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| | | * | | | Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...Justin Clark-Casey (justincc)2013-12-141-8/+6
| | | * | | | Fix build break in test from previous commit 54cc229 - hadn't realized SceneP...Justin Clark-Casey (justincc)2013-12-141-1/+1
| | | * | | | Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)2013-12-141-1/+1
| | | * | | | Eliminate unnecessary line from my previous commit 1d605642Justin Clark-Casey (justincc)2013-12-131-2/+0
| | | * | | | Refix sitting on child prims by reinserting relevant code back into SP.Handle...Justin Clark-Casey (justincc)2013-12-111-3/+22
| | * | | | | This is the acutal sitting avatar crossing code. This commit implements theMelanie2013-12-161-2/+152
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| | * | | | Replace proprietary file header with BSD oneMelanie2013-12-111-6/+27
| | * | | | Add missing files *blush*Melanie2013-12-111-0/+19
| | * | | | Committing the Avination Scene Presence and related texture codeMelanie2013-12-113-354/+713
| | * | | | This is the Avination Entity Transfer Module. Surprisingly, it still compilesMelanie2013-12-111-22/+10
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| * | | | Merge branch 'master' into careminsterMelanie2013-12-072-99/+183
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| | * | | Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)2013-12-051-13/+2
| | * | | Ignore X and Y body rotations when sent by mouse look.Justin Clark-Casey (justincc)2013-12-031-3/+15
| | * | | Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...Justin Clark-Casey (justincc)2013-11-301-1/+1
| | * | | Remove unused SP.Updated flag, which appears unused for many years and was on...Justin Clark-Casey (justincc)2013-11-301-10/+0
| | * | | Implement most effects of AGENT_CONTROL_STOPJustin Clark-Casey (justincc)2013-11-302-44/+104
| | * | | Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...Justin Clark-Casey (justincc)2013-11-301-19/+6
| | * | | Remove unused sp.ParentPosition, which has not been used for some timeJustin Clark-Casey (justincc)2013-11-292-21/+2
| | * | | Comment out debug sit message accidently left activeJustin Clark-Casey (justincc)2013-11-291-3/+3
| | * | | Fix regression where sitting on ground stopped working.Justin Clark-Casey (justincc)2013-11-291-8/+11
| | * | | Restore SP.AbsolutePosition to properly return actual absolute position when ...Justin Clark-Casey (justincc)2013-11-291-1/+1
| | * | | Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)2013-11-271-7/+49
| | * | | Only translate linked prim specified offset pos by the link prim rotation, no...Justin Clark-Casey (justincc)2013-11-261-13/+15
| | * | | fix position changes when sitting on a prim with position and/or orientation ...Justin Clark-Casey (justincc)2013-11-261-3/+28
| * | | | Merge branch 'master' into careminsterMelanie2013-11-233-3/+74
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| | * | | | Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)2013-11-231-7/+2
| | * | | | Revert "Add line accidentally left out of recent non-root prim sit fix"Justin Clark-Casey (justincc)2013-11-231-2/+0
| | * | | | Revert "Fix non-root prim sit positions for prims where a sit target has been...Justin Clark-Casey (justincc)2013-11-231-1/+1
| | * | | | Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...Justin Clark-Casey (justincc)2013-11-231-1/+1
| | * | | | Revert "fix avatar rotation when sitting on a linked part"Justin Clark-Casey (justincc)2013-11-231-1/+1
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| | * | | fix avatar rotation when sitting on a linked partJustin Clark-Casey (justincc)2013-11-231-1/+1
| | * | | Refix fix for sitting on non-root linked prims with explicit sit targets.Justin Clark-Casey (justincc)2013-11-231-1/+1
| | * | | Fix non-root prim sit positions for prims where a sit target has been specifi...Justin Clark-Casey (justincc)2013-11-231-1/+1
| | * | | Add line accidentally left out of recent non-root prim sit fixJustin Clark-Casey (justincc)2013-11-231-0/+2
| | * | | Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)2013-11-231-2/+7
| | * | | refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-152-3/+3
| | * | | Fix bug where removing a physical linkset would only decrement the Active Obj...Justin Clark-Casey (justincc)2013-11-132-2/+73
| * | | | Merge branch 'master' into careminsterMelanie2013-11-036-83/+186
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| | * | | After finishing to edit an attachment, let other avatars see the changes. (Th...Oren Hurvitz2013-10-172-8/+4
| | * | | Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-153-72/+158
| | * | | Made terrain uploads thread-safeOren Hurvitz2013-10-151-0/+5
| * | | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2013-10-062-2/+24
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| | * | | | * Fixes cases where Last Attachment Point gets overwritten with 0 when it sho...teravus2013-10-051-1/+3
| | * | | | Merge branch 'master' of careminster:/var/git/careminsterteravus2013-10-0411-88/+251
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| | * \ \ \ \ Merge branch 'master' of careminster:/var/git/careminsterteravus2013-09-166-25/+26
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| | * | | | | | * This fixes the border crossing offsets by storing the final keyframe locati...teravus2013-09-161-2/+22
| * | | | | | | Merge branch 'master' into careminsterMelanie2013-10-061-1/+1
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| | * | | | | Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
| * | | | | | Merge branch 'master' into careminsterMelanie2013-10-0411-88/+251
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| | * | | | minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1