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path: root/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs (unfollow)
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2013-07-11Try naming the materials handlers again, this time registering the POST as Re...Justin Clark-Casey (justincc)1-3/+6
2013-07-10remove names from Capability handlers (added by justincc in commit 013710168b...dahlia1-7/+4
2013-07-08remove some cruft and trigger a rebuilddahlia1-1/+0
2013-07-08remove an invalid null UUID check which caused a warningdahlia1-8/+1
2013-07-08For stat purposes, add names to capability request handlers where these were ...Justin Clark-Casey (justincc)1-4/+7
2013-06-28add some locking to materials storage dictionarydahlia1-30/+42
2013-06-28Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)1-67/+69
2013-06-27and yet another check for null returned from DynAttrs.GetStore()dahlia1-0/+4
2013-06-27test for null return from DynAttrs.GetStore()dahlia1-0/+3
2013-06-27refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)1-2/+70
2013-06-27Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)1-16/+10
2013-04-20Materials persistence via SceneObjectPart.dynAttrs. This appears to work acro...dahlia1-8/+154
2013-04-20handle PUT verb for RenderMaterials Capdahlia1-1/+5
2013-04-19RenderMaterials POST Cap now return material entries when invoked with an OSD...dahlia1-61/+108
2013-04-18remove default parameter value that apparently mono cant handledahlia1-1/+1
2013-04-18Initial experimental support for materials-capable viewers. This is in a very...dahlia1-0/+382