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2010-11-05Revert "Fix for hanging on "Connecting to region".. caused by packets being ↵Melanie1-4/+0
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64. Conflicts: OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-10-22Remove a bit of dead code relating to ObjectCapacityMelanie1-2/+0
2010-10-21Remove a bit of dead code relating to ObjectCapacityMelanie1-2/+0
2010-10-20Major refactoring of appearance handling.Master ScienceSim2-9/+9
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
2010-10-08Make SendKillObject send multiple localIDs in one packet. This avoids theMelanie2-3/+3
halting visual behavior of large group deletes and eliminates the packet flood
2010-10-06Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2-3/+7
functional
2010-10-06Convert worldview to GETMelanie1-7/+11
2010-10-06Convert worldview to GETMelanie1-7/+11
2010-10-06Change the URL /worldview to /worldview/<region id> to support multiregionMelanie2-3/+4
2010-10-06Convert the BMP to a JPEG image and return it. This should be testable.Melanie1-1/+7
2010-10-06Add the parameter plumbing and image generationMelanie2-2/+22
2010-10-06Add WOrldView request handler and plumbingMelanie2-0/+155
2010-10-06Add WorldView module skeletonMelanie1-0/+80
2010-10-04Formatting cleanup.Jeff Ames1-1/+1
2010-10-02So, the client can have an old idea of the object properties for the object ↵Melanie1-0/+24
when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not.
2010-10-02Reapplying the parts of the prior revert that were not derived from theMelanie1-2/+2
original patch
2010-10-02Revert "Forward-port 0.6 fix"Melanie1-2/+2
This reverts commit 90b51dc7d67507e27c4baa529e979de19dce8de1.
2010-09-30Forward-port 0.6 fixMelanie1-2/+2
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-2/+1
2010-08-16Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵Diva Canto1-0/+4
affected.
2010-08-16Work on TeleportStart: renamed method from TeleportLocationStart to ↵Diva Canto1-1/+1
TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule).
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-9/+6
2010-08-13minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2010-08-06Implement CreateNewOutfitAttachments. This addresses mantis #199.Tom1-1/+1
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-4/+0
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie Thielker1-4/+0
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
2010-07-14Remove getting the object capacity from the money module. It is now setMelanie Thielker1-4/+3
directly from the Region Info (and the region ini file)
2010-07-14Remove getting the object capacity from the money module. It is now setMelanie Thielker1-4/+3
directly from the Region Info (and the region ini file)
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-16/+15
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-16/+15
2010-07-02Remove GetEconomyData and the economy data structure (unused)Melanie Thielker1-21/+0
2010-07-02Remove GetEconomyData and the economy data structure (unused)Melanie Thielker1-21/+0
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie1-0/+4
we used to send before slimupdates and explicitly send it
2010-05-21Added overload of SendGenericMessage to LLClientView with string list as ↵Mikko Pallari1-0/+5
parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch.
2010-05-21* Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman1-1/+1
Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
2010-05-18Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw1-0/+4
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-17Provide interface to prevent the client close function from sending the stop ↵Tom Grimshaw1-0/+5
packet
2010-05-17When killing a zombie session, don't send the stop packet since it often has ↵Tom Grimshaw1-0/+5
the effect of killing a newly connected client.
2010-05-12* Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown1-11/+3
original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia1-0/+1
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie1-1/+1
This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-2/+2
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown1-0/+1
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown1-0/+1
2010-03-06- supporting llTextBoxunknown1-0/+4
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-28Change the signature of SendChangeUserRights, because we have to sendMelanie1-1/+1
this to both parties
2010-02-28Add missing ChangeUserRights packet senderMelanie1-0/+4
2010-02-28Initial Online friends notification seems to be working reliably now. All ↵Diva Canto1-2/+2
this needs more testing, but everything is there.
2010-02-14Revolution is on the roll again! :)Revolution1-0/+2
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>