Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * MRM Adjustments | Adam Frisby | 2009-04-01 | 1 | -6/+28 |
| | | | | | | | * Renamed 'Material' to PhysicsMaterial (Wood, Glass, Metal, etc.). May want to place in subclass with other physics specific properties. (We however need to support these features in ODE/etc first.) * Renamed Faces to Materials. IObjectFace to IObjectMaterial - this is for clarity for those coming from a 3D Programming background (it also makes more sense if/when we support Meshes in core). Properties and members remain identical. * Added XMLDoc comments to IObject to assist people writing MRMs in XMLDoc aware editors. | ||||
* | * Removes some hard-coded magic numbers relating to RegionSize. We now use ↵ | Adam Frisby | 2009-04-01 | 1 | -1/+5 |
| | | | | | | | Constants.RegionSize as expected. (Working towards enlarged or smaller regionsizes that arent multiples of 256m) * Adds minor functionality to MRM Scripting. | ||||
* | Add copyright headers. | Jeff Ames | 2009-03-07 | 1 | -1/+28 |
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* | Update svn properties. | Jeff Ames | 2009-03-07 | 1 | -96/+96 |
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* | * Implements a number of members on SOGObject for use with the MRM Script ↵ | Adam Frisby | 2009-03-05 | 1 | -9/+9 |
| | | | | | | | Engine API. * It's lag-tacular! :D | ||||
* | IObjectFace needs to be public to compile. | Mike Mazur | 2009-03-04 | 1 | -1/+1 |
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* | * More work on MiniRegionModule module. | Adam Frisby | 2009-03-04 | 1 | -1/+1 |
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* | * Implementing some interfaces for aformentioned script engine. Ignore this. | Adam Frisby | 2009-03-04 | 1 | -0/+96 |