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* Fix a nullref issue in the AgentSetAppearance packet handler when removing ↵meta72010-08-101-6/+11
| | | | the physactor from the scene
* Note to self: don't break the buildmeta72010-08-101-1/+1
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* Resolve merge failuremeta72010-08-106-4384/+4440
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| * Resolve merge issuesMelanie2010-08-101-22/+46
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| * Merge branch 'master' into careminster-presence-refactorMelanie2010-08-106-68/+100
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| | * Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| | * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-103-50/+92
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| | | * On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-103-23/+44
| | | | | | | | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| | | * Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| | | * Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| | | * extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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| | * | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
| | |/ | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * | Remove 4000+ DOS line endings. Grrr!Melanie2010-08-101-4332/+4332
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| * | Remove windows line endingeMelanie2010-08-102-118/+118
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* | | Add a stack trace to the error output on the recursive read lock warning on ↵meta72010-08-101-104/+114
|/ / | | | | | | my RWlocks. Whilst recursive locks are safe, coupled with other issues we're experiencing with the TaskInventoryDictionary it implies that somewhere the lock is not being freed possibly due to a merge error somewhere, and thus it needs to be looked into.
* | Change prejump from hardcoded true to default true so it can be disabled.Melanie Thielker2010-08-101-2/+1
| | | | | | | | It completely destroys roleplay jumping
* | Whitespace conflictMelanie Thielker2010-08-091-1/+1
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* | Print a console message when we deny access because of no valid parcel found.meta72010-08-081-1/+2
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* | Fix minimap issues. This addresses mantis #228.meta72010-08-081-21/+2
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* | Add debug messages to attachment receiving and cowardly refuse to createMelanie Thielker2010-08-081-1/+19
| | | | | | | | them if the owner can't be determined.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-081-2/+2
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| * minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
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* | The real fix for unscripted sit positions. This one doesn't fuck everything ↵meta72010-08-071-1/+4
| | | | | | | | else up. Promise.
* | Reverted: * Fix the unscripted sit rotation being incorrect .. will commit ↵meta72010-08-071-7/+3
| | | | | | | | a proper fix now.
* | Increase sit distance to 256 meters, but leave the initial autopilot process ↵meta72010-08-071-1/+1
| | | | | | | | in the picture so sit position can still be raycast by the existing code.
* | Get rid of some debug chatter that someone who can't spell left behind. ;)meta72010-08-071-2/+1
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* | Fix the unscripted sit rotation being incorrect (relative to the prim). Note ↵meta72010-08-071-3/+7
| | | | | | | | that unscripted sit offset is still really poor but this is not something i'm prepared to spend time on fixing.
* | Fix a rather nasty issue where the Backup() process causes objects and ↵meta72010-08-072-104/+120
| | | | | | | | avatars sitting on them to be pushed to the corner of the sim.
* | Merge branch 'careminster-presence-refactor' of ↵sacha2010-08-073-4332/+4337
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Fix the distance from which autopilot is negated when sitting on an ↵meta72010-08-071-1/+3
| | | | | | | | | | | | unscripted prim - and also add some more Velocity code to ensure it gets set to zero in all cases
| * | It seems hippo disregards velocities in full updates, so also send a terse ↵meta72010-08-071-4328/+4328
| | | | | | | | | | | | update when an agent sits to avoid drifting off
| * | Merge branch 'careminster-presence-refactor' of ↵sacha2010-08-072-1/+4
| |\ \ | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| | * \ Merge branch 'careminster-presence-refactor' of ↵meta72010-08-075-195/+41
| | |\ \ | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| | * | | Add a CHANGED_POSITION event so scripts don't have to run expensive loops to ↵Tom2010-08-072-1/+4
| | | | | | | | | | | | | | | | | | | | check for position changes
| * | | | and another endless debug cleaningsacha2010-08-071-3/+3
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* | | | removing more stains ...sacha2010-08-071-3/+3
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-075-195/+41
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| * Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
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| * Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-072-233/+0
| | | | | | | | Also comment out log4net line in InventoryArchiverTests
| * minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
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* | Merge branch 'careminster-presence-refactor' of ↵Tom2010-08-067-9/+246
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * \ Merge branch 'master' into careminster-presence-refactorMelanie2010-08-067-9/+246
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| | * Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-066-8/+240
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| | | * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-283-4/+13
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| | | * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-282-15/+29
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| | | * Fix problem where changes to media textures for prims duplicated by shify ↵Justin Clark-Casey (justincc)2010-07-281-1/+18
| | | | | | | | | | | | | | | | | | | | | | | | copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
| | | * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵Justin Clark-Casey (justincc)2010-07-262-3/+37
| | | | | | | | | | | | | | | | immediately before a copy of the group is persisted to storage
| | | * Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵Justin Clark-Casey (justincc)2010-07-262-3/+33
| | | | | | | | | | | | | | | | immediately after a scene object is loaded from storage.
| | | * implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)2010-07-261-1/+18
| | | | | | | | | | | | | | | | naughty clients