| Commit message (Expand) | Author | Age | Files | Lines |
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| * | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 2011-09-22 | 2 | -75/+4 |
* | | Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+1 |
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| * | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 2011-09-21 | 1 | -1/+1 |
* | | Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge | Melanie | 2011-10-11 | 1 | -4/+12 |
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| * | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 2011-09-21 | 1 | -4/+12 |
* | | Bring us up to date. | Tom | 2011-09-14 | 1 | -14/+80 |
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| * | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -1/+2 |
| * | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -41/+21 |
| * | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -2/+10 |
| * | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -0/+77 |
* | | Resolve merge commits, stage 1 | Tom | 2011-09-04 | 3 | -46/+265 |
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| * | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -5/+1 |
| * | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -7/+3 |
| * | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -1/+1 |
| * | Stop NPC's getting hypergrid like names in some circumstances. | Justin Clark-Casey (justincc) | 2011-08-19 | 1 | -1/+5 |
| * | Don't try to save changed attachment states when an NPC with attachments is r... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -1/+1 |
| * | Fix issue where loading a new appearance onto an NPC would not remove the pre... | Justin Clark-Casey (justincc) | 2011-08-17 | 1 | -0/+10 |
| * | minor: On "login disable/enable" always tell the user the final login status,... | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -3/+3 |
| * | When saving appearance, only save the baked textures, not the other face text... | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -1/+1 |
| * | Fix kicking of NPCs via "kick user" console command. | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -0/+2 |
| * | add regression test for osNpcCreate when cloning an in-region avatar | Justin Clark-Casey (justincc) | 2011-08-11 | 2 | -31/+8 |
| * | eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -1/+6 |
| * | instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -1/+1 |
| * | Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a... | Justin Clark-Casey (justincc) | 2011-08-11 | 2 | -5/+4 |
| * | Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget() | Justin Clark-Casey (justincc) | 2011-08-10 | 3 | -13/+29 |
| * | early code to allow scripts to force npcs not to fly when moving to target | Justin Clark-Casey (justincc) | 2011-08-10 | 3 | -5/+5 |
| * | Stop trying to deregister caps or close child agents when an NPC is removed | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -1/+1 |
| * | implement osNpcStopMoveTo() to cancel any current move target | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -3/+34 |
| * | When an NPC appearance is loaded, rez the attachments too | Justin Clark-Casey (justincc) | 2011-08-09 | 1 | -0/+1 |
| * | When an NPC is created, stop telling neighbouring regions to expect a child a... | Justin Clark-Casey (justincc) | 2011-08-09 | 2 | -13/+3 |
| * | Implement first draft functions for saving and loading NPC appearance from st... | Justin Clark-Casey (justincc) | 2011-08-09 | 2 | -1/+30 |
| * | refactor: Change SceneHelpers.AddClient() to AddScenePresence(). | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -2/+2 |
| * | rename TestHelper => TestHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -5/+5 |
| * | rename test SceneSetupHelpers -> SceneHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -6/+6 |
| * | if an NPC target is set to a ground location, then automatically land them wh... | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -1/+12 |
| * | if an NPC move to target is above the terrain then make it fly to destination | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -3/+7 |
| * | move bAllowUpdateMoveToPosition switch outside of HandleMoveToTargetUpdate() | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -1/+1 |
| * | move reset code out of HandleMoveToTargetUpdate() so that we only call it whe... | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -1/+1 |
| * | Make SIGNIFICANT_MOVEMENT SP constant a top-level property so that other clas... | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -1/+1 |
| * | When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t... | Justin Clark-Casey (justincc) | 2011-08-04 | 2 | -2/+5 |
| * | extend npc move test to check a second movement | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -2/+21 |
| * | Rename HandleMoveToPositionUpdate() to HandleMoveToTargetUpdate() for consist... | Justin Clark-Casey (justincc) | 2011-08-04 | 1 | -1/+1 |
| * | remove move to duck walk compensation - no longer required. | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -1/+5 |
| * | rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM... | Justin Clark-Casey (justincc) | 2011-08-03 | 2 | -2/+2 |
| * | extend move test to check avatar is moving in the right direction after setti... | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -0/+13 |
| * | extend move test to check one beat of the simulator without actually asking t... | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -1/+7 |
| * | Add passing but incomplete NPC move regression test | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -47/+25 |
| * | stop avatar service being set up in NPC TestCreate() - it's no longer used | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -6/+48 |
| * | refactor: rename the move to position methods to move to target to be consist... | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -3/+3 |
| * | get rid of vestigal move to parameters | Justin Clark-Casey (justincc) | 2011-08-03 | 2 | -2/+2 |