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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
Comment out warning about agent updating without valid session ID for now.
Justin Clark-Casey (justincc)
2013-09-02
1
-4
/
+4
*
Potential fix for access control bug on login introduced with SeeIntoRegion c...
Diva Canto
2013-08-24
1
-1
/
+1
*
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
2013-08-23
1
-5
/
+0
*
Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...
Justin Clark-Casey (justincc)
2013-08-23
1
-28
/
+6
*
Stop error messages being misleadingly generated when on client connection ac...
Justin Clark-Casey (justincc)
2013-08-22
1
-2
/
+19
*
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
/
+9
*
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
2013-08-20
1
-2
/
+3
*
Allow updating the wearable type of wearables that have a type of 0.
Melanie
2013-08-18
1
-4
/
+16
*
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
2013-08-17
1
-4
/
+3
*
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
2013-08-17
3
-5
/
+67
*
Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...
Justin Clark-Casey (justincc)
2013-08-16
1
-2
/
+87
*
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
/
+1
*
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
1
-11
/
+20
*
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...
Justin Clark-Casey (justincc)
2013-08-14
2
-0
/
+25
*
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
2013-08-09
1
-1
/
+1
*
Add missing file from b1c26a56
Justin Clark-Casey (justincc)
2013-08-09
1
-0
/
+102
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
2
-115
/
+235
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*
Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...
Justin Clark-Casey (justincc)
2013-08-09
1
-0
/
+8
|
*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
2
-116
/
+228
*
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-08-09
2
-22
/
+35
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*
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Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
2013-08-08
1
-2
/
+2
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/
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*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
2
-20
/
+33
*
|
Go easy on enforcing session ids in position updates
Diva Canto
2013-08-09
1
-16
/
+17
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/
*
Fixed incomplete commit r/23317 -- see_into_region. Put the guard around esta...
Diva Canto
2013-08-07
1
-16
/
+16
*
Child agent updates: remove the dependency on the root agent's camera positio...
Diva Canto
2013-08-05
1
-2
/
+1
*
More on HG inventory and OutboundPermission: disallowing giving inventory to ...
Diva Canto
2013-08-03
1
-0
/
+3
*
HG: If OutboundPermission is set to false, let's enforce stricter permissions...
Diva Canto
2013-08-03
1
-0
/
+3
*
Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
2013-08-01
1
-0
/
+6
*
Experimental comment to eneralize the handling of Linden caps when the
Mic Bowman
2013-07-31
1
-0
/
+48
*
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ...
Diva Canto
2013-07-28
1
-0
/
+2
*
Several major improvements to group (V2) chat. Specifically: handle join/drop...
Diva Canto
2013-07-27
1
-1
/
+1
*
Fix failure in TestCreateDuplicateRootScenePresence().
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+13
*
Fix regression tests relating to agent transfer by making simulator use last ...
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+6
*
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+3
*
Comment debug message
Diva Canto
2013-07-26
1
-2
/
+2
*
This should fix all issues with teleports. One should be able to TP as fast a...
Diva Canto
2013-07-25
1
-32
/
+29
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
2
-2
/
+2
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
2
-11
/
+25
*
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
2013-07-24
1
-7
/
+2
*
Minor adjustment on timings of waits.
Diva Canto
2013-07-24
1
-2
/
+2
*
This commit message intentionally left blank (last commit was idiotic)
Diva Canto
2013-07-24
1
-1
/
+2
*
Improve the opening test in CompleteMovement, to account for multiple flags b...
Diva Canto
2013-07-24
1
-1
/
+1
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
2
-6
/
+45
*
Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...
Diva Canto
2013-07-24
1
-1
/
+1
*
Amend previous commit.
Diva Canto
2013-07-24
1
-4
/
+4
*
Added config var that we all thought was already there: see_into_region. (Not...
Diva Canto
2013-07-24
1
-34
/
+45
*
Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
2013-07-23
1
-0
/
+19
*
Don't post Link asset types back to the home grid
Diva Canto
2013-07-23
2
-5
/
+5
*
Minor aesthetic change to make things more clear.
Diva Canto
2013-07-21
1
-1
/
+2
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
1
-1
/
+4
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