index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
|
Make "show object part" command correctly display script status.
Justin Clark-Casey (justincc)
2012-10-31
2
-17
/
+48
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-31
3
-6
/
+24
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-30
1
-5
/
+9
|
|
\
\
\
|
|
*
|
|
Only create a new list to check if objects have reached targets if there actu...
Justin Clark-Casey (justincc)
2012-10-30
1
-5
/
+9
|
*
|
|
|
Store and send the current movement animation state to a new sim on crossing
Melanie
2012-10-30
2
-0
/
+17
|
|
/
/
/
*
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-10-30
1
-1
/
+1
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
Set the script state to new rez when a scriptis saved, rather than region start.
Melanie
2012-10-28
1
-1
/
+1
*
|
|
|
Put back the collision sound shim into SOP
Melanie
2012-10-30
1
-0
/
+29
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-30
4
-158
/
+95
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
documenting some params on ISoundModule methods
SignpostMarv
2012-10-29
1
-7
/
+16
|
*
|
|
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
2012-10-29
1
-0
/
+3
|
*
|
|
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
2
-2
/
+2
|
*
|
|
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
2
-79
/
+24
|
*
|
|
fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
-9
/
+8
|
*
|
|
Factoring out a superfluous local variable & repeated assignment in SceneObje...
SignpostMarv
2012-10-29
1
-10
/
+8
|
*
|
|
deduplicating code into a single LoopSound method
SignpostMarv
2012-10-29
1
-4
/
+5
|
*
|
|
removing superfluous lines from SceneObjectPart.SendSound
SignpostMarv
2012-10-29
1
-8
/
+0
|
*
|
|
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
2012-10-29
1
-2
/
+2
|
*
|
|
transposing LoopSoundMaster to Sound Module
SignpostMarv
2012-10-29
1
-0
/
+11
|
*
|
|
transposing preload sound onto sound module
SignpostMarv
2012-10-29
2
-31
/
+10
|
*
|
|
transposing stop sound into sound module
SignpostMarv
2012-10-29
1
-0
/
+6
|
*
|
|
documenting ISoundModule methods & fields
SignpostMarv
2012-10-29
1
-0
/
+28
|
*
|
|
formatting ISoundModule prior to documentation
SignpostMarv
2012-10-29
1
-2
/
+4
|
*
|
|
formatting changes to SceneObjectPart.SendSound; consistent indentation
SignpostMarv
2012-10-29
1
-34
/
+34
|
*
|
|
SceneObjectPart.SendSound can exit early if a sound module was not found.
SignpostMarv
2012-10-29
1
-4
/
+4
|
*
|
|
Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
|
|
Replacing double-if block in SceneObjectPart.SendSound with Util.Clip
SignpostMarv
2012-10-29
1
-4
/
+1
|
*
|
|
stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs
SignpostMarv
2012-10-29
1
-1
/
+1
|
*
|
|
making the max distance for sounds to be heard from their origin a configurab...
SignpostMarv
2012-10-29
1
-0
/
+2
|
*
|
|
Fix memory leak where removing an NPC did not remove its circuits.
Justin Clark-Casey (justincc)
2012-10-29
1
-2
/
+3
|
*
|
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-29
1
-2
/
+5
|
|
\
\
\
|
*
|
|
|
Add "force gc" region console command which manually invokes garbage collection.
Justin Clark-Casey (justincc)
2012-10-29
1
-1
/
+2
*
|
|
|
|
Merge branch 'avination' into careminster
Melanie
2012-10-28
1
-3
/
+17
|
\
\
\
\
\
|
|
|
_
|
/
/
|
|
/
|
|
|
|
*
|
|
|
Add a property to determine if a link set is stored in the database. Also, fix
Melanie
2012-10-28
1
-0
/
+13
|
*
|
|
|
Deep copy the collection of at_target objects so it can't be modified while
Melanie
2012-10-28
1
-1
/
+4
|
*
|
|
|
Merge branch 'ubitwork' into avination
Melanie
2012-10-19
1
-3
/
+4
|
|
\
\
\
\
|
|
|
|
_
|
/
|
|
|
/
|
|
|
|
*
|
|
extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
2012-10-18
1
-3
/
+4
*
|
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-28
1
-1
/
+4
|
\
\
\
\
\
|
|
|
_
|
_
|
/
|
|
/
|
|
|
|
*
|
|
|
Deep copy the collection of at_target objects so it can't be modified while
Melanie
2012-10-28
1
-2
/
+5
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-26
2
-4
/
+6
|
\
\
\
\
|
|
/
/
/
|
*
|
|
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
2012-10-26
1
-2
/
+4
|
*
|
|
Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ...
Melanie
2012-10-26
1
-1
/
+1
*
|
|
|
Merge branch 'master' into careminster
Melanie
2012-10-26
7
-30
/
+132
|
\
\
\
\
|
|
/
/
/
|
*
|
|
refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field wi...
SignpostMarv
2012-10-26
1
-2
/
+1
|
*
|
|
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
2012-10-26
1
-0
/
+25
|
*
|
|
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
2012-10-26
1
-1
/
+1
|
*
|
|
Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...
Justin Clark-Casey (justincc)
2012-10-26
1
-11
/
+13
|
*
|
|
minor: if a scene is already shutting down on Scene.Close(), warn and exit in...
Justin Clark-Casey (justincc)
2012-10-25
1
-0
/
+6
|
*
|
|
Changed "course" to "coarse" in several places
Oren Hurvitz
2012-10-25
1
-7
/
+7
|
*
|
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-25
1
-1
/
+1
|
|
\
\
\
[prev]
[next]