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path: root/OpenSim/Region/OptionalModules/Avatar/Attachments/AttachmentsCommandModule.cs (follow)
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* Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 ↵Justin Clark-Casey (justincc)2013-03-201-10/+7
| | | | | | 21:38:00 2013) This break was not connected with the recent attachment code changes.
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-021-0/+1
| | | | This shows the current animation sequence and default anims for avatars.
* minor: Increase attachment name field from 36 to 50 chars in "attachments ↵Justin Clark-Casey (justincc)2012-10-191-1/+1
| | | | show" report
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* refactor: Rename ConsoleTableRow and ConsoleTableColumn to ↵Justin Clark-Casey (justincc)2012-05-231-6/+6
| | | | ConsoleDisplayTableRow and ConsoleDisplayTableColumn
* refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)2012-05-231-1/+1
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* Add ConsoleTable framework class for future uniform formatting of console ↵Justin Clark-Casey (justincc)2012-05-101-8/+26
| | | | | | | output tables. Still subject to change - if you use this be prepared to change your output code if/when the methods change. Make new "attachments show" command use this.
* Add "attachments" show console command that will show the server's record of ↵Justin Clark-Casey (justincc)2012-05-101-0/+177
which attachments an in-scene avatar has. For debugging purposes.