Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | sop colisions don't play sounds on volume detectors | UbitUmarov | 2012-05-15 | 1 | -1/+1 | |
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* | sop: - added UpdatePhysicsSubscribedEvents() to update physics ator ↵ | UbitUmarov | 2012-05-15 | 1 | -48/+118 | |
| | | | | collision events subcription where needed. Made it consider also VolumeDtc and phantom cases. - added extra calls to it on physics ator proprieties changes. - Fixed land collisions reports. - Handle the case of physics sending a last zero colisions reports to trigger collision_end. - Made the physics collisions report rate be 20 per second. (needs review/testing) | |||||
* | Port the mel/dahlia fix | Melanie | 2012-05-15 | 1 | -0/+3 | |
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* | don't send colision events to volume detectors | UbitUmarov | 2012-05-15 | 1 | -1/+2 | |
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* | Fix an omission | Melanie | 2012-05-15 | 1 | -1/+1 | |
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* | Completely revamp collision handling. Now works as it is supposed to. | Melanie | 2012-05-14 | 3 | -512/+178 | |
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* | Check parcel entry permissions when moving objects | Melanie | 2012-05-14 | 1 | -1/+2 | |
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* | Allow non-gods to deed no-mod objects | Melanie | 2012-05-14 | 1 | -1/+4 | |
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* | display a sleep time of zero if forced spare time to zero, when sim fps is ↵ | UbitUmarov | 2012-05-12 | 1 | -2/+7 | |
| | | | | lower than desired, for better display coerence. | |||||
* | ªTEST MESS* reduce animation packets send. Added onchangeanim event with ↵ | UbitUmarov | 2012-05-12 | 2 | -2/+26 | |
| | | | | parameters to define if to add or remove, and if to send anims pack on that evocation, etc | |||||
* | Fix moving no-mod objects. Fixes a regression introduced with the undo fix | Melanie | 2012-05-07 | 1 | -0/+27 | |
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* | SOG: tell physics about when we want a force or a impulse. (sorry add to ↵ | UbitUmarov | 2012-05-05 | 1 | -2/+4 | |
| | | | | change here also) | |||||
* | Add the default animation to the child agent data update | Melanie | 2012-05-04 | 1 | -0/+3 | |
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* | Reverse the order of physics event unsubscription to allow GC. Adapted from ↵ | Melanie | 2012-05-04 | 1 | -2/+2 | |
| | | | | Unit's reverted patch | |||||
* | Retain velocity on walking crossing - adapted from Ubit's reverted patch | Melanie | 2012-05-04 | 1 | -1/+13 | |
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* | Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs ↵ | Melanie | 2012-05-04 | 2 | -28/+8 | |
| | | | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);" This reverts commit 12c9916193bbb87aaa95407f798c241cbe5e23cb. | |||||
* | *TO TEST/REVIEW* added current default animation in animationSet.cs ↵ | UbitUmarov | 2012-05-04 | 2 | -8/+28 | |
| | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0); | |||||
* | SOG copy bug fix, now new group has own empty list of sitted avatars. Also ↵ | UbitUmarov | 2012-05-04 | 1 | -12/+54 | |
| | | | | changed crossing code to restore sitting avas in case of group cross fail | |||||
* | Stabilize sit position on region crossing | Melanie | 2012-05-03 | 1 | -1/+7 | |
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* | Clear permissions given to the object we stand up from | Melanie | 2012-05-03 | 1 | -1/+25 | |
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* | Improved sitted avatars crossings ( plus tests on vehicles) | UbitUmarov | 2012-05-02 | 1 | -4/+12 | |
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* | Merge branch 'ubitwork' into avination | Melanie | 2012-05-02 | 1 | -2/+14 | |
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| * | llGetGeometricCenter... | UbitUmarov | 2012-04-29 | 1 | -2/+14 | |
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* | | Preserve attachment rotation on objects rezzed via a script. Makes toasters | Melanie | 2012-05-02 | 2 | -0/+4 | |
| | | | | | | | | work right, finally. | |||||
* | | Fix saving of attachment positions | Melanie | 2012-05-01 | 1 | -1/+1 | |
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* | remove repeated set of group rotation to physics | UbitUmarov | 2012-04-29 | 1 | -2/+3 | |
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* | SOG bug fix in group rotations updates | UbitUmarov | 2012-04-29 | 1 | -4/+6 | |
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* | fix llGetCenterOfMass ( checked with ubitODE only) | UbitUmarov | 2012-04-28 | 2 | -3/+70 | |
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* | test | UbitUmarov | 2012-04-27 | 1 | -3/+0 | |
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* | test | UbitUmarov | 2012-04-27 | 1 | -12/+9 | |
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* | test | UbitUmarov | 2012-04-27 | 1 | -1/+1 | |
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* | itest | UbitUmarov | 2012-04-27 | 1 | -2/+3 | |
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* | itest | UbitUmarov | 2012-04-27 | 1 | -2/+5 | |
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* | test | UbitUmarov | 2012-04-27 | 1 | -2/+2 | |
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* | testing.... | UbitUmarov | 2012-04-27 | 1 | -15/+24 | |
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* | testing | UbitUmarov | 2012-04-27 | 1 | -1/+1 | |
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* | TESTING | UbitUmarov | 2012-04-27 | 1 | -4/+4 | |
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* | TEST more changes | UbitUmarov | 2012-04-27 | 1 | -1/+2 | |
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* | TEST more options to avnLocalTeleport | UbitUmarov | 2012-04-27 | 1 | -4/+9 | |
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* | TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool ↵ | UbitUmarov | 2012-04-27 | 1 | -0/+22 | |
| | | | | Stopped) to scenepresence.cs | |||||
* | Help big boobies to dance (avatar visualParams). May not persist and need ↵ | UbitUmarov | 2012-04-26 | 1 | -1/+1 | |
| | | | | more lobe ? | |||||
* | set PIDHoverTau and not PIDTau since all physics need that | UbitUmarov | 2012-04-25 | 1 | -5/+7 | |
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* | SOG bug fix in UI object changes | UbitUmarov | 2012-04-24 | 1 | -11/+20 | |
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* | fix animations if sited in ground also | UbitUmarov | 2012-04-24 | 1 | -1/+1 | |
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* | "save the catgirls" | UbitUmarov | 2012-04-24 | 2 | -18/+13 | |
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* | display heatbeat sleep time in stats. This may not be good for general use, ↵ | UbitUmarov | 2012-04-24 | 1 | -0/+5 | |
| | | | | but for testing/debug | |||||
* | fix Simulation time report | UbitUmarov | 2012-04-24 | 1 | -0/+7 | |
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* | some reduction on time resolution efects on spare time report | UbitUmarov | 2012-04-24 | 1 | -4/+8 | |
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* | *testing* changed stats time reports to be per reported frame and not ↵ | UbitUmarov | 2012-04-24 | 1 | -11/+64 | |
| | | | | acumulated in about 1second. Total Frame Time is not just 1/reported sim fps | |||||
* | fix a bug i added fixing another.... | UbitUmarov | 2012-04-22 | 1 | -2/+5 | |
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