Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -3/+37 |
| | | | | immediately before a copy of the group is persisted to storage | ||||
* | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 2010-07-26 | 2 | -3/+33 |
| | | | | immediately after a scene object is loaded from storage. | ||||
* | implement serverside checks for media texture navigation in order to stop ↵ | Justin Clark-Casey (justincc) | 2010-07-13 | 1 | -1/+18 |
| | | | | naughty clients | ||||
* | implement prim media control permissions serverside in order to stop bad clients | Justin Clark-Casey (justincc) | 2010-07-13 | 1 | -2/+19 |
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* | Fire CHANGED_MEDIA event if a media texture is set or cleared | Justin Clark-Casey (justincc) | 2010-07-12 | 1 | -1/+2 |
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* | implement llClearPrimMedia() | Justin Clark-Casey (justincc) | 2010-07-12 | 1 | -0/+10 |
| | | | | untested | ||||
* | implement llSetPrimMediaParams() | Justin Clark-Casey (justincc) | 2010-07-12 | 2 | -3/+14 |
| | | | | Untested | ||||
* | Implement llGetPrimMediaParams() | Justin Clark-Casey (justincc) | 2010-07-12 | 1 | -0/+47 |
| | | | | | Exposes method to get media entry via IMoapModule As yet untested. | ||||
* | Implement media texture persistence over server restarts for sqlite | Justin Clark-Casey (justincc) | 2010-07-01 | 1 | -1/+21 |
| | | | | This is currently persisting media as an OSDArray serialized to LLSD XML. | ||||
* | start storing a mediaurl on the scene object part | Justin Clark-Casey (justincc) | 2010-07-01 | 1 | -1/+6 |
| | | | | not yet persisted or sent in the update | ||||
* | Revert "stop exceptions in setting and getting state from propogating since ↵ | Justin Clark-Casey (justincc) | 2010-06-29 | 1 | -31/+8 |
| | | | | | | they aren't fatal to operations" This reverts commit 94cb6fc916e1bd039f2b59214e68a0b3c4847445. | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-06-29 | 1 | -8/+31 |
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| * | stop exceptions in setting and getting state from propogating since they ↵ | Justin Clark-Casey (justincc) | 2010-06-29 | 1 | -8/+31 |
| | | | | | | | | | | | | aren't fatal to operations this will hopefully stop "save oar" from failing if a script asset is corrupt | ||||
* | | Fix a nullref on autoreturn | Melanie | 2010-06-29 | 1 | -5/+17 |
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* | Change the way IRegionModule us referenced by IEmailModule to | Melanie Thielker | 2010-06-28 | 1 | -1/+1 |
| | | | | allow later conversion to new style | ||||
* | Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never | Melanie Thielker | 2010-06-28 | 2 | -4/+4 |
| | | | | used, but made for a very mispleading read of the code in the callers. | ||||
* | Fix Copy on Ray, Drag Copy and other little things. Removed the wrong and | Melanie Thielker | 2010-06-28 | 2 | -17/+3 |
| | | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms. | ||||
* | Make drag copy and copy-on-ray handle friends list perms properly | Melanie Thielker | 2010-06-27 | 1 | -0/+22 |
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* | Fix more perms weirdness. Preserve "Locked" status across gives and rez/take. | Melanie | 2010-06-27 | 1 | -8/+9 |
| | | | | Preserve "Anyone can move" flag in most cases. | ||||
* | Fix permission propagation to prevent permanently locked objects from being | Melanie | 2010-06-27 | 1 | -3/+3 |
| | | | | created. | ||||
* | stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ↵ | Justin Clark-Casey (justincc) | 2010-06-25 | 1 | -6/+7 |
| | | | | | | isn't present in the presence dictionary the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place | ||||
* | Thank you, Snoopy, for a patch to reduce sim script startup CPU usage | Melanie | 2010-06-23 | 1 | -10/+12 |
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* | Guard prioritizer agains null values as those produced by a bullet dying | Melanie Thielker | 2010-06-22 | 1 | -0/+3 |
| | | | | before it can be updated | ||||
* | Hunting for the problem in #4777 | Diva Canto | 2010-06-19 | 1 | -0/+4 |
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* | * Deleted duplicated migration that was failing anyway. | Diva Canto | 2010-06-14 | 1 | -0/+2 |
| | | | | * Added an error message in initial estate owner creation that makes it clear what needs to happen. | ||||
