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| * Reduce number of full updates sent on region crossing for attachments/huds ↵Justin Clark-Casey (justincc)2010-06-083-10/+45
| | | | | | | | | | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-072-0/+31
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| * Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker2010-06-071-0/+2
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| * * Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto2010-06-051-0/+2
| | | | | | | | * Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
| * add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)2010-06-041-0/+29
| | | | | | | | not used for anything yet
* | Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker2010-06-071-0/+2
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-041-2/+2
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| * minor: comment out region interface registration log msg I accidentally left ↵Justin Clark-Casey (justincc)2010-06-041-2/+2
| | | | | | | | | | | | in last week also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
| * One should not lock null objects.Melanie Thielker2010-06-011-5/+8
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| * Lock the object queue when dequeueingMelanie2010-06-011-78/+81
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| * Fix prim returns I broke earlierMelanie Thielker2010-06-011-1/+1
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| * Fix prim returns I broke earlierMelanie Thielker2010-06-011-4/+7
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| * Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-013-69/+89
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| * Add a method to get the bounding box and root prim offsets within it forMelanie Thielker2010-06-011-0/+44
| | | | | | | | a group of prims.
| * Split GetAxisAlignedBoundingBox into two methods to allow calculation ofMelanie Thielker2010-06-011-3/+20
| | | | | | | | combined bounding boxes and offsets
| * Change the handling of CreateSelected. Only send it on real creation, notMelanie Thielker2010-06-011-1/+2
| | | | | | | | for each prim coming into view.
| * Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-313-3/+10
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* | One should not lock null objects.Melanie Thielker2010-06-011-5/+8
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* | Lock the object queue when dequeueingMelanie Thielker2010-06-011-78/+81
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* | Fix prim returns I broke earlierMelanie Thielker2010-06-012-5/+8
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* | Change the handling of CreateSelected. Only send it on real creation, notMelanie Thielker2010-06-011-1/+2
| | | | | | | | for each prim coming into view.
* | Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-013-69/+89
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* | Add a method to get the bounding box and root prim offsets within it forMelanie Thielker2010-06-011-0/+44
| | | | | | | | a group of prims.
* | Split GetAxisAlignedBoundingBox into two methods to allow calculation ofMelanie Thielker2010-06-011-2/+19
| | | | | | | | combined bounding boxes and offsets
* | Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-313-3/+10
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* | Implement suspended updates - When an operation is occurring on lots of ↵Tom Grimshaw2010-05-294-14/+61
| | | | | | | | prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-284-14/+38
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| * get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)2010-05-281-0/+2
| | | | | | | | didn't get the authentication server to work and my brain is about to fizzle out my ears
| * Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)2010-05-281-1/+25
| | | | | | | | | | | | | | | | So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web.
| * Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)2010-05-281-2/+6
| | | | | | | | | | This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments
| * Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ↵Justin Clark-Casey (justincc)2010-05-281-2/+5
| | | | | | | | object's corresponding single avatar update method, rather than calling the sceneviewer directly
| * remove redundant ScenePresence.QueuePartForUpdate() - every place in the ↵Justin Clark-Casey (justincc)2010-05-281-9/+0
| | | | | | | | code calls SceneViewer.QueuePartForUpdate() directly
| * Prevent a null refMelanie Thielker2010-05-271-0/+3
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* | Prevent a null refMelanie Thielker2010-05-271-0/+3
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-241-1/+1
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| * Change the way alpha is interpreted on prim text. Manris #4723Melanie2010-05-241-1/+1
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| * Remove an unneeded conditionalMelanie2010-05-231-2/+1
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* | Add the SitGround flag back inMelanie2010-05-231-1/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-1/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)2010-05-211-3/+2
| | | | | | | | | | This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune!
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-219-321/+349
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-05-212-69/+68
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| | * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-05-212-17/+32
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| | | * Added a sanity check before using m_config in the Scene constructorJohn Hurliman2010-05-211-16/+19
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| | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-05-215-267/+173
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| | * | | rearrange SceneGraph.AddSceneObject() to return earlier if an object with ↵Justin Clark-Casey (justincc)2010-05-211-53/+49
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that uuid is already in the scene this means that we don't perform pointless work
| * | | | Add a new priority scheme that works like FrontBack, but completely ↵Melanie2010-05-211-0/+57
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | deprioritizes static prims, creating a hierarchy as follows: 0 == own avatar < other avatars < pysical prims < static prims For a child agent, simply acts like FrontBack
| * | | * Added code comments to Prioritizer.cs that document how to add a new ↵John Hurliman2010-05-211-1/+13
| | |/ | |/| | | | | | | update priority policy
| * | * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-215-267/+173
| |/ | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
| * minor: remove LongRunning test designator from TestAddSceneObject() since it ↵Justin Clark-Casey (justincc)2010-05-211-1/+1
| | | | | | | | isn't, really