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My fork of OpenSim for IG and DG, called SledjChisl.
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2015-10-26
add basic SendFindAgent() to lludp. Future use may require a list of pairs (...
UbitUmarov
1
-3
/
+9
2015-10-08
change NPC restriction options default from restricted to all allowed, as ma...
UbitUmarov
1
-10
/
+4
2015-09-30
add several options for NPC creation so abusive use can be reduced (restrict...
UbitUmarov
1
-0
/
+26
2015-09-27
add missing SendAgentGroupDataUpdate to llClientView
UbitUmarov
1
-0
/
+4
2015-09-04
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
1
-1
/
+0
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
3
-10
/
+2
2015-08-22
delay terrain sending if land queue is 2 busy
UbitUmarov
1
-0
/
+5
2015-08-15
Track selected objects per client
Melanie Thielker
1
-0
/
+2
2015-05-04
fix a minor whitespace issue
Michael Cerquoni
1
-1
/
+0
2015-05-04
Adding the command <dobackup>to opensim console which requires a region name ...
H-H-H
1
-2
/
+40
2015-04-18
Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars
tglion
1
-10
/
+14
2015-03-29
varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
1
-2
/
+2
2015-03-22
Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
1
-32
/
+1
2014-12-04
Allow scripts in attachments on an owned NPC to call NPC functions on that NPC
Justin Clark-Casey (justincc)
1
-1
/
+8
2014-11-25
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
1
-1
/
+0
2014-11-25
Fix recent minor regression where the default frame time wasn't being set if ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-06
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
1
-0
/
+5
2014-09-12
When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...
Justin Clark-Casey (justincc)
1
-0
/
+3
2014-08-29
add method to get a category throttle rate
UbitUmarov
1
-0
/
+5
2014-08-26
Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
1
-31
/
+50
2014-08-21
add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
1
-0
/
+4
2014-08-14
add a estimator of client ping time, and painfully make it visible in show
UbitUmarov
1
-0
/
+2
2014-08-06
refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...
Justin Clark-Casey (justincc)
1
-6
/
+6
2014-08-02
dont fire a thread on npc creation keeping the main one just waiting
UbitUmarov
1
-5
/
+6
2014-07-29
Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...
Justin Clark-Casey (justincc)
1
-5
/
+17
2014-07-29
Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
Justin Clark-Casey (justincc)
1
-0
/
+12
2014-07-29
Add "debug scene set appear-refresh true|false" to control whether periodic a...
Justin Clark-Casey (justincc)
1
-0
/
+12
2014-07-29
Make it possible to change avatar position update, rotation and velocity tole...
Justin Clark-Casey (justincc)
1
-21
/
+57
2014-07-29
minor: make "debug scene set" usage command accurate again from last commit f...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-07-29
Add a "debug scene set child-repri <double>" command that allows child reprio...
Justin Clark-Casey (justincc)
1
-16
/
+28
2014-07-04
Include option to remove auto backup files older than given number of days. N...
AliciaRaven
2
-2
/
+52
2014-06-04
Fix AutoBackupModule and include option to skip saving assets.
AliciaRaven
2
-3
/
+39
2014-05-01
Fix issue where only one of multiple attachments on the same attachpoint for ...
Justin Clark-Casey (justincc)
2
-2
/
+54
2014-04-29
Add regression test for NPC movement on a variable region.
Justin Clark-Casey (justincc)
1
-5
/
+72
2014-04-23
Eliminated many warnings
Oren Hurvitz
1
-0
/
+2
2014-02-15
Rewrite of mega-region code to use new form of border checking.
Robert Adams
1
-31
/
+0
2014-02-01
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...
dahlia
2
-3
/
+38
2014-01-27
Re-enabled NPCModuleTests.TestCreate()
Justin Clark-Casey (justincc)
1
-3
/
+1
2013-12-14
Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
1
-3
/
+5
2013-12-14
Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
1
-6
/
+2
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-0
/
+2
2013-11-08
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
1
-2
/
+2
2013-10-04
Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
1
-6
/
+21
2013-09-27
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-27
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
1
-16
/
+15
2013-08-12
Get rid of issue where removing NPCs would through an exception by routing cl...
Justin Clark-Casey (justincc)
1
-1
/
+3
2013-07-26
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-07-21
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
1
-1
/
+1
2013-07-21
Manage AgentUpdates more sanely:
Diva Canto
1
-0
/
+1
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