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My fork of OpenSim for IG and DG, called SledjChisl.
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2014-08-14
add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
2
-0
/
+4
2014-08-12
change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
1
-7
/
+24
2014-08-02
dont fire a thread on npc creation keeping the main one just waiting
UbitUmarov
1
-5
/
+6
2014-03-25
Remove the spammy "voice not enabled" message some viewers trigger in non voi...
Melanie Thielker
1
-4
/
+4
2014-01-27
Re-enabled NPCModuleTests.TestCreate()
Justin Clark-Casey (justincc)
1
-3
/
+1
2014-01-24
minor: remove long unused state queue from "show queues" console reports
Justin Clark-Casey (justincc)
1
-5
/
+3
2014-01-24
minor: correct the usage statement on the "show image queues" console command...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-01-24
Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) fro...
Justin Clark-Casey (justincc)
1
-15
/
+15
2014-01-20
rather than converting existing materials to assets, just retrieve them and m...
dahlia
1
-32
/
+12
2014-01-20
add null texture entry face check before converting legacy materials
dahlia
1
-2
/
+2
2014-01-20
Clean up orphaned json stores. This can happen when an object is
Mic Bowman
3
-3
/
+274
2014-01-20
force SOG update when converting legacy materials to ensure changes are persi...
dahlia
1
-0
/
+2
2014-01-20
delay texture entry parsing until absolutely necessary while converting legac...
dahlia
1
-4
/
+4
2014-01-20
Add code to convert legacy materials stored in DynAttrs to new asset format a...
dahlia
1
-20
/
+102
2014-01-20
Check agent permissions before modifying an object's materials. Also, when cr...
Oren Hurvitz
1
-10
/
+21
2014-01-20
When asked to change the Material for one face, change only that face; not th...
Oren Hurvitz
1
-18
/
+5
2014-01-20
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
1
-327
/
+191
2014-01-20
Renamed MaterialsDemoModule to MaterialsModule
Oren Hurvitz
1
-1
/
+1
2014-01-20
- Materials: support the viewer removing the material (in which case matsMap[...
Oren Hurvitz
1
-35
/
+42
2013-12-18
Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...
Justin Clark-Casey (justincc)
1
-3
/
+62
2013-12-14
After previous discussion, put eye-catcher 'SCRIPT READY' messages to console...
Justin Clark-Casey (justincc)
1
-3
/
+5
2013-12-14
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
1
-3
/
+5
2013-12-14
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
1
-6
/
+2
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
2
-1
/
+3
2013-11-27
Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
Mic Bowman
1
-2
/
+4
2013-11-15
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
4
-11
/
+9
2013-10-15
Added support for attachments to group notices when using Flotsam groups.
Kevin Cozens
1
-50
/
+122
2013-10-04
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-10-04
Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
1
-6
/
+21
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2
-2
/
+2
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
1
-16
/
+15
2013-09-11
BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
1
-1
/
+3
2013-09-11
BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
1
-2
/
+14
2013-09-11
BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
1
-1
/
+11
2013-09-11
BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
1
-4
/
+6
2013-09-11
BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
1
-1
/
+5
2013-09-11
BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
1
-13
/
+17
2013-09-11
BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
1
-5
/
+18
2013-09-11
BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
1
-0
/
+19
2013-09-11
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...
Robert Adams
1
-28
/
+28
2013-09-11
BulletSim: add physChangeLinkParams to set individual parameters on link cons...
Robert Adams
1
-94
/
+171
2013-09-11
BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...
Robert Adams
1
-3
/
+70
2013-09-11
BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...
Robert Adams
1
-1
/
+81
2013-09-11
BulletSim: fixes for change linkset implementation of physical linksets.
Robert Adams
1
-1
/
+28
2013-09-04
Stop "show client stats" from throwing an exception if somehow Scene.m_client...
Justin Clark-Casey (justincc)
1
-1
/
+8
2013-08-22
Stop "handle sit user name" command from trying to sit avatars on objects whi...
Justin Clark-Casey (justincc)
1
-0
/
+3
2013-08-22
Stop "sit user name" and "stand user name" console commands from trying to si...
Justin Clark-Casey (justincc)
1
-2
/
+8
2013-08-20
Add --regex options to "sit user name" and "stand user name" console commands...
Justin Clark-Casey (justincc)
1
-50
/
+81
2013-08-20
Add experimental "sit user name" and "stand user name" console commands in Si...
Justin Clark-Casey (justincc)
1
-0
/
+180
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