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* Merge branch 'master' into careminsterMelanie2011-12-101-0/+1
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| * Implement handler for TeleportCancel inbound packetMelanie2011-12-101-0/+1
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* | Merge branch 'master' into careminsterMelanie2011-12-101-3/+3
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
| * Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ↵Justin Clark-Casey (justincc)2011-12-091-3/+3
| | | | | | | | in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
* | Merge branch 'master' into bigmergeMelanie2011-12-081-3/+5
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * On a new client circuit, send the initial reply ack to let the client know ↵Justin Clark-Casey (justincc)2011-12-081-3/+5
| | | | | | | | | | | | | | | | | | it's live before sending other data. This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before. This may stop some avatars appearing grey on login. This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces
| * Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-1/+1
| | | | | | | | packet per prim. More to come as we change to make use of this.
* | Implement ChangeInventoryItemFlagsPacket handlingMelanie2011-12-041-0/+1
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* | Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmergeMelanie2011-10-251-4/+1
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| * refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter ↵Justin Clark-Casey (justincc)2011-10-171-4/+1
| | | | | | | | without a getter
* | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmergeMelanie2011-10-251-1/+1
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| * refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵Justin Clark-Casey (justincc)2011-10-141-1/+1
| | | | | | | | sends entity updates (including presence ones), not just prims.
* | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmergeMelanie2011-10-111-1/+1
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| * Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
| | | | | | | | This is moved into ScenePresence for now as a general facility
* | Resolve merge commits, stage 1Tom2011-09-041-4/+4
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| * Don't try to save changed attachment states when an NPC with attachments is ↵Justin Clark-Casey (justincc)2011-08-181-1/+1
| | | | | | | | | | | | | | removed from the scene. This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
| * early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
| | | | | | | | | | this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.
| * When an NPC is created, stop telling neighbouring regions to expect a child ↵Justin Clark-Casey (justincc)2011-08-091-2/+2
| | | | | | | | agent
| * get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-1/+1
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| * Fix LLTextBox to work with the updated libOMVMelanie2011-07-231-1/+1
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* | Fix LLTextBox to work with the updated libOMVMelanie2011-07-231-1/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-06-091-1/+1
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| * Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)2011-05-311-1/+1
| | | | | | | | | | If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-081-3/+2
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| * minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-05-061-1/+1
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| * add descriptive explanations for region restart functionalityJustin Clark-Casey (justincc)2011-05-061-1/+0
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| * fix command display for debugging 'emergency-monitoring'Justin Clark-Casey (justincc)2011-05-061-1/+1
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* | Merge branch 'queuetest' into careminster-presence-refactorMelanie2011-04-251-11/+110
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| * Cleaned up various configuration options. Removed the category throttleMic Bowman2011-04-251-9/+9
| | | | | | | | | | | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
| * Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman2011-04-221-2/+101
| | | | | | | | | | | | command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-181-3/+2
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| * First pass at moving object property requests into a queue similarMic Bowman2011-04-121-3/+2
| | | | | | | | | | | | | | | | to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
* | Fix up client implementationsMelanie2011-04-171-1/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-04-011-1/+1
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| * Start using IPrimCounts populated by PrimCountModule instead of LandData ↵Justin Clark-Casey (justincc)2011-03-251-1/+1
| | | | | | | | | | | | | | counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-03-101-1/+1
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-03-051-1/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-121-3/+29
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| * Detect negative dripAmounts in TokenBuckets. These negatives result from ↵Diva Canto2011-02-091-1/+1
| | | | | | | | overflown integer operations. Also added Total to the scene throttles in show throttles.
| * Added emergency monitoring of UDP Outgoing packets thread. Just type ↵Diva Canto2011-02-081-2/+28
| | | | | | | | "emergency-monitoring on/off"
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-071-11/+13
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs OpenSim/Services/GridService/HypergridLinker.cs
| * Record number of resent packets in LindenUDP stack and display in stats reportJustin Clark-Casey (justincc)2011-02-021-11/+13
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-231-0/+348
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| * minor: remove unnecessary newline from "show throttles" informationJustin Clark-Casey (justincc)2011-01-211-1/+1
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| * properly format "show throttles" tableJustin Clark-Casey (justincc)2011-01-211-26/+55
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| * crudely refactor table generation code for "show queues" and "show throttles"Justin Clark-Casey (justincc)2011-01-211-41/+30
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| * implement "show throttles" command for showing current agent throttles and ↵Justin Clark-Casey (justincc)2011-01-211-0/+330
| | | | | | | | | | | | | | | | | | the server settings. This is in a very crude state, currently. The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved). This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
| * Implement SendPlacesReplyMelanie2010-12-301-0/+4
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* | Implement SendPlacesReplyMelanie2010-12-301-0/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-211-0/+5
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