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* scale ChildAgentThrottles with distance (internal to child server and notUbitUmarov2014-11-061-0/+5
| | | | root as was done before )
* add method to get a category throttle rateUbitUmarov2014-08-291-0/+5
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* add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+4
| | | | optionally overriding its parentID. check what it does to attachments
* add a estimator of client ping time, and painfully make it visible in showUbitUmarov2014-08-141-0/+2
| | | | connections console command
* dont fire a thread on npc creation keeping the main one just waitingUbitUmarov2014-08-021-5/+6
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* Intermediate commit. Sill errors.Melanie2014-01-051-9/+7
|\ | | | | | | | | | | | | | | | | | | | | Merge branch 'master' into careminster Conflicts: OpenSim/Data/SQLite/SQLiteUserProfilesData.cs OpenSim/Framework/RegionInfo.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Services/UserProfilesService/UserProfilesService.cs
| * Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and ↵Justin Clark-Casey (justincc)2013-12-141-3/+5
| | | | | | | | | | | | NPC tests until positions are known to be stable. Also resolve issues with NoSitTarget() tests where I was trying to use a destroyed PhysActor
| * Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)2013-12-141-6/+2
| | | | | | | | | | These stopped working because current code calculates sit heights based on avatar physics rather than appearance data. Also changed BasicPhysics to not divide Z param of all set sizes by 2 - there's no obvious good reason for this and basicphysics is only used in tests
| * Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-0/+2
| | | | | | | | | | | | | | | | | | - Parts of region crossing code - New bakes handling code - Bakes now sent from sim to sim without central storage - Appearance handling changes - Some changes to sitting - A number of unrelated fixes and improvements
* | Merge branch 'master' into careminsterMelanie2013-10-061-6/+21
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow ↵Justin Clark-Casey (justincc)2013-10-041-6/+21
| | | | | | | | | | | | region modules to directly subscribe to chat and messages received by NPCs Currently still requires INPC from NPCModule.GetNPC() to be cast to an NPCAvatar.
* | Merge branch 'master' into careminsterMelanie2013-10-041-9/+11
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | | | the code that this is symmetric with CloseAgent()
| * refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
| * minor: Stop debug logging whenever an npc is moved, other npc log related ↵Justin Clark-Casey (justincc)2013-09-191-16/+15
| | | | | | | | formatting cleanups
* | Merge branch 'master' into careminsterMelanie2013-08-131-1/+3
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| * Get rid of issue where removing NPCs would through an exception by routing ↵Justin Clark-Casey (justincc)2013-08-121-1/+3
| | | | | | | | | | | | close through Scene.IncomingCloseAgent() and NPCAvatar.Close() rather than directly to Scene.RemoveClient(). This exception was actually harmless since it occurred at the very last stage of the remove client process.
* | Merge branch 'master' into careminsterMelanie2013-07-291-1/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-261-1/+1
| | | | | | | | | | These were genuine failures caused by ScenePresence.CompleteMovement() waiting for an UpdateAgent from NPC introduction that would never come. Instead, we do not wait if the agent is an NPC.
* | Merge branch 'master' into careminsterMelanie2013-07-241-1/+2
|\ \ | |/ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Physics/Manager/PhysicsActor.cs OpenSim/Region/Physics/Manager/PhysicsScene.cs
| * EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to ↵Diva Canto2013-07-211-1/+1
| | | | | | | | lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
| * Manage AgentUpdates more sanely:Diva Canto2013-07-211-0/+1
| | | | | | | | | | | | - The existing event to scene has been split into 2: OnAgentUpdate and OnAgentCameraUpdate, to better reflect the two types of updates that the viewer sends. We can run one without the other, which is what happens when the avie is still but the user is camming around - Added thresholds (as opposed to equality) to determine whether the update is significant or not. I thin these thresholds are ok, but we can play with them later - Ignore updates of HeadRotation, which were problematic and aren't being used up stream
* | Merge branch 'master' into careminsterMelanie2013-07-241-2/+4
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * Attachments module only registers when enabled. This enables alternative ↵Dan Lake2013-07-161-2/+4
| | | | | | | | attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene.
* | Merge branch 'master' into careminsterMelanie2013-05-301-6/+1
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
| * Update the money framework to allow sending the new style linden "serverside ↵Melanie2013-05-251-6/+1
| | | | | | | | | | | | is now viewerside" messages regarding currency This will require all money modules to be refactored!
* | Merge branch 'master' into careminsterMelanie2013-05-111-1/+1
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-1/+1
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* | Merge branch 'master' into careminsterMelanie2013-05-081-0/+6
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Framework/IClientAPI.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * Adds an event and a method so that handling of the CachedTextureMic Bowman2013-05-081-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
| * Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
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| * Plumb the path from the client to the extra physics params and backMelanie2013-02-071-0/+5
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* | Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
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* | Merge branch 'master' into careminsterMelanie2013-01-261-0/+2
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| * minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to ↵Justin Clark-Casey (justincc)2013-01-261-0/+2
| | | | | | | | disable any enabled logging from previous tests
* | Merge branch 'avination' into careminsterMelanie2013-01-061-1/+1
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| * | * Partial Commit for Avatar Appearance to include the functionality of ↵teravus2012-12-211-1/+1
| | | | | | | | | | | | Cached Bakes.
* | | Merge branch 'master' into careminsterMelanie2012-11-251-1/+1
|\ \ \ | |/ / |/| / | |/ | | | | Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
| * Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-241-1/+1
| | | | | | | | automatically turns off any logging enabled between tests
* | Merge branch 'avination' into careminsterMelanie2012-11-201-0/+6
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| * | * Plumbing and basic setting of the GetMesh Cap Throttler.teravus2012-11-171-0/+6
| | | | | | | | | | | | * Last step is to flip the throttle distribution.
| * | Revert "Merge master into teravuswork", it should have been avination, not ↵teravus2012-11-152-22/+7
| | | | | | | | | | | | | | | | | | | | | master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
| * | Merge master into teravusworkteravus2012-11-152-7/+22
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* | \ \ Merge branch 'avination' into careminsterMelanie2012-11-171-1/+1
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| * | | Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵teravus2012-11-041-1/+1
| | | | | | | | | | | | | | | | EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule.
* | | | Merge branch 'master' into careminsterMelanie2012-11-131-1/+1
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
| * | | Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
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* | | | Merge branch 'master' into careminsterMelanie2012-11-121-46/+78
|\ \ \ \ | |/ / / | | | / | |_|/ |/| | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcRouterModule.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
| * | document & 80-character width terminal formattingSignpostMarv2012-11-111-49/+80
| | | | | | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
| * | converting NPC module to ISharedRegionModuleSignpostMarv2012-11-111-9/+22
| | | | | | | | | | | | Signed-off-by: Diva Canto <diva@metaverseink.com>