Commit message (Collapse) | Author | Files | Lines | ||
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2013-04-20 | Materials persistence via SceneObjectPart.dynAttrs. This appears to work ↵ | dahlia | 1 | -8/+154 | |
across region restarts and taking objects into inventory, but probably will not work across archiving via OAR or IAR as materials texture assets may not be adequately referenced to trigger archiving. | |||||
2013-04-20 | handle PUT verb for RenderMaterials Cap | dahlia | 1 | -1/+5 | |
2013-04-19 | RenderMaterials POST Cap now return material entries when invoked with an ↵ | dahlia | 1 | -61/+108 | |
OSDArray of MaterialIDs | |||||
2013-04-18 | remove default parameter value that apparently mono cant handle | dahlia | 1 | -1/+1 | |
2013-04-18 | Initial experimental support for materials-capable viewers. This is in a ↵ | dahlia | 1 | -0/+382 | |
very early stage and this module is disabled by default and should only be used by developers for testing as this module could cause data corruption and/or viewer crashes. No materials are persisted yet. |