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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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...
*
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fix the DC term on flat patch encoding
UbitUmarov
2015-09-23
1
-3
/
+3
*
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speedup flat terrain patchs encoding, plus a few minor changes.
UbitUmarov
2015-09-23
1
-173
/
+62
*
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change the encapsulation of compressed land patchs in llUDP packets
UbitUmarov
2015-09-23
1
-6
/
+61
*
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last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
UbitUmarov
2015-09-21
2
-49
/
+6
*
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try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
2015-09-21
2
-14
/
+6
*
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add missing sit check
UbitUmarov
2015-09-21
1
-1
/
+2
*
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Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
2015-09-21
5
-30
/
+28
*
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MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
UbitUmarov
2015-09-18
1
-1
/
+0
*
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avoid a null ref (that should not happen after last commit), also reduce use ...
UbitUmarov
2015-09-15
1
-20
/
+28
*
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fix missing check for viaHGLogin
UbitUmarov
2015-09-15
1
-2
/
+2
*
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try to improve vehicles crossing with Xengine. Lag seems main issue now, but...
UbitUmarov
2015-09-14
4
-8
/
+23
*
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Remove the last proprietary copyright headers, insert BSD ones.
Melanie Thielker
2015-09-13
2
-12
/
+52
*
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missing file...
UbitUmarov
2015-09-12
1
-29
/
+34
*
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inventory mess
UbitUmarov
2015-09-11
1
-22
/
+22
*
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remove diva's inventory cache since it seems to cause mantis 7720, broken it...
UbitUmarov
2015-09-11
1
-22
/
+22
*
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fix lost sending of initial terrain to child agents
UbitUmarov
2015-09-10
1
-0
/
+2
*
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a mess with Modules and Module
UbitUmarov
2015-09-08
1
-43
/
+3
*
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fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
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fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
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Merge branch 'mbworknew1' into ubitworkvarnew
UbitUmarov
2015-09-08
39
-65
/
+43
|
\
\
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*
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More 'everything is a module' merging.
Robert Adams
2015-09-08
1
-1
/
+1
|
*
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Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
38
-64
/
+42
|
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*
Clean up viewer-based access control specifications.
Diva Canto
2015-09-06
1
-3
/
+7
|
|
*
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
2015-09-04
29
-29
/
+0
|
|
*
In SceneGraph, use the property PhysicsScene instead of the variable _PhysSce...
Diva Canto
2015-09-04
1
-3
/
+3
|
|
*
First commit where physics work as region module.
Diva Canto
2015-08-31
2
-5
/
+9
|
|
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
10
-10
/
+10
|
|
*
Renamed the namespaces too
Diva Canto
2015-08-30
11
-22
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+22
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|
*
Moved instantiation of SceneCommunicationService object to inside the scene c...
Diva Canto
2015-08-30
1
-2
/
+1
*
|
|
add script events per sec stat, using the time report code, but ignoring the...
UbitUmarov
2015-09-08
2
-2
/
+10
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/
/
*
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remove a forgotten cast to int
UbitUmarov
2015-09-06
1
-1
/
+1
*
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fix odd drawdistance control initialization
UbitUmarov
2015-09-06
1
-12
/
+6
*
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still a missing stat ID
UbitUmarov
2015-09-06
1
-9
/
+12
*
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let extra stats travel side by side with viewers ones... try to fix damm arra...
UbitUmarov
2015-09-06
1
-50
/
+91
*
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a few changes to stats. Array order coerent on users. give up on moses stats ...
UbitUmarov
2015-09-04
1
-79
/
+91
*
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remove a forgotten 1000.9 factor on physics fps
UbitUmarov
2015-09-04
1
-1
/
+1
*
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use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...
UbitUmarov
2015-09-04
2
-106
/
+122
*
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at last we can login and see objects ( friends is dead and disable in
UbitUmarov
2015-09-03
2
-53
/
+7
*
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seems to compile ( tests comented out)
UbitUmarov
2015-09-02
25
-2943
/
+338
*
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bad merge?
UbitUmarov
2015-09-01
54
-2219
/
+10149
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*
dont change camera on crossings
UbitUmarov
2015-08-31
1
-4
/
+4
|
*
start sending terrain patchs in completmovement where we know its
UbitUmarov
2015-08-31
2
-2
/
+8
|
*
more on tps and crossings
UbitUmarov
2015-08-30
1
-29
/
+76
|
*
fix NeighborRegions code
UbitUmarov
2015-08-29
1
-49
/
+16
|
*
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
2015-08-27
2
-6
/
+46
|
*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-2
/
+2
|
*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-1
/
+5
|
*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
1
-2
/
+2
|
*
try to implement core load oar options
UbitUmarov
2015-08-24
3
-18
/
+77
|
*
rename ImapTileModule as IMAPImageUploadModule to match core
UbitUmarov
2015-08-24
1
-1
/
+1
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