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* Fix a typoMelanie2012-08-181-1/+1
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* Let the temp attachment module add a command to allow attaching without ↵Melanie2012-08-151-3/+38
| | | | permissions and add support for this (incomplete!) to LSL
* Merge branch 'master' into careminsterMelanie2012-08-141-8/+36
|\ | | | | | | | | Conflicts: OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
| * Perform ownership transfer and permission propagation as well as neededMelanie2012-08-141-0/+28
| | | | | | | | updates on the new temp attachment.
| * Move inititalization to RegionLoaded to avoid a module loading order issueMelanie2012-08-141-8/+8
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* | Merge branch 'master' into careminsterMelanie2012-08-141-0/+126
|\ \ | |/ | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Implement the temp attachments. UNTESTEDMelanie2012-08-141-0/+44
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| * Add the skeleton for the temp attachments moduleMelanie2012-08-141-0/+82
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* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-6/+6
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
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* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-8/+26
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)2012-05-101-0/+177
which attachments an in-scene avatar has. For debugging purposes.