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* Change setter on changed flags to public so modules can reset itMelanie2011-05-261-1/+1
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* Add PayPrice to serialization format Xml2Melanie2011-05-252-2/+36
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* Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2011-05-242-1/+10
| | | | backup is not used.
* Create a method to force the script engine to save state from outsideMelanie2011-05-241-0/+2
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* Add an event for an orderly region shutdown that fires once per region beforeMelanie2011-05-242-0/+27
| | | | the SceneGraph is torn down.
* Merge branch 'master' into careminster-presence-refactorMelanie2011-05-2215-80/+129
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| * Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)2011-05-2112-12/+0
| | | | | | | | OpenSim.Tests.Common instead
| * refactor: rename AddSceneObjectItem to AddSceneObjectJustin Clark-Casey (justincc)2011-05-211-1/+1
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| * refactor: move scene object item creation code into TaskInventoryHelpersJustin Clark-Casey (justincc)2011-05-211-8/+2
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| * move test task inventory notecard item creation into a new ↵Justin Clark-Casey (justincc)2011-05-211-21/+2
| | | | | | | | TastInventoryHelpers class
| * refactor: use SceneSetupHelpers.CreateSceneObject()Justin Clark-Casey (justincc)2011-05-211-13/+3
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| * rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵Justin Clark-Casey (justincc)2011-05-211-3/+3
| | | | | | | | other test helper names
| * refactor: in TaskInventoryTests, use ↵Justin Clark-Casey (justincc)2011-05-211-12/+3
| | | | | | | | UserProfileTestUtils.CreateUserWithInvetory()
| * refactor Scene.RezObject() to use AddNewSceneObject() rather than ↵Justin Clark-Casey (justincc)2011-05-214-25/+17
| | | | | | | | copy/pasting code with small differences
| * refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)2011-05-201-6/+6
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| * implement Scene.GetSceneObjectGroup(string name) to match the equivalent ↵Justin Clark-Casey (justincc)2011-05-202-3/+43
| | | | | | | | GetSOP method
| * implement Scene.GetSceneObjectGroup(UUID fullID) using existing indexJustin Clark-Casey (justincc)2011-05-202-0/+26
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| * add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)2011-05-203-2/+49
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-202-2/+5
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| * correct small mistake in "delete object name <name>" usage summaryJustin Clark-Casey (justincc)2011-05-181-1/+1
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| * don't throw a null reference if an inventory link target doesn't exist when ↵Justin Clark-Casey (justincc)2011-05-171-1/+4
| | | | | | | | we're inspecting in order to send the required inventory folders
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-141-18/+27
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| * Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)2011-05-141-18/+27
| | | | | | | | | | | | | | | | To get this to work, I had to disable the dupe link check I put in a couple of commits ago. When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set. Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links. However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes. Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-132-4/+56
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| * Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2011-05-132-2/+23
| | | | | | | | | | It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
| * Add a smidgen of method doc about the fact that item links reuse the asset ↵Justin Clark-Casey (justincc)2011-05-121-0/+4
| | | | | | | | id item slot
| * Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)2011-05-121-2/+29
| | | | | | | | | | | | | | I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit). This should stop lots of duplicate links being created when viewer 2 is used. However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well. It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API. WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
| * Add commands to delete objects by name, UUID, creator or ownerMelanie2011-05-091-0/+67
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* | Add commands to delete objects by name, UUID, creator or ownerMelanie2011-05-091-0/+67
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-083-3/+9
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| * adjust avatar terse update packet filter distance error threshold based on ↵dahlia2011-05-061-1/+5
| | | | | | | | avatar speed
| * remove further mono compiler warningsJustin Clark-Casey (justincc)2011-05-061-1/+1
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| * One more bug fix concerning library items that weren't being copied to ↵Diva Canto2011-05-061-1/+1
| | | | | | | | user's inventory. Also commented verbose debug message.
| * Bug fix: iars under Library weren't being loaded.Diva Canto2011-05-061-0/+2
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-053-13/+11
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| * Merge branch 'master' into capsDiva Canto2011-05-041-1/+14
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| * \ Merge branch 'master' into capsDiva Canto2011-05-041-5/+21
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| * | | Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2011-05-012-13/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
| * | | Merge branch 'master' into capsDiva Canto2011-05-012-1/+17
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| * | | | First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-301-0/+2
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* | | | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-051-6/+35
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| * | | | Put the previous state back in the attachments in case the agent transfer fails.Diva Canto2011-05-041-1/+14
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| * | | use getters instead of member variables in velocity network filter code and ↵dahlia2011-05-041-6/+8
| | | | | | | | | | | | | | | | add some more descriptive comments.
| * | | adjust terse avatar update filtering to send updates when distance traveled ↵dahlia2011-05-031-3/+17
| | |/ | |/| | | | | | | does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant.
* | | Some private changes to the prioritizer: 30m steps instead of 10 and disableMelanie2011-05-031-2/+2
| | | | | | | | | | | | the broken frontback math. Much better user experience.
* | | Revert the CM prioritizer to the core versionMelanie2011-05-031-8/+0
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2011-05-031-1/+1
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| * | Check for RegionID instead of RegionHandle. Other minor tweaksDiva Canto2011-04-301-1/+1
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| * | When coming in from a legacy region without fatpacks, start scripts theMelanie2011-04-301-0/+16
| |/ | | | | | | usual way
* | When coming in from a legacy region without fatpacks, start scripts theMelanie2011-04-301-0/+16
| | | | | | | | usual way