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* | * Adds World.Avatars[] to MRM Scripting. Contains an enumerable array ↵ | Adam Frisby | 2009-04-01 | 5 | -1/+73 | |
| | | | | | | | containing IAvatar instances for each avatar in the region. * Adds Test/TestModule.cs which demonstrates a very quick and simple MRM Test. | |||||
* | * Removes some hard-coded magic numbers relating to RegionSize. We now use ↵ | Adam Frisby | 2009-04-01 | 2 | -29/+28 | |
| | | | | | | | Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) * Adds minor functionality to MRM Scripting. | |||||
* | Add copyright headers. | Jeff Ames | 2009-03-07 | 11 | -11/+308 | |
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* | Update svn properties. | Jeff Ames | 2009-03-07 | 11 | -830/+830 | |
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* | MRM Scripting Changes | Adam Frisby | 2009-03-05 | 3 | -8/+8 | |
| | | | | | | * Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene. * Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase. | |||||
* | * Implements a number of members on SOGObject for use with the MRM Script ↵ | Adam Frisby | 2009-03-05 | 2 | -15/+166 | |
| | | | | | | | Engine API. * It's lag-tacular! :D | |||||
* | * Fleshed out the MRM Module a little. | Adam Frisby | 2009-03-04 | 5 | -44/+84 | |
| | | | | | * Please don't use this yet, it represents a very heavy security risk if you enable it. | |||||
* | * Whoops. Left MiniModule enabled to anyone. (potential security risk). ↵ | Adam Frisby | 2009-03-04 | 1 | -0/+3 | |
| | | | | Disabled - edit code to load. | |||||
* | * More work on MiniRegionModule module. | Adam Frisby | 2009-03-04 | 5 | -0/+275 | |
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* | IObjectFace needs to be public to compile. | Mike Mazur | 2009-03-04 | 1 | -1/+1 | |
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* | * More work on MiniRegionModule module. | Adam Frisby | 2009-03-04 | 6 | -3/+243 | |
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* | * Implementing some interfaces for aformentioned script engine. Ignore this. | Adam Frisby | 2009-03-04 | 3 | -0/+121 | |