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My fork of OpenSim for IG and DG, called SledjChisl.
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factor common code out into SOP.RemoveFromPhysics()
Justin Clark-Casey (justincc)
2011-10-15
2
-7
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+18
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Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
Melanie
2011-10-25
2
-3
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+3
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refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
2
-3
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+3
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Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge
Melanie
2011-10-25
1
-19
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+33
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Expose minimum frame time and update periods for experimentation.
Justin Clark-Casey (justincc)
2011-10-13
1
-19
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+33
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Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmerge
Melanie
2011-10-25
1
-4
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+4
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refactor: Put the frame update period when temporary objects are cleaned up i...
Justin Clark-Casey (justincc)
2011-10-13
1
-4
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+4
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Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmerge
Melanie
2011-10-25
1
-29
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+1
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refactor: chain the two scene constructors together to eliminate more copypasta
Justin Clark-Casey (justincc)
2011-10-13
1
-29
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+1
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Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmerge
Melanie
2011-10-25
2
-6
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+13
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Tie reported FPS correction factor into the minimum frame time rather than se...
Justin Clark-Casey (justincc)
2011-10-13
2
-6
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+13
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Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmerge
Melanie
2011-10-25
1
-1
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+12
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Move fps stat adjustment factor into field rather than hard-coded.
Justin Clark-Casey (justincc)
2011-10-13
1
-1
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+12
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Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge
Melanie
2011-10-25
3
-9
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+1
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-10-12
3
-44
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+1
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Fix ground sit autopilot
Melanie
2011-10-25
2
-9
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+19
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Fake an AgentCircuitData if none is available rather than crashing out
Melanie
2011-10-24
1
-2
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+24
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Allow updating the movement animation while flying. This fixes falling,
Melanie
2011-10-21
1
-20
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+6
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Fix up the animator and ScenePresence to like each other again
Melanie
2011-10-20
2
-7
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+24
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Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebroken
Melanie
2011-10-12
1
-12
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+6
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Merge branch 'master' into bigmerge
Melanie
2011-10-12
2
-1
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+35
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Start recording object updates per second statistic (analogue of agent update...
Justin Clark-Casey (justincc)
2011-10-11
2
-1
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+35
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Merge commit '62aad4c18f1ebc0780ce47cf179f3d5550ff0837' into bigmerge
Melanie
2011-10-12
1
-1
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+1
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Add other region stats (total frame time, physics fps, etc.) currently missin...
Justin Clark-Casey (justincc)
2011-10-10
1
-1
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+1
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Merge commit '19096bd391ac88bbccda00e4660a061020118bb9' into bigmerge
Melanie
2011-10-12
1
-13
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+13
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Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
2011-10-10
1
-13
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+13
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Merge commit '2b290793ab7153c956db5637dd27dfbbd0a1cf98' into bigmerge
Melanie
2011-10-12
1
-13
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+0
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refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2011-10-10
1
-13
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+0
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Merge commit 'ff80113534182bbcbcb49a73035776134fb04e3e' into bigmerge
Melanie
2011-10-12
1
-2
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+6
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Go back to lying that sim fps is 55 when it's actually locked at a maximum of...
Justin Clark-Casey (justincc)
2011-10-08
1
-2
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+6
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Merge commit 'e3c522e2118108a01d2c6f77c8065224d53d6bb9' into bigmerge
Melanie
2011-10-12
1
-1
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+1
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Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message
Justin Clark-Casey (justincc)
2011-10-07
1
-1
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+1
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Merge commit '4b46b7a5adb1c7449725ed1cf1fa5d7122af10bb' into bigmerge
Melanie
2011-10-12
3
-51
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+51
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Fixed line endings from previous commit
Dan Lake
2011-10-06
3
-51
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+51
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-10-06
1
-9
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+2
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Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmerge
Melanie
2011-10-12
4
-88
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+78
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Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
4
-88
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+78
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Merge commit '1f78dc65041729567edc411a3e63dd9a32a268a3' into bigmerge
Melanie
2011-10-12
1
-9
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+2
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remove the pointless slashes on the end of the (5!) different server stat ret...
Justin Clark-Casey (justincc)
2011-10-07
1
-9
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+2
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Merge commit '9a16e76f5151c11fbf76e41b89f8eb03b1731828' into bigmerge
Melanie
2011-10-12
1
-11
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+10
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Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
2011-10-06
1
-11
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+10
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Merge commit '08f264d096e1dca535a64e683fa5ab5918368085' into bigmerge
Melanie
2011-10-12
1
-3
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+0
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2011-10-06
4
-60
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+57
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Merge commit 'bd9ba904c3e4d9c2c626a7749f19f124b4ddcf15' into bigmerge
Melanie
2011-10-12
1
-255
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+266
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Refactor ScenePresence so gets and sets are through properties. Added private...
Dan Lake
2011-10-06
1
-287
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+288
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Merge commit 'ca83f99332316fda1c412a5bf2889f9cf5cf3577' into bigmerge
Melanie
2011-10-12
4
-36
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+21
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Instead of adding stat agentMS in all kinds of places, calculate it instead i...
Justin Clark-Casey (justincc)
2011-10-06
4
-36
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+21
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Merge commit '7d033187d8fd49d9a38531061c38783e81d69f5b' into bigmerge
Melanie
2011-10-12
3
-24
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+36
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Make reported sim fps more accurate, in line with frame time ms
Justin Clark-Casey (justincc)
2011-10-05
3
-24
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+36
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Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge
Melanie
2011-10-12
15
-283
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+467
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