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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2012-04-18
Allow scripts in attachments owned by the NPC to control the NPC
Melanie
1
-1
/
+7
2012-04-17
clean up some more logging spam in the jsonstore modules
Mic Bowman
2
-2
/
+4
2012-04-17
Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.
Mic Bowman
3
-5
/
+7
2012-04-17
This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
3
-0
/
+1416
2012-04-17
make the namespace for the ScriptModuleComms consistent with its file system ...
Mic Bowman
1
-1
/
+1
2012-04-05
Added missing refresh of group membership client side cache to the groups mod...
Snoopy Pfeffer
1
-1
/
+2
2012-03-31
refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-30
minor: remove some now unneeded code from FriendsCommandsModule
Justin Clark-Casey (justincc)
1
-55
/
+0
2012-03-30
Make default "show friends" console command show friends fetched from the fri...
Justin Clark-Casey (justincc)
1
-4
/
+83
2012-03-30
refactor: Move "friends show cache" console command out into separate Friends...
Justin Clark-Casey (justincc)
1
-0
/
+165
2012-03-29
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2
-3
/
+3
2012-03-29
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2
-3
/
+3
2012-03-28
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2
-3
/
+3
2012-03-27
minor: clean up some code formatting in VivoxVoiceModule.cs
Justin Clark-Casey (justincc)
1
-54
/
+25
2012-03-27
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
1
-23
/
+99
2012-03-27
User level based restrictions for HyperGrid teleports, asset uploads, group c...
Snoopy Pfeffer
1
-2
/
+20
2012-03-26
Add some more overloads to allow registering overloaded methods and lists
Melanie
1
-4
/
+14
2012-03-26
Add a hust UUID to the script invocations
Melanie
1
-7
/
+8
2012-03-25
Fix compile error in ScriptModuelComms and add some debugging into the modInvoke
Mic Bowman
1
-2
/
+12
2012-03-26
Fix Typo
Melanie
1
-1
/
+1
2012-03-26
Further simplify ScriptComms
Melanie
1
-1
/
+3
2012-03-26
Dynamically create the delegate type to reduce complexity in the caller
Melanie
1
-1
/
+21
2012-03-26
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
1
-14
/
+22
2012-03-26
Dynamically create the delegate type to reduce complexity in the caller
Melanie
1
-1
/
+21
2012-03-26
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
1
-14
/
+22
2012-03-25
Simplify the module invocation registration. The types and method name
Melanie
1
-2
/
+18
2012-03-24
Add support for key, vector, rotation and list types for both
Mic Bowman
1
-0
/
+8
2012-03-23
Have the PhysicsParameters module output console command responses
Robert Adams
1
-5
/
+5
2012-03-22
RegionReady logging
BlueWall
1
-10
/
+5
2012-03-21
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2
-10
/
+0
2012-03-20
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
1
-7
/
+5
2012-03-15
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
1
-2
/
+97
2012-03-15
added ObjectPhysicsProperties http event message to send viewer that data. F...
UbitUmarov
2
-0
/
+10
2012-03-10
BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2
-0
/
+2
2012-03-09
Factor out common default animations code into SLUtil. LLClientView now make...
Justin Clark-Casey (justincc)
1
-34
/
+2
2012-03-09
fix for NPC not playing internal animations
satguru srivastava
1
-1
/
+36
2012-03-08
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
5
-27
/
+27
2012-03-06
Prevent scripted region crossings from crashing with prim limits enabled
Melanie
1
-1
/
+7
2012-03-06
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
1
-61
/
+56
2012-03-06
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2
-9
/
+57
2012-02-27
Fix NPC appearance setting to include attachments again
Melanie
1
-1
/
+4
2012-02-24
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2
-2
/
+2
2012-02-16
Remove some debugging output form the logger
BlueWall
1
-2
/
+4
2012-02-16
Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-02-14
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
1
-6
/
+6
2012-02-13
Fix a race condition in the simian groups connector. When requests were
Mic Bowman
1
-8
/
+63
2012-02-14
Fix: get embedded objects from Notecard fails with activated FreeSwitchVoiceM...
PixelTomsen
1
-3
/
+3
2012-02-09
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
1
-8
/
+7
2012-02-09
minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
1
-0
/
+3
2012-02-08
Push more NPC stuff into threads
Melanie
1
-15
/
+22
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