even if simulator is configured to leave ↵Justin Clark-Casey (justincc)1-26/+19
logins disabled on startup.
2012-07-18Fix bug where region ready would be triggered a second time if a script was ↵Justin Clark-Casey (justincc)1-30/+23
rezzed on a previously script-free region. There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
2012-07-18Establish EventManager.OnRegionReady event. This will only be triggerred ↵Justin Clark-Casey (justincc)1-0/+2
once when the region is ready. Switch MapImageServiceModule to use this.
2012-07-18Pass entire scene object in OnLoginsEnabled event rather than just the ↵Justin Clark-Casey (justincc)1-8/+16
region name. This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
2012-07-18Only listen to LoginsEnabled event in RegionReadyModule if it has been asked ↵Justin Clark-Casey (justincc)1-26/+22
to disable logins until all scripts have been compiled
2012-07-12Remove IClientIPEndpoint client interface for now.Justin Clark-Casey (justincc)1-10/+1
This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor. Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
2012-07-12Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)2-10/+0
IClientAPI.RemoteEndpoint.
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)4-12/+6
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-07minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ↵Justin Clark-Casey (justincc)1-3/+2
is only complete for a particular region at a time
2012-07-07minor: Get RegionReady module to shout initialization complete status to ↵Justin Clark-Casey (justincc)1-1/+3
draw the eye
2012-07-06Mantis 6077 trim NPC chat on channel zero.Talun1-0/+8
This patch trims leading and trailing spaces from NPC chat and suppresses the sending of empty chat strings on open chat channel 0.
2012-07-06Mantis 6063 osNpcTouch.Talun2-0/+49
Allow NPCS to touch obects.
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)1-2/+2
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-06-13Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)2-9/+0
2012-06-06Ensure closure of bitmap and memory stream with using() statements in ↵Justin Clark-Casey (justincc)1-7/+8
WorldViewModule. If this has any effect then it will only be to the map images returned via requests to the /worldview simulator HTTP path (not enabled by default)
2012-05-23refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)1-6/+6
ConsoleDisplayTableRow and ConsoleDisplayTableColumn
2012-05-23refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)1-1/+1
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵UbitUmarov2-0/+2
parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-10Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)1-8/+26
output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
2012-05-10Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)1-0/+177
which attachments an in-scene avatar has. For debugging purposes.
2012-05-07remove default values from prior commit since mono cant deal with themdahlia2-3/+3
2012-05-06add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for ↵dahlia1-1/+2
moving NPCs
2012-05-03Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2-48/+59
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
2012-04-28Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)1-2/+2
2012-04-27Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)2-2/+2
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
2012-04-26Add a version of osNpcSay that takes a channel number Mantis 5747Talun2-9/+55
osNpcSay(UUID npc, string message) left untouched New functions:- osNpcSay(UUID npc, int channel, string message) osNpcShout(UUID npc, int channel, string message) osNpcWhisper(UUID npc, int channel, string message) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>