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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Intermediate commit. Sill errors.
Melanie
2014-01-05
1
-9
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+7
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Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
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+5
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Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-6
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+2
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-0
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+2
*
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Merge branch 'master' into careminster
Melanie
2013-07-29
1
-1
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+1
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Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
1
-1
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+1
*
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Merge branch 'master' into careminster
Melanie
2013-01-26
1
-0
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+2
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minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...
Justin Clark-Casey (justincc)
2013-01-26
1
-0
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+2
*
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Merge branch 'avination' into careminster
Melanie
2013-01-06
1
-1
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+1
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* Partial Commit for Avatar Appearance to include the functionality of Cached...
teravus
2012-12-21
1
-1
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+1
*
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Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
1
-1
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+1
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*
Fix memory leak where removing an NPC did not remove its circuits.
Justin Clark-Casey (justincc)
2012-10-29
1
-0
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+11
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Add OSSL function osForceAttachToAvatarFromInventory()
Justin Clark-Casey (justincc)
2012-07-05
1
-2
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+2
*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
1
-2
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+2
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Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
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+1
*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
1
-7
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+5
*
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
2012-03-06
1
-61
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+56
*
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2012-03-06
1
-1
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+45
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Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
2012-01-28
1
-6
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+6
*
Add remove test for unowned avatars
Justin Clark-Casey (justincc)
2012-01-12
1
-0
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+20
*
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
2012-01-06
1
-5
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+5
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
1
-1
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+1
*
Correct test failure in sit position check of TestSitAndStandWithNoTarget()
Justin Clark-Casey (justincc)
2011-11-07
1
-1
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+3
*
That such a trivial change can be so difficult to get right. Fix it this time.
Melanie
2011-11-07
1
-1
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+1
*
Fix build break
Melanie
2011-11-07
1
-1
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+1
*
Fix up failing test to compensate for changed sit target offset
Melanie
2011-11-06
1
-2
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+2
*
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
1
-2
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+39
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refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss...
Justin Clark-Casey (justincc)
2011-10-22
1
-1
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+1
*
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
2011-10-19
1
-1
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+1
*
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
2011-10-17
1
-2
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+6
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Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-0
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+24
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Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
2011-10-03
1
-4
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+2
*
When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
Justin Clark-Casey (justincc)
2011-09-21
1
-4
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+12
*
Fix test failure. Oversight in setting up the tests themselves.
Justin Clark-Casey (justincc)
2011-09-08
1
-1
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+2
*
Centralize module setup for NPC tests.
Justin Clark-Casey (justincc)
2011-09-08
1
-41
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+21
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Remember to set and unset the fire and forget method at the top of the attach...
Justin Clark-Casey (justincc)
2011-09-08
1
-2
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+10
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Use scene presence agent id for rezzed object ownership rather than item owner.
Justin Clark-Casey (justincc)
2011-09-08
1
-0
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+77
*
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
1
-1
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+5
*
add regression test for osNpcCreate when cloning an in-region avatar
Justin Clark-Casey (justincc)
2011-08-11
1
-5
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+5
*
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...
Justin Clark-Casey (justincc)
2011-08-11
1
-0
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+1
*
Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()
Justin Clark-Casey (justincc)
2011-08-10
1
-2
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+2
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-2
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+2
*
Implement first draft functions for saving and loading NPC appearance from st...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
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+1
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refactor: Change SceneHelpers.AddClient() to AddScenePresence().
Justin Clark-Casey (justincc)
2011-08-06
1
-2
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+2
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-5
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+5
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rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-6
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+6
*
When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...
Justin Clark-Casey (justincc)
2011-08-04
1
-0
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+2
*
extend npc move test to check a second movement
Justin Clark-Casey (justincc)
2011-08-04
1
-2
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+21
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remove move to duck walk compensation - no longer required.
Justin Clark-Casey (justincc)
2011-08-03
1
-1
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+5
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rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...
Justin Clark-Casey (justincc)
2011-08-03
1
-1
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+1
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