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path: root/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs (follow)
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* Automatically add members to certain groups, and HGers from specific grids ↵onefang2020-09-111-0/+7
| | | | | | | | | | | | | | | | | | | | to certain other groups. It doesn't let them know, though the last group added will be their active group. This replaces a PHP script I used to use, that got broken by a PHP update. It also didn't let people know, no one complained. This is better. Another attempt at sorting out the auto group chicken and egg problems. Are you a local? Asking for a friend. Hypergridders have their full name in firstname, and their grid in lastname. Sometimes. Code filled with gotos may be spaghetti code, but object oriented code can be like chopped spaghetti that's hidden all over the kitchen. At least with gotos you can follow them.
* Remove useless executable bit that Windows adds.onefang2020-09-091-0/+0
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* Massive console refactor. Greatly simplify interface.Melanie2019-08-201-1/+1
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* missing files...UbitUmarov2019-04-301-1/+1
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* fix bad move on xmlgroupsUbitUmarov2017-05-051-3/+4
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* let all clients get a group title update on create groupUbitUmarov2017-05-051-4/+4
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* Restructure god level and permissionsMelanie Thielker2017-01-061-1/+1
| | | | | Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-24/+24
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* use known name a group ejetee if its local clientUbitUmarov2016-08-241-13/+10
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* Collect any group join fees. Pass group name when applying join/create fees.Kevin Cozens2016-08-181-6/+22
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* Fixed grammer in a commentKevin Cozens2016-08-181-1/+1
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* Fixed typo in two group messagesKevin Cozens2016-08-171-1/+1
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* add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov2016-08-041-0/+5
| | | | GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
* reduce some grid services calls on region crossings, sending more ↵UbitUmarov2016-07-261-1/+2
| | | | information on the agent update ( groups v2 needs change )
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-041-8/+7
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| * revert to previus GroupProfileRequest because floatsam groups server seems ↵UbitUmarov2016-07-021-3/+3
| | | | | | | | to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
| * xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back ↵UbitUmarov2016-07-011-1/+4
| | | | | | | | xmlrpc cache since it is necessary to prevent folish viewers flooding
| * save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-2/+1
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| * cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-4/+1
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* | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-2/+1
|/ | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-011-50/+59
| | | | interregions invite/eject messages, etc
* Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this wasUbitUmarov2016-06-281-3/+10
| | | | | | already done This reverts commit 84a6a6e008c64d8197177aff1b42a412e5623638.
* don't try to send initial AgentGroupDataUpdate to NPCsUbitUmarov2016-06-281-10/+3
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* Mantis #7937: don't send group info to NPCsDiva Canto2016-06-231-0/+5
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* Fix failing testDiva Canto2016-06-231-1/+4
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* Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2016-06-191-12/+34
| | | | (regression) Putting back the heavy messaging.
* Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2016-06-191-1/+2
| | | | regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
* Mantis #7915: bring XmlRpcGroups/GroupsModule.cs up to speed with Groups V2Diva Canto2016-06-191-3/+5
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* try fix some whitespaces VS decided to changeUbitUmarov2015-09-291-26/+28
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* add processing of AvatarGroupsRequest message that should be used to get ↵UbitUmarov2015-09-291-7/+34
| | | | other avatars group memberships, but keep it disabled since some viewers no longer suport it correctly and expect memberships in reply to avatar properties, so we need to keep wasting bandwith sending useless information when some viewers really only want avatarproperties
* remove groups handlers onClientClosedUbitUmarov2015-09-281-29/+32
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* let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov2015-09-271-67/+1
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* several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are ↵UbitUmarov2015-09-271-83/+67
| | | | private to the requesting agent, etc
* in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings ↵UbitUmarov2015-09-261-2/+2
| | | | even more, but viewers seem to need it now, something to review later
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+0
|\ | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-041-1/+0
| | | | | | | | OpenSim.Framework.
* | seems to compile ( tests comented out)UbitUmarov2015-09-021-1/+1
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* | bad merge?UbitUmarov2015-09-011-8/+25
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| * change XMLIrpgGroups attach to events, using the more correctUbitUmarov2014-08-121-7/+24
| | | | | | | | \addons\Groups\... model
| * Merge branch 'master' into careminsterMelanie2013-11-031-50/+122
| |\ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ Merge branch 'master' into careminsterMelanie2013-08-131-1/+0
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| * \ \ Merge branch 'master' into careminsterMelanie2013-07-291-16/+6
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-05-301-1/+1
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2013-01-111-1/+1
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-11-131-1/+1
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-11-121-1/+1
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs OpenSim/Region/Framework/ModuleLoader.cs OpenSim/Region/Framework/Scenes/SceneManager.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-201-0/+29
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| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-04-071-1/+2
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/CoreModules/World/Land/LandObject.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-03-271-25/+119
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-01-281-1/+1
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