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* Add JsonDestroyStore() basic regression testJustin Clark-Casey (justincc)2013-01-301-0/+15
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* refactor: Make invocations of json store functions from the regression test ↵Justin Clark-Casey (justincc)2013-01-301-42/+17
| | | | simpler
* Add regression test for script func JsonRemoveValue()Justin Clark-Casey (justincc)2013-01-301-0/+52
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* minor: change name of json script tests to JsonStoreScriptModuleTests ↵Justin Clark-Casey (justincc)2013-01-291-1/+1
| | | | instead of copy/pasted LSL_ApiInventoryTests
* Try ignoring json tests if they can't be run due to being on <=.net 3.5Justin Clark-Casey (justincc)2013-01-291-6/+17
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* Disable json tests for now - I see this is failing on jenkins because mono ↵Justin Clark-Casey (justincc)2013-01-252-32/+29
| | | | | | 2.4.3 doesn't have Funcs >5 params, though mono 2.6 onwards does. Standardize logging in JsonStoreScriptModule and some minor code formatting.
* See if getting the registering JsonReadNotecard with MethodInfo works around ↵Justin Clark-Casey (justincc)2013-01-251-2/+5
| | | | an apparent issue with registering methods with more than 5 parameters on mono 2.4.3
* Increase logging by enabling during test setup rather than during individual ↵Justin Clark-Casey (justincc)2013-01-251-4/+6
| | | | tests of for JsonStore
* Enable logging in new json store tests to find out why they fail on jenkins ↵Justin Clark-Casey (justincc)2013-01-251-4/+4
| | | | but not locally.
* Add JsonTestPath() regression testJustin Clark-Casey (justincc)2013-01-251-0/+17
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* Add regression test for JsonSetValue()Justin Clark-Casey (justincc)2013-01-251-0/+23
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* Add basic JsonGetValue() regression test.Justin Clark-Casey (justincc)2013-01-251-0/+17
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* Add basic JsonCreateStore() regression testJustin Clark-Casey (justincc)2013-01-251-0/+86
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* Comment out test messages that go directly to the console.Robert Adams2012-12-311-2/+2
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* XmlRpcGridRouterBlueWall2012-12-032-19/+69
| | | | | | | | | Flesh out XmlRpcGridRouter to reap unused channels from gateway when scripts or objects are removed, or when the llCloseRemoteDataChannel is called. See: http://http://forge.opensimulator.org/gf/project/xmlrpcrouter/ or https://github.com/BlueWall/XmlRpcRouter for php gateway and test code.
* All optional modules' directives moved out of addin.xmlDiva Canto2012-11-131-0/+2
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* Remove any mention of IRegionModule from region names and comments to aidMelanie2012-11-122-2/+2
| | | | grepping for remaining uses
* Two more modules converted: XmlRpcGridRouterModule and XmlRpcRouterModule.Diva Canto2012-11-112-18/+60
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* One more module converted: MRMModule.Diva Canto2012-11-111-35/+56
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* shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv2012-10-291-1/+1
| | | | specifies a UUID rather than a string
* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-2/+5
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* Revert "Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-301-1/+0
| | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." But the patch is here, in case anyone wants to try it. This reverts commit 531edd51d82ecd6a842a2611c99e9919634491ef.
* Added request.Proxy=null everywhere, as discussed in ↵Diva Canto2012-09-301-0/+1
| | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow. Thanks R.Gunther (rigun@rigutech.nl) https://lists.berlios.de/pipermail/opensim-users/2012-September/010986.html
* Moving ScriptModuleComms into the CoreModules tree.Mic Bowman2012-09-171-367/+0
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* Implementing ability to register script constants and invocations on a ↵SignpostMarv2012-09-171-0/+31
| | | | region module automatically
* Support multi-region OAR filesOren Hurvitz2012-09-141-1/+1
| | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
* Allow an incoming identifier to be specified for a JsonStore.Mic Bowman2012-09-112-8/+8
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* Type.Type is RuntimeTypeSignpostMarv2012-08-311-1/+1
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* formattingSignpostMarv2012-08-311-5/+5
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* adding support for static method script invocationsSignpostMarv2012-08-311-0/+15
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* moving assignment to new line to make next commit easier to read in diffsSignpostMarv2012-08-311-1/+2
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* using specific type instead of varSignpostMarv2012-08-311-1/+1
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* formattingSignpostMarv2012-08-311-1/+1
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* formattingSignpostMarv2012-08-311-2/+1
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* adding support for finding static methodsSignpostMarv2012-08-311-3/+9
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* assign binding flags to variableSignpostMarv2012-08-311-1/+3
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* no need to assign result to GetMethodInfoFromTypeSignpostMarv2012-08-311-3/+1
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* changing to use Type argument instead of objectSignpostMarv2012-08-311-3/+3
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* moving code that will be common into private static methodSignpostMarv2012-08-311-1/+8
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* Adds support to ScriptModuleComms for region modules to exportMic Bowman2012-07-311-0/+33
| | | | constants to the script engine.
* Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | | This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-07-191-2/+0
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* Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵Justin Clark-Casey (justincc)2012-07-191-3/+1
| | | | | | | enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
* Perform other region ready actions even if simulator is configured to leave ↵Justin Clark-Casey (justincc)2012-07-181-26/+19
| | | | logins disabled on startup.
* Fix bug where region ready would be triggered a second time if a script was ↵Justin Clark-Casey (justincc)2012-07-181-30/+23
| | | | | | rezzed on a previously script-free region. There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
* Establish EventManager.OnRegionReady event. This will only be triggerred ↵Justin Clark-Casey (justincc)2012-07-181-0/+2
| | | | | | once when the region is ready. Switch MapImageServiceModule to use this.
* Pass entire scene object in OnLoginsEnabled event rather than just the ↵Justin Clark-Casey (justincc)2012-07-181-8/+16
| | | | | | region name. This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
* Only listen to LoginsEnabled event in RegionReadyModule if it has been asked ↵Justin Clark-Casey (justincc)2012-07-181-26/+22
| | | | to disable logins until all scripts have been compiled
* Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)2012-07-112-8/+4
| | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
* minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ↵Justin Clark-Casey (justincc)2012-07-071-3/+2
| | | | is only complete for a particular region at a time