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2011-07-09Rename SetSculptData() to SetSculptProperties(), since this is what it does ↵Justin Clark-Casey (justincc)1-1/+1
(setting SculptData is done through the property)
2011-07-02Create a very basic initial test which just creates an 'npc' and tests that ↵Justin Clark-Casey (justincc)2-2/+72
the scene presence exists
2011-07-02refactor: simplify existing npc code by creating them directly rather than ↵Justin Clark-Casey (justincc)1-102/+37
indirectly via a timer no obvious reason for doing this asynchonously, especially as the caller was sleeping in order to pick up the response anyway!
2011-06-29Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2-34/+75
This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-24Changed actual default values of 'ServiceConnectorModule' and ↵Makopoppo3-3/+3
'MessagingModule' in [Groups] section in accordance with OpenSim.ini.example descriptions
2011-06-24RegionReady Module:BlueWall1-0/+2
Add notification to neighbors when logins are enabled.
2011-06-24Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)1-4/+4
rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-04Remove the unmaintained 'CMS' framework, which was really a 'source-control' ↵Justin Clark-Casey (justincc)15-3578/+0
experiment from 2008. This hasn't been touched for about 2 years and I haven't being using it. If this is wrong then please let me know.
2011-06-01a few minor formatting tweaksJustin Clark-Casey (justincc)1-3/+4
2011-06-01A final couple of tweaks to GroupsModule.cs. Remove unneeded delegate, and ↵James Stallings aka Hiro Protagonist1-9/+22
prettify codeing style/formatting
2011-06-01revert the prematurely included groups patch, yet againJustin Clark-Casey (justincc)1-22/+5
2011-05-31Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)3-7/+24
If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-31revert the patch that accidentally got added in the last commitJustin Clark-Casey (justincc)1-22/+5
2011-05-31update libomv libraries to 0.9.0Justin Clark-Casey (justincc)1-5/+22
this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-05-28Adding an event to signal that logins are enabledBlueWall1-11/+76
Added an event to signal the eabling of logins and added an alert to send to a configured service.
2011-05-28Add option to disable loginsBlueWall1-1/+24
This just covers script loading for now. More to come.
2011-05-26improve help information for "appearance show"Justin Clark-Casey (justincc)1-2/+3
at the moment, this just performs a baked avatar check for everybody in the region. If the check returns 'corrupt' then a baked texture is missing and other avatars will continue to see the gas ball.
2011-05-24Revert "Make client event handlers for money only work on root agents"BlueWall1-30/+6
This reverts commit a8913141c081202eb1f988901a4ac0988bbd72a2. Pulling this back until some testing under various money modules can be done. Need to be able to make purchases as a child agent.
2011-05-24Make client event handlers for money only work on root agentsBlueWall1-6/+30
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)1-1/+0
OpenSim.Tests.Common instead
2011-05-21minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+3
2011-05-17convert tabs to spacesJustin Clark-Casey (justincc)1-2/+2
2011-05-17Fixup documentation for AutoBackupModule.Kim King1-7/+4
2011-05-14refactor: improve PrimLimitsModule to call ↵Justin Clark-Casey (justincc)1-21/+22
ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code
2011-05-09Convert the prim count module into a permissionsmoduleMelanie1-17/+17
2011-05-09Incremental - Just did some cleanup of comments and class name change to ↵E. Allen Soard1-11/+3
clean up from using BareBonesNonShared as a template.
2011-05-09Incremental patch to add config options to enable/disable the prim limits ↵E. Allen Soard1-1/+19
module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
2011-05-09Adds an optional module to enforce prim limits on a given parcel Takes into ↵E. Allen Soard1-0/+163
account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
2011-05-09Convert the prim count module into a permissionsmoduleMelanie1-17/+17
2011-05-09Incremental - Just did some cleanup of comments and class name change to ↵E. Allen Soard1-11/+3
clean up from using BareBonesNonShared as a template.
2011-05-09Incremental patch to add config options to enable/disable the prim limits ↵E. Allen Soard1-1/+19
module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior.
2011-05-09Adds an optional module to enforce prim limits on a given parcel Takes into ↵E. Allen Soard1-0/+163
account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script
2011-05-07Add module with "appearance show" command.Justin Clark-Casey (justincc)1-0/+122
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
2011-05-06minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-05-06add descriptive explanations for region restart functionalityJustin Clark-Casey (justincc)1-1/+0
2011-05-06fix command display for debugging 'emergency-monitoring'Justin Clark-Casey (justincc)1-1/+1
2011-05-02AutoBackupModule: Implement per-region settings in Regions.ini.Sean McNamara1-105/+186
2011-05-02First pass at fixing justincc's feedback v2 ( ↵Sean McNamara2-768/+868
http://opensimulator.org/mantis/view.php?id=5440 ) Fixing everything here (I think) except the per-region config. That's next.
2011-04-30Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto2-3/+0
2011-04-30First stab at cleaning up Caps. Compiles. Untested.Diva Canto2-4/+2
2011-04-26Wait for OnOarFileSaved event callback before executing scriptSean McNamara2-8/+29
We want to execute the (optional) user script after I/O is done on the oar. I wasn't aware that ArchiveRegion is asynchronous -- now I am. Should fully resolve comment 0018290 at http://opensimulator.org/mantis/view.php?id=5440
2011-04-25Cleaned up various configuration options. Removed the category throttleMic Bowman1-9/+9
limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
2011-04-23AutoBackup: Removed unneeded imports.Sean McNamara1-1/+0
2011-04-23Fix most issues raised by justincc: ↵Sean McNamara2-764/+854
http://opensimulator.org/mantis/view.php?id=5440
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman1-2/+101
command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user.
2011-04-21Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)1-9/+18
still quite a large amount of logging present for debug purposes.
2011-04-20Get Viewer 2 voice working with OpenSim.Justin Clark-Casey (justincc)1-13/+66
See http://opensimulator.org/mantis/view.php?id=5336 It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php. This would send it into a continuous login loop. Viewer 1 was quite happy to ignore the lack of response. This commit puts in the bare minimum 'OK' message in response to viv_watcher.php. This allows viewer 2 voice to connect and appears to work. However, at some point we need to fill out the watcher response, whatever that is.
2011-04-19Clean up freeswitch config to what is currently required. Add explanation ↵Justin Clark-Casey (justincc)1-13/+15
to config parameters. Clean up some log messages.
2011-04-17Fix up client implementationsMelanie2-2/+2
2011-04-13First pass at moving object property requests into a queue similarMic Bowman2-12/+5
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.