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* Many explanitory comments added to the link and delink code inRobert Adams2012-07-112-23/+93
* Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-112-1/+5
* If a part has a sit target and an avatar is already sitting, allow another av...Justin Clark-Casey (justincc)2012-07-101-7/+4
* refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)2012-07-102-5/+6
* Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)2012-07-102-8/+3
* refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)2012-07-102-3/+8
* refactor: use sit orientation argument passed in to SP.SendSitResponse() rath...Justin Clark-Casey (justincc)2012-07-101-4/+2
* Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)2012-07-102-30/+20
* Remove log line accidentally left in SP.SendSitResponse()Justin Clark-Casey (justincc)2012-07-101-1/+1
* Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...Justin Clark-Casey (justincc)2012-07-102-6/+32
* When an attachment is detached to inv or derezzed, stop the scripts, update t...Justin Clark-Casey (justincc)2012-07-104-7/+96
* Don't allow a prim to be sat upon if its part of an attachmentJustin Clark-Casey (justincc)2012-07-091-0/+9
* Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-093-8/+122
* Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2012-07-073-15/+3
* Remove now duplicate interregion object check that should have been removed a...Justin Clark-Casey (justincc)2012-07-061-12/+0
* Add assert to attachment regression tests to check that number of objects in ...Justin Clark-Casey (justincc)2012-07-062-5/+24
* Mantis 6063 osNpcTouch.Talun2012-07-061-0/+8
* Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from ...Justin Clark-Casey (justincc)2012-07-061-14/+27
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-055-30/+35
* Correct spelling mistake m_BanedViewers to m_BannedViewersJustin Clark-Casey (justincc)2012-07-031-4/+4
* minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU...Justin Clark-Casey (justincc)2012-07-031-2/+21
* Fix issue in database tests where sogs being stored are not in a scene.Justin Clark-Casey (justincc)2012-07-031-1/+1
* Adds a list of viewers that are allowed or banned from the region.Michelle Argus2012-07-021-0/+65
* Add preservation of running state of scripts when drag-copying.Melanie2012-07-012-2/+38
* Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)2012-06-301-22/+0
* Remove code listed for removal in 0.7.3 that handled script restart for incom...Justin Clark-Casey (justincc)2012-06-301-16/+0
* Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in...Justin Clark-Casey (justincc)2012-06-292-30/+32
* Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...Justin Clark-Casey (justincc)2012-06-282-3/+7
* refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)2012-06-273-37/+24
* When attachments are being saved and deleted for a closing root agent, delete...Justin Clark-Casey (justincc)2012-06-253-17/+21
* In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment...Justin Clark-Casey (justincc)2012-06-251-0/+9
* Fix script "Running" behaviorBlueWall2012-06-232-0/+16
* Fix bug where attachments would not retain position if just rotated and not m...Justin Clark-Casey (justincc)2012-06-221-0/+5
* Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea...Justin Clark-Casey (justincc)2012-06-201-2/+3
* refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() ...Justin Clark-Casey (justincc)2012-06-201-2/+3
* Log how many scripts are candidates for starting and how many are actually st...Justin Clark-Casey (justincc)2012-06-204-62/+106
* If RegionReady is active, don't falsely say that logins are enabled in the ma...Justin Clark-Casey (justincc)2012-06-201-2/+2
* minor: If logging because mesh/sculpt data isn't present for an object, log o...Justin Clark-Casey (justincc)2012-06-201-1/+1
* Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)2012-06-142-2/+19
* OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather...Justin Clark-Casey (justincc)2012-06-121-1/+1
* In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...Justin Clark-Casey (justincc)2012-06-121-4/+3
* Comment out the scene presence sitting debug log messages for nowJustin Clark-Casey (justincc)2012-06-111-6/+6
* Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)2012-06-083-81/+74
* Go back to calling IncomingCloseAgent() in the "kick user" command for consis...Justin Clark-Casey (justincc)2012-06-081-6/+0
* Remove duplicate update of user count in Scene.IncomingCloseAgent()Justin Clark-Casey (justincc)2012-06-083-14/+27
* Fix bug with "kick user" reducing agent counts by 2 instead of 1.Justin Clark-Casey (justincc)2012-06-082-20/+22
* Record the fact that child agents can have asset transactions.Justin Clark-Casey (justincc)2012-06-072-23/+18
* Don't send kill object messages to clients when a child agent is closed.Justin Clark-Casey (justincc)2012-06-071-18/+21
* Scale down per frame MS stats to match scaled simulator FPS stat.Justin Clark-Casey (justincc)2012-06-051-1/+1
* Start sending spare frame time MS viewer stat. Make frame time correctly dis...Justin Clark-Casey (justincc)2012-06-052-78/+124