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2014-06-17Change assembly versions to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2014-06-16If MaterialsModule unexpected sees a part with DefaultTexture of null, log ↵Justin Clark-Casey (justincc)1-0/+4
this with a warning.
2014-06-16In materials module, if a texture entry somehow has no default entry then ↵Justin Clark-Casey (justincc)1-1/+2
don't try to extract materials data rather than throw an exception
2014-06-04Fix AutoBackupModule and include option to skip saving assets.AliciaRaven2-3/+39
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-05-27Make RegionReady login disabled during initialization message a console ↵Justin Clark-Casey (justincc)1-2/+4
messages instead of a warning message. Same justification as earlier commit 996a6c2. These are not warnings but should still be visible to the user at any log level.
2014-05-19On verbose groups messaging logging, count all operations in reported time ↵Justin Clark-Casey (justincc)1-3/+3
when sending group messages, not just those after get group members and get presence status, as applicable
2014-05-19Split verbose groups messaging logging into its own setting separate from ↵Justin Clark-Casey (justincc)1-23/+77
that of the groups module. This is to allow us to get useful information on messaging without being overwhelmed by the rest of groups debug. Enabled with [Groups] DebugMessagingEnabled = true in config (default false) Or "debug groups messaging verbose true|false on the console" (similar to existing groups setting). Done for both xmlrpc and V2 groups.
2014-05-19Fix recent regression from 77e7bbc where an attachment on a received group ↵Justin Clark-Casey (justincc)3-4/+27
notice with XmlRpcGroups messaging did not appear in the user's inventory. This was because the "session ID" when the message template was copied was always replaced with the group ID, whereas a notice requires this to be the notice ID. Instead just copy the "session ID" as is - other callers already have this set properly so replacing with group ID was redundant anyway. Relates to http://opensimulator.org/mantis/view.php?id=7037
2014-05-12For XmlRpcGroups (Flotsam) module, when MessageOnlineUsersOnly = true, ↵Justin Clark-Casey (justincc)1-13/+26
handle notices to offline users directly as known undeliverable messages rather than discarding or attempting delivery. Offline notices can still be controlled with the [Messaging] ForwardOfflineGroupMessages setting. Looks to address more of http://opensimulator.org/mantis/view.php?id=7037 Only for Flotsam now for testing, but if approach works should be possible with core offline notices as well.
2014-05-12Add send group notice regression test for when MessageOnlineUsersOnly=trueJustin Clark-Casey (justincc)1-0/+71
2014-05-12minor: eliminate unused UUID in xmlrpc ↵Justin Clark-Casey (justincc)1-2/+0
GroupsMessagingModule.ProcessMessageFromGroupSession()
2014-05-06Show more meaningful error messages when failed to give an item to another userOren Hurvitz1-2/+3
2014-05-01Fix issue where only one of multiple attachments on the same attachpoint for ↵Justin Clark-Casey (justincc)2-2/+54
NPCs would be seen by other viewers. It appears that at least Singularity 1.8.5 (but probably others) rely on attachment FromItemIDs being different to display more than one. This commit resolves this by generating random IDs instead of always using UUID.Zero for NPCs. Resolves http://opensimulator.org/mantis/view.php?id=7110
2014-04-29Add regression test for NPC movement on a variable region.Justin Clark-Casey (justincc)1-5/+72
Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes).
2014-04-23Eliminated many warningsOren Hurvitz6-7/+9
2014-04-12Tweak to PrimLimits and add missing Regions.ini exampleDev Random1-16/+5
Signed-off-by: Melanie <melanie@t-data.com>
2014-04-12Add per-user checking to PrimLimitsModuleDev Random1-24/+69
Signed-off-by: Melanie <melanie@t-data.com>
2014-04-02minor: Only calculate fetched usedPrims and simulatorCapacity info in ↵Justin Clark-Casey (justincc)1-4/+4
PrimLimitsModule.CanObjectEnter() when we know for sure that we need them.
2014-04-02Fix problem where moving an object to another region on the same simulator ↵Justin Clark-Casey (justincc)1-2/+5
was failing, with the object returning to its original position. Root cause was that PrimLimitsModule was not properly handling the case where the parcel it was asked to check was outside the current region's bounds. If this is the case, we can abort the check since the receiving region will perform it. Added a regression test for this case.
2014-03-25Don't fail to enable permissions modules correctly if there is any leading ↵Justin Clark-Casey (justincc)1-2/+3
or trailing whitespace between comma separate module combinations.
