Commit message (Collapse) | Author | Files | Lines | ||
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2013-09-11 | BulletSim: add LSL function and plumbing for setting a spring | Robert Adams | 1 | -1/+3 | |
equilibrium point in the physics engine constraint. | |||||
2013-09-11 | BulletSim: add extended physics LSL constants for axis specification. | Robert Adams | 1 | -2/+14 | |
Add specific error warnings for mis-matched parameter types in extended physics functions. | |||||
2013-09-11 | BulletSim: ability to specify groups of axis to modify in constraint ↵ | Robert Adams | 1 | -1/+11 | |
parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter. | |||||
2013-09-11 | BulletSim: add axis parameter for specifying enable, damping, and stiffness ↵ | Robert Adams | 1 | -4/+6 | |
for spring constraints. Renumber parameter ops since I can as no one is using them yet. | |||||
2013-09-11 | BulletSim: implementation of setting spring specific physical parameters. ↵ | Robert Adams | 1 | -1/+5 | |
Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. | |||||
2013-09-11 | BulletSim: pass both root and child BSPhysObjects to Extension function. ↵ | Robert Adams | 1 | -13/+17 | |
Update routines to use the new parameters list from above change. | |||||
2013-09-11 | BulletSim: Extension parameters passed through the classes made to pass just ↵ | Robert Adams | 1 | -5/+18 | |
and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier. | |||||
2013-09-11 | BulletSim: add extended physics function physGetLinkType(linkNum). Add ↵ | Robert Adams | 1 | -0/+19 | |
implementation of physChangeLinkParams() in BSLinksetConstraint. | |||||
2013-09-11 | BulletSim: change ExtendedPhysics constants to 'const' so they can be used ↵ | Robert Adams | 1 | -28/+28 | |
as case variables in switch statements. | |||||
2013-09-11 | BulletSim: add physChangeLinkParams to set individual parameters on link ↵ | Robert Adams | 1 | -94/+171 | |
constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). | |||||
2013-09-11 | BulletSim: add physChangeLinkSpring to change linkset link to be a spring ↵ | Robert Adams | 1 | -3/+70 | |
constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet. | |||||
2013-09-11 | BulletSim: initial implementation of physChangeLinkFixed that resets a ↵ | Robert Adams | 1 | -1/+81 | |
linkset's link back to a fixed, non-moving connection. | |||||
2013-09-11 | BulletSim: fixes for change linkset implementation of physical linksets. | Robert Adams | 1 | -1/+28 | |
2013-08-02 | BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType' | Robert Adams | 1 | -5/+60 | |
and processing routines in BulletSim. Add linkset rebuild/conversion routine in BSLinkset. | |||||
2013-07-30 | BulletSim: test method for debugging of extended physics script operations. | Robert Adams | 1 | -8/+46 | |
2013-02-08 | BulletSim: fix avatar bobbing or jiggling while stationary flying. | Robert Adams | 1 | -1/+9 | |
Various comments and debugging message mods. | |||||
2013-02-08 | BulletSim: add initial instance of the ExtendedPhysics region module which ↵ | Robert Adams | 1 | -0/+163 | |
adds new LSL commands for extended physics functions. Uses the modInvoke system. Disabled by default. |