Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2019-01-31 | remove MRM module (minimodule). Its outdated and we have no maintainers. ↵ | UbitUmarov | 1 | -136/+0 | |
Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;) | |||||
2019-01-21 | remove terraindata abstraction layer, since we only have heightmap type | UbitUmarov | 1 | -5/+5 | |
2011-12-05 | Fix CHANGED_TEXTURE and CHANGED_COLOR. | Melanie | 1 | -5/+5 | |
2011-12-05 | Fix CHANGED_TEXTURE and CHANGED_COLOR. | Melanie | 1 | -5/+5 | |
2009-08-18 | * Implementing a bunch of Unimplemented MRM stubs. | Adam Frisby | 1 | -4/+25 | |
2009-05-12 | * Applies Mantis #3630 - Adds support for outside MRM initialisation, makes ↵ | Adam Frisby | 1 | -1/+1 | |
MRMModule compatible with the Visual Studio MRMLoader ( http://forge.opensimulator.org/gf/project/mrmloader/ ) | |||||
2009-04-14 | Add copyright headers. | Jeff Ames | 1 | -1/+28 | |
2009-04-14 | Update svn properties. | Jeff Ames | 1 | -88/+88 | |
2009-04-11 | * Minor MRM Cleanup | Adam Frisby | 1 | -4/+1 | |
* Interfaces now live in Interfaces subdirectory. * Namespace does not yet reflect this change. * Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?] | |||||
2009-04-09 | * Implements IObject.Materials[].* | Adam Frisby | 1 | -0/+91 | |
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-..."); |