Commit message (Collapse) | Author | Files | Lines | ||
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2017-03-31 | Add the ability to post to and act uponconfiguration in etcd | Melanie Thielker | 1 | -0/+195 | |
Etcd is a distributed, highly available name-value store that is the basis of many clustered applications. However, it can also be run on a standalone machine. Using etcd allows live monitoring and possibly changing configuration while the sim is running. | |||||
2017-01-05 | Massive tab and trailing space cleanup | Melanie Thielker | 1 | -4/+4 | |
2013-06-17 | Make general server stats available on the robust console as well as the ↵ | Justin Clark-Casey (justincc) | 1 | -339/+0 | |
simulator console This means the "show stats" command is now active on the robust console. | |||||
2013-03-15 | Fix server statistics always reporting zero for total network bytes in/out. | Robert Adams | 1 | -15/+26 | |
Clean up some parameter code in Statistics.Binary. | |||||
2013-02-24 | Streamline stat registration code in ServerStats. Remove most of the | Robert Adams | 1 | -160/+50 | |
usage of ProcessCounters which tend to fail oddly and are not supported everywhere. | |||||
2013-02-24 | Addition of ServerStats shared region module which collects and registers | Robert Adams | 1 | -0/+438 | |
server wide statistics (CPU%, network bytes sent, ...) with StatsManager. | |||||
2011-08-02 | Get rid of AvatarAppearance.Owner to simplify the code. | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned. | |||||
2011-07-13 | Add experimental module to check status of services that the simulator is ↵ | Justin Clark-Casey (justincc) | 1 | -0/+119 | |
connected to. Currently disabled. |