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2015-09-04Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...Diva Canto1-1/+0
2015-09-02seems to compile ( tests comented out)UbitUmarov3-10/+2
2015-08-22delay terrain sending if land queue is 2 busyUbitUmarov1-0/+5
2015-08-15Track selected objects per clientMelanie Thielker1-0/+2
2015-05-04fix a minor whitespace issueMichael Cerquoni1-1/+0
2015-05-04Adding the command <dobackup>to opensim console which requires a region name ...H-H-H1-2/+40
2015-04-18Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatarstglion1-10/+14
2015-03-29varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams1-2/+2
2015-03-22Varregion: first cut at removing Border class checks for region crossings.Robert Adams1-32/+1
2014-12-04Allow scripts in attachments on an owned NPC to call NPC functions on that NPCJustin Clark-Casey (justincc)1-1/+8
2014-11-25refactor: consistently put all test classes in the OpenSim.Tests.Common packa...Justin Clark-Casey (justincc)1-1/+0
2014-11-25Fix recent minor regression where the default frame time wasn't being set if ...Justin Clark-Casey (justincc)1-1/+1
2014-11-06 scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov1-0/+5
2014-09-12When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...Justin Clark-Casey (justincc)1-0/+3
2014-08-29 add method to get a category throttle rateUbitUmarov1-0/+5
2014-08-26Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)1-31/+50
2014-08-21add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov1-0/+4
2014-08-14add a estimator of client ping time, and painfully make it visible in showUbitUmarov1-0/+2
2014-08-06refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)1-6/+6
2014-08-02dont fire a thread on npc creation keeping the main one just waitingUbitUmarov1-5/+6
2014-07-29Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)1-5/+17
2014-07-29Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)1-0/+12
2014-07-29Add "debug scene set appear-refresh true|false" to control whether periodic a...Justin Clark-Casey (justincc)1-0/+12
2014-07-29Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)1-21/+57
2014-07-29minor: make "debug scene set" usage command accurate again from last commit f...Justin Clark-Casey (justincc)1-2/+1
2014-07-29Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)1-16/+28
2014-07-04Include option to remove auto backup files older than given number of days. N...AliciaRaven2-2/+52
2014-06-04Fix AutoBackupModule and include option to skip saving assets.AliciaRaven2-3/+39
2014-05-01Fix issue where only one of multiple attachments on the same attachpoint for ...Justin Clark-Casey (justincc)2-2/+54
2014-04-29Add regression test for NPC movement on a variable region.Justin Clark-Casey (justincc)1-5/+72
2014-04-23Eliminated many warningsOren Hurvitz1-0/+2
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-31/+0
2014-02-01Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...dahlia2-3/+38
2014-01-27Re-enabled NPCModuleTests.TestCreate()Justin Clark-Casey (justincc)1-3/+1
2013-12-14Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...Justin Clark-Casey (justincc)1-3/+5
2013-12-14Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)1-6/+2
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-0/+2
2013-11-08varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams1-2/+2
2013-10-04Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)1-6/+21
2013-09-27refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)1-1/+1
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)1-1/+1
2013-09-19minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)1-16/+15
2013-08-12Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)1-1/+3
2013-07-26Fix NPC regression test failures.Justin Clark-Casey (justincc)1-1/+1
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto1-1/+1
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-0/+1
2013-07-16Attachments module only registers when enabled. This enables alternative atta...Dan Lake1-2/+4
2013-07-08Add "show caps stats by user" and "show caps stats by cap" console commands t...Justin Clark-Casey (justincc)1-1/+1
2013-06-13Add a result param to te money module interfaceMelanie1-1/+2
2013-05-25Update the money framework to allow sending the new style linden "serverside ...Melanie2-10/+10