| Commit message (Expand) | Author | Age | Files | Lines |
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* | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+27 |
* | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+14 |
* | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -1/+3 |
* | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -8/+6 |
* | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -23/+2 |
* | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 2011-09-12 | 3 | -10/+7 |
* | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -0/+4 |
* | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -1/+1 |
* | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 2011-09-12 | 3 | -0/+21 |
* | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 2011-09-12 | 1 | -0/+54 |
* | minor: put <remarks> tags around some method doc | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -5/+6 |
* | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -20/+24 |
* | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -1/+9 |
* | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 2011-09-09 | 2 | -2/+27 |
* | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 2011-09-09 | 1 | -1/+36 |
* | Lock m_pendingObjects when calling GetPendingObjectsCount(). | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+2 |
* | Comment out SceneViewer.Reset() and stop calling from Close() since this is u... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -16/+17 |
* | Comment out unused ISceneViewer.Reset() to reduce code complexity | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+1 |
* | In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe... | Justin Clark-Casey (justincc) | 2011-09-06 | 2 | -19/+51 |
* | Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -14/+0 |
* | Try disabling the inconsistent attachment state check to see if this actually... | Justin Clark-Casey (justincc) | 2011-09-05 | 1 | -9/+7 |
* | Stop NPCs losing attachments when the source avatar takes them off. | Justin Clark-Casey (justincc) | 2011-09-03 | 3 | -7/+57 |
* | Comment out Scene.CleanDroppedAttachments() and calls. | Justin Clark-Casey (justincc) | 2011-09-02 | 1 | -36/+36 |
* | Go back to resetting the State parameter for all parts of a SOG when SOG.Clea... | Justin Clark-Casey (justincc) | 2011-09-02 | 1 | -0/+6 |
* | stop passing FromUserInventoryItemID right down into the deserializer. | Justin Clark-Casey (justincc) | 2011-09-02 | 2 | -26/+5 |
* | Move more of IAM.RezObject() into DoPreRezWhenFromItem() | Justin Clark-Casey (justincc) | 2011-09-02 | 1 | -3/+2 |
* | refactor: use SOG register target waypoints and rots directly instead of call... | Justin Clark-Casey (justincc) | 2011-09-01 | 1 | -20/+0 |
* | Eliminate pointless checks of SOG.RootPart != null | Justin Clark-Casey (justincc) | 2011-09-01 | 4 | -139/+75 |
* | refactor: use ParentGroup.UUID directly instead of SOP.GetRootPartUUID() | Justin Clark-Casey (justincc) | 2011-09-01 | 1 | -17/+6 |
* | Fix issue with llGetTorque() where it would only ever return a zero vector. | Justin Clark-Casey (justincc) | 2011-09-01 | 1 | -9/+0 |
* | Remove pointless cluttering SOP.ParentGroup != null checks. | Justin Clark-Casey (justincc) | 2011-09-01 | 7 | -272/+185 |
* | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 2011-08-31 | 3 | -15/+25 |
* | refactor: move multiple class to set avatar height into associated SP.AddToPh... | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -16/+2 |
* | get rid of appearance null checks - this is never null | Justin Clark-Casey (justincc) | 2011-08-31 | 2 | -35/+16 |
* | remove pointless m_attachments == null check since this field is never null | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -1/+1 |
* | minor: seal up another instance of using the appearance list without locking | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -1/+2 |
* | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 2011-08-31 | 2 | -15/+43 |
* | minor: remove already processed avatar null check in Scene.RemoveClient() | Justin Clark-Casey (justincc) | 2011-08-30 | 2 | -5/+1 |
* | refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 4 | -26/+20 |
* | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 4 | -46/+64 |
* | add Name property to ISceneEntity | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -2/+5 |
* | refactor: migrate DropObject handling fully into AttachmentsModule from Scene | Justin Clark-Casey (justincc) | 2011-08-30 | 3 | -13/+4 |
* | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-30 | 2 | -3/+20 |
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| * | Fix bug in persisting saved appearances for npcs | Justin Clark-Casey (justincc) | 2011-08-30 | 2 | -3/+20 |
* | | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-29 | 9 | -93/+95 |
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| * | Related to #4689 - Adding missing null check for SceneObjectPart | Makopoppo | 2011-08-27 | 2 | -4/+18 |
| * | Stop avatars returning from neighbouring regions from stalling on the border ... | Justin Clark-Casey (justincc) | 2011-08-27 | 1 | -3/+22 |
| * | Eliminate duplicate AttachmentPoint properties by always using the one stored... | Justin Clark-Casey (justincc) | 2011-08-27 | 1 | -18/+18 |
| * | refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin... | Justin Clark-Casey (justincc) | 2011-08-27 | 7 | -73/+42 |
* | | Merge branch 'master' into bulletsim | Mic Bowman | 2011-08-26 | 10 | -225/+180 |
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