* | Fixes attachments coming back upon being detached in neighbouring regions ↵ | Diva Canto | 2010-06-13 | 1 | -0/+1 |
| | | | | and crossing. | ||||
* | Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵ | Diva Canto | 2010-06-13 | 2 | -39/+11 |
| | | | | neighbours. | ||||
* | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2010-06-12 | 1 | -2/+2 |
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| * | Change name of method to better reflect what it does | Melanie | 2010-06-12 | 1 | -2/+2 |
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* | | Added checks for failed UpdateAgent calls. | Diva Canto | 2010-06-12 | 1 | -0/+2 |
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* | * Added CHANGED_TELEPORT event trigger upon inter-sim teleports. | Diva Canto | 2010-06-12 | 1 | -58/+80 |
| | | | | * Cleaned up NewUserConnection. | ||||
* | Preserving the link numbers is a serializer's highest duty. | Melanie Thielker | 2010-06-12 | 1 | -0/+9 |
| | | | | | Prevent region crossings from screwing up complex attachments by preserving link numbers. | ||||
* | Don't filre CHANGED_INVENTORY if a prim comes in from storage | Melanie | 2010-06-12 | 1 | -1/+1 |
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* | Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet | Melanie | 2010-06-12 | 1 | -19/+1 |
| | | | | we used to send before slimupdates and explicitly send it | ||||
* | * Added a new method to IMapImageGenerator for getting the map tile before ↵ | John Hurliman | 2010-06-11 | 1 | -0/+1 |
| | | | | | | | it is JPEG2000 compressed * Aesthetically improved map tile water * SimianGrid connector now uploads a PNG tile to the AddMapTile API | ||||
* | Inventory offers and subsequent notifications of acceptance/decline now ↵ | Diva Canto | 2010-06-11 | 1 | -1/+1 |
| | | | | working across the board. | ||||
* | Added more debug messages to try to pinpoint where login is failing for nebadon. | Diva Canto | 2010-06-10 | 1 | -14/+45 |
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* | Bug fix on attachments: attach->drop->attach works now. | Diva Canto | 2010-06-09 | 1 | -0/+1 |
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* | Bug fix in attachments: when attaching from inworld the item's ↵ | Diva Canto | 2010-06-09 | 1 | -1/+5 |
| | | | | parentFolderID was wrong. | ||||
* | Give attachments the same priority as other avatars in BestAvatarResponsiveness | Melanie | 2010-06-09 | 1 | -1/+4 |
| | | | | policy | ||||
* | Refactor SendCoarseLocations for better performance. Instead of computing ↵ | Dan Lake | 2010-06-08 | 3 | -62/+55 |
| | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. | ||||
* | Adjust object update priorities such that root prims are sent to the viewer ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -6/+44 |
| | | | | | | | | | before child prims. This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first. However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments. The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily. This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only. | ||||
* | Reduce number of full updates sent on region crossing for attachments/huds ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 3 | -10/+45 |
| | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes | ||||
* | Add a call to SOG.ResumeScripts() after region crossing / teleport | Melanie Thielker | 2010-06-07 | 1 | -0/+2 |
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* | * Bug fix in TP home: typo in unpacking of GridUserInfo. | Diva Canto | 2010-06-05 | 1 | -0/+2 |
| | | | | * Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions. | ||||
* | add ability for load iar/save iar to take in arbitrary options | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -0/+29 |
| | | | | not used for anything yet | ||||
* | minor: comment out region interface registration log msg I accidentally left ↵ | Justin Clark-Casey (justincc) | 2010-06-04 | 1 | -2/+2 |
| | | | | | | in last week also changes one log message to print out full exception stack trace on both mono/.net instead of just .net | ||||
* | One should not lock null objects. | Melanie Thielker | 2010-06-01 | 1 | -5/+8 |
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* | Lock the object queue when dequeueing | Melanie | 2010-06-01 | 1 | -78/+81 |
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* | Fix prim returns I broke earlier | Melanie Thielker | 2010-06-01 | 1 | -1/+1 |
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