Commit message (Collapse) | Author | Age | Files | Lines | |
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* | actually remove the use of random on persist timmings | UbitUmarov | 2012-11-02 | 1 | -4/+6 |
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* | Create a new random when needed using normal time based seed instead of | UbitUmarov | 2012-11-02 | 1 | -2/+5 |
| | | | | reusing a shared one than may not be valid | ||||
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-30 | 5 | -16/+55 |
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| * | Set the script state to new rez when a scriptis saved, rather than region start. | Melanie | 2012-10-28 | 1 | -1/+1 |
| | | | | | | | | Prevents CHANGED_REGION_RESTART being sent to scripts when saving. | ||||
| * | Add a property to determine if a link set is stored in the database. Also, fix | Melanie | 2012-10-28 | 1 | -0/+13 |
| | | | | | | | | | | a bug where "Force object permissive" god action would fail to reset child prim permissions. | ||||
| * | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -1/+4 |
| | | | | | | | | it's being iterated | ||||
| * | Merge branch 'ubitwork' into avination | Melanie | 2012-10-19 | 1 | -3/+4 |
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| * \ | Merge branch 'ubitwork' into avination | Melanie | 2012-10-17 | 3 | -23/+36 |
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| * | | | Fix perms when linking an object. Set root part perms to the perms | Melanie | 2012-10-14 | 4 | -14/+29 |
| | | | | | | | | | | | | | | | | | | | | of the link set to make the build floater behave consistently. Fixes permissions exploit introduced on 23 August. | ||||
| * | | | Change permissions on child prim inventory items when god mode "force | Melanie | 2012-10-08 | 2 | -2/+10 |
| | | | | | | | | | | | | | | | | permissive" is used. | ||||
* | | | | more debug | UbitUmarov | 2012-10-28 | 1 | -0/+2 |
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* | | | | remove pre physics build testing | UbitUmarov | 2012-10-28 | 1 | -1/+1 |
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* | | | | Add some extra debug on scene close | UbitUmarov | 2012-10-28 | 1 | -1/+9 |
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* | | | extend coment to include all unused SOG CheckSculptAndLoad() | UbitUmarov | 2012-10-18 | 1 | -3/+4 |
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* | | normalize quaternion.Slerp outputs | UbitUmarov | 2012-10-10 | 2 | -0/+2 |
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* | | bug fix + make costs visible for testing | UbitUmarov | 2012-10-07 | 1 | -4/+9 |
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* | | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 2012-10-07 | 2 | -19/+23 |
| | | | | | | | | now | ||||
* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-05 | 2 | -16/+29 |
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| * | Allow default animation to be stopped to be replaced with another one. | Melanie | 2012-10-04 | 2 | -16/+29 |
| | | | | | | | | Fixes Mantis #6327 | ||||
* | | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled | UbitUmarov | 2012-10-03 | 1 | -0/+2 |
|/ | | | | for all physics engines) | ||||
* | add missing transactionID in SendInventoryItemCreateUpdate. and make use | UbitUmarov | 2012-09-24 | 1 | -4/+15 |
| | | | | | of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero | ||||
* | Merge branch 'ubitwork' into avination | Melanie | 2012-09-24 | 1 | -1/+1 |
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| * | If an asset upload transaction doesn't exist for a CreateInventory request, | Melanie | 2012-09-24 | 1 | -1/+1 |
| | | | | | | | | simply process it as if UUID.Zero had been given. | ||||
* | | Comment out asset error for sculpts/meshes. If an asset is missing it's missing. | Melanie | 2012-09-23 | 1 | -4/+4 |
|/ | | | | We can't put it back so we don't need to know. | ||||
* | Make IncomingCