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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
fix the UsesPhysics flag to reference the physics flag rather than the tempon...
Mic Bowman
2011-12-22
1
-1
/
+1
*
rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...
Justin Clark-Casey (justincc)
2011-12-22
2
-3
/
+3
*
Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-12-22
2
-4
/
+2
*
Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2011-12-22
2
-1
/
+13
*
And a typo fix
Melanie
2011-12-22
1
-1
/
+1
*
Add a few comments, correct a merge artefact
Melanie
2011-12-22
1
-1
/
+6
*
Harmonizing SP with Avination
Melanie
2011-12-22
1
-41
/
+55
*
Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
2011-12-22
1
-105
/
+109
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-21
1
-4
/
+1
|
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*
Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
2011-12-20
1
-4
/
+1
*
|
Moved an external test into the method that uses those preconditions.
Diva Canto
2011-12-21
1
-19
/
+11
|
/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-20
8
-194
/
+163
|
\
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*
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
2011-12-19
2
-6
/
+44
|
*
Stop sending the viewer its own AvatarAppearance packet.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
/
+4
|
*
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
2
-2
/
+11
|
*
Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
4
-17
/
+8
|
*
refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...
Justin Clark-Casey (justincc)
2011-12-17
2
-142
/
+81
|
*
Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
3
-27
/
+10
|
*
Don't pass on ChaneWaterHeight event from EventManager is new water height is...
Justin Clark-Casey (justincc)
2011-12-16
1
-0
/
+6
*
|
Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
2
-7
/
+7
|
/
*
No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
2
-15
/
+15
*
Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
1
-6
/
+2
*
Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
1
-27
/
+32
*
Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
/
+2
*
Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
-11
/
+3
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
4
-46
/
+55
*
Do some clean up Scene.cs log messages.
Justin Clark-Casey (justincc)
2011-12-09
1
-24
/
+38
*
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
2011-12-09
3
-29
/
+2
*
remove some unused fields in ScenePresence
Justin Clark-Casey (justincc)
2011-12-09
1
-4
/
+0
*
Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...
Justin Clark-Casey (justincc)
2011-12-09
1
-4
/
+6
*
Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().
Justin Clark-Casey (justincc)
2011-12-08
2
-12
/
+5
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-12-08
2
-3
/
+1
*
When a client connects to a scene, send other avatar appearance data asynchro...
Justin Clark-Casey (justincc)
2011-12-08
1
-6
/
+6
*
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
2011-12-08
4
-48
/
+30
*
Simplify Scene.AddNewClient()
Justin Clark-Casey (justincc)
2011-12-08
1
-17
/
+28
*
Remove unused SceneManager.TryGetAvatarsScene()
Justin Clark-Casey (justincc)
2011-12-07
1
-20
/
+0
*
On an Exception in Scene.RemoveClient(), always remove the client (and SP) st...
Justin Clark-Casey (justincc)
2011-12-07
1
-19
/
+28
*
Implement XMLRPCAdmin command admin_teleport_agent.
Justin Clark-Casey (justincc)
2011-12-07
3
-3
/
+42
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-05
1
-40
/
+42
|
\
|
*
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
-40
/
+42
*
|
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
1
-1
/
+1
|
/
*
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+1
*
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
2011-12-03
1
-70
/
+5
*
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+16
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-11
/
+46
*
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
1
-4
/
+2
*
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
*
Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
-7
/
+5
*
Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
/
+9
*
Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
2011-12-03
1
-2
/
+5
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