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz1-2/+2
Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name. This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-12When sending group notices through group messaging, allow the agent ID to ↵Justin Clark-Casey (justincc)2-6/+6
use for fetching group data to be different from im.fromAgentID This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero) But group notice IMs have a from agent which is the group rather than the sending agent. Further addresses http://opensimulator.org/mantis/view.php?id=7037
2014-03-11Send group notices through the same messaging module mechanism used to send ↵Justin Clark-Casey (justincc)3-91/+151
group chat to avoid timeout issues when sending messages to large groups. Only implementing for XmlRpcGroups initially to test. May require MessageOnlineUsersOnly = true in [Groups] to be effective. In relation to http://opensimulator.org/mantis/view.php?id=7037
2014-03-07Add regression test for sending group notices via xmlrpc groups connector.Justin Clark-Casey (justincc)2-0/+56
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-31/+0
This commit eliminates all of the 'border' class and list code and replaces it with testing if in the current region. Impacts: can make a mega-region out of varregions of the same size; and mega-region combinations must be rectangular (not square but rectangular)
2014-02-14Log information about which function, request data and agent ID triggered an ↵Justin Clark-Casey (justincc)1-14/+5
XmlRpcGroupsServiceConnector error
2014-02-09Add JsonRezAtRoot script function. Operation is very similar toMic Bowman1-0/+111
llRezAtRoot except that the start parameter is a Json string that will be unpacked into a json store identified by the objects uuid. This makes a much more expressive (and simpler) way of passing initial parameters to a rezzed object.
2014-02-01Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ↵dahlia2-3/+38
is intended for use in region modules and is not exposed to scripts.
2014-01-31Make sure Web streams are disposed after useOren Hurvitz1-1/+1
2014-01-27Re-enabled NPCModuleTests.TestCreate()Justin Clark-Casey (justincc)1-3/+1
2014-01-24minor: remove long unused state queue from "show queues" console reportsJustin Clark-Casey (justincc)1-5/+3
2014-01-24minor: correct the usage statement on the "show image queues" console ↵Justin Clark-Casey (justincc)1-1/+1
command - should not have been "image queues show"
2014-01-24Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) ↵Justin Clark-Casey (justincc)1-15/+15
from the "show queues" console report to stop screwing up formatting. "show pquques" already did this
2014-01-20rather than converting existing materials to assets, just retrieve them and ↵dahlia1-32/+12
make them available for viewing. Any new materials added to the scene will become assets.
2014-01-20add null texture entry face check before converting legacy materialsdahlia1-2/+2
2014-01-20Clean up orphaned json stores. This can happen when an object isMic Bowman3-3/+274
removed, when a script is removed, or when a script is reset. Also added a stats command to track the number of json stores used by a region. Will probably add some more commands later.
2014-01-20force SOG update when converting legacy materials to ensure changes are ↵dahlia1-0/+2
persisted
2014-01-20delay texture entry parsing until absolutely necessary while converting ↵dahlia1-4/+4
legacy materials
2014-01-20Add code to convert legacy materials stored in DynAttrs to new asset format ↵dahlia1-20/+102
and store them as assets
2014-01-20Check agent permissions before modifying an object's materials. Also, when ↵Oren Hurvitz1-10/+21
creating a Material asset, set the current agent as the Creator.
2014-01-20When asked to change the Material for one face, change only that face; not ↵Oren Hurvitz1-18/+5
the default material
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ↵Oren Hurvitz1-327/+191
"Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20Renamed MaterialsDemoModule to MaterialsModuleOren Hurvitz1-1/+1
2014-01-20- Materials: support the viewer removing the material (in which case ↵Oren Hurvitz1-35/+42
matsMap["Material"] is missing) - Reduced logging
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams3-1/+5
with a passed region size. This time in the map code and grid services code.
2013-12-18Create regression test TestSendAgentGroupDataUpdate() for groups agent data ↵Justin Clark-Casey (justincc)1-3/+62
sending
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams1-2/+2
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z. This keeps the downward compatibility and follows the scheme of 'region' and 'world' location naming that is happening in the Util module.
2013-12-14After previous discussion, put eye-catcher 'SCRIPT READY' messages to ↵Justin Clark-Casey (justincc)1-3/+5
console rather than log as warning The problem with logging at warn is that these aren't actually warnings, and so are false positives to scripts that monitor for problems. Ideally, log4net would have a separate "status" logging level, but currently we will compromise by putting them to console, as they are user-oriented
2013-12-14Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and ↵Justin Clark-Casey (justincc)1-3/+5
NPC tests until positions are known to be stable. Also resolve issues with NoSitTarget() tests where I was trying to use a destroyed PhysActor
2013-12-14Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)1-6/+2
These stopped working because current code calculates sit heights based on avatar physics rather than appearance data. Also changed BasicPhysics to not divide Z param of all set sizes by 2 - there's no obvious good reason for this and basicphysics is only used in tests