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* | fix the meaning of objectDuplicate[OnRay]() flags parameter but still not ↵UbitUmarov2017-01-193-5/+9
| | | | | | | | using it
* | change CanDeedObject. WARNING like on other grids, if you do not set next ↵UbitUmarov2017-01-192-14/+10
| | | | | | | | owner rights on object and ALL ITS CONTENTS, you may loose all rights on it
* | add a comment about parts permissions aggregationUbitUmarov2017-01-191-0/+2
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* | add CanEdit check for SOGs, iclients and SPs that need to be in scene and use itUbitUmarov2017-01-192-20/+44
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* | fix a null checkUbitUmarov2017-01-191-2/+3
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* | object CanMove is for in scene SOGs Icleints and SPs and permitions module ↵UbitUmarov2017-01-194-67/+50
| | | | | | | | is NOT a shared module
* | object Take and TakeCopy are for in scene SOPs and SPs and permitions module ↵UbitUmarov2017-01-192-8/+10
| | | | | | | | is NOT a shared module
* | enforce effective perms hierarchyUbitUmarov2017-01-181-42/+59
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* | antecipate baked cache check and Xbakes requests, so they happen before ↵UbitUmarov2017-01-181-26/+33
| | | | | | | | viewer check request (or force it to wait via locking).
* | Permissions module: GenerateClientFlags() no need to keep looking for the ↵UbitUmarov2017-01-172-9/+7
| | | | | | | | same part several times; fix locked mask in GetObjectPermissions()
* | add more calls to effective permissions aggregation, some paths may still be ↵UbitUmarov2017-01-179-23/+49
| | | | | | | | missing on objects changes, but remove the aggregation on check paths, so all can be tested.
* | add more calls to effective permissions aggregation; do not change groupmask ↵UbitUmarov2017-01-173-2/+13
| | | | | | | | on deed
* | start adding calls to effective permissions aggregation on changes; ↵UbitUmarov2017-01-173-25/+15
| | | | | | | | rearrange code in DuplicateObject();
* | remove now unused SetRootPartOwner()UbitUmarov2017-01-161-21/+1
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* | replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() ↵UbitUmarov2017-01-162-2/+25
| | | | | | | | so owner is not changed twice on rootpart
* | fix EffectiveGroupOrEveryOnePerms C&T == 0 caseUbitUmarov2017-01-161-5/+27
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* | avoid lastOwner beeing the groupUbitUmarov2017-01-163-4/+11
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* | chance new effective permissions code to ease aggregation on demand( ie on ↵UbitUmarov2017-01-164-149/+121
| | | | | | | | changes). But still doing full aggregation on checks, so still heavy
* | Merge branch 'melanie'Melanie Thielker2017-01-162-5/+7
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| * Remove the last instance of the legacy slam but being setMelanie Thielker2017-01-162-5/+7
| | | | | | | | New objects now get only the real slam bit.
* | add code for fixing effective permitions. This is a test, and currently too ↵UbitUmarov2017-01-153-2/+226
|/ | | | slow for prodution. just finding our way home
* fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov2017-01-142-4/+1
| | | | | places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
* fix: send viewers the Everyone permitions of items inside other objectsUbitUmarov2017-01-141-1/+1
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* Fix the new permissions error introduced with the inventory fixMelanie Thielker2017-01-131-10/+24
| | | | | | | | | The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
* Add permission CanChangeSelectedState replacing 2 calls to check Move and ↵UbitUmarov2017-01-122-4/+16
| | | | Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
* don't let object lastowner be its groupUbitUmarov2017-01-111-1/+2
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* more changes to GenerateClientFlags(), use already cached presence group ↵UbitUmarov2017-01-111-2/+2
| | | | information, let it be aware of groups roles. (not exactly as the other grid)
* change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov2017-01-111-3/+3
| | | | the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
* remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov2017-01-101-2/+1
| | | | GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
* try to improve option automatic_gods processingUbitUmarov2017-01-081-9/+11
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* use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov2017-01-071-1/+1
| | | | viewer god, acording to config
* Correct casing on isGod and isViewerUIGodMelanie Thielker2017-01-072-38/+38
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* Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker2017-01-073-13/+13
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* ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov2017-01-071-5/+7
| | | | local or grid rights
* rename same more variables to make their meaning more clearUbitUmarov2017-01-072-5/+5
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* rename same variables to make their meaning more clearUbitUmarov2017-01-072-57/+56
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* more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2017-01-072-224/+234
| | | | now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
* Fix grid godsMelanie Thielker2017-01-071-0/+1
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* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2017-01-061-2/+6
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2017-01-063-27/+35
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| * | add a missing god_date transmitionUbitUmarov2017-01-061-2/+6
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* | | Fix an artefact introduced by git's revert merging logicMelanie Thielker2017-01-061-9/+6
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* | Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2017-01-061-13/+0
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| * Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov2017-01-061-13/+0
| | | | | | | | limited use. Relevant parcel owners can just be made estate managers with better regions management logic
* | Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker2017-01-062-6/+13
| | | | | | | | | | | | | | NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
* | Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker2017-01-062-21/+22
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* restore parcels avatars visibility god level change correct handling; try ↵UbitUmarov2017-01-062-24/+28
| | | | to reduced the increased change of user error on config options setting
* fix/simplify validation of god_data update fieldUbitUmarov2017-01-061-2/+3
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* fix typoUbitUmarov2017-01-061-9/+7
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* Fix the mixed gods issue in all placesMelanie Thielker2017-01-061-6/+13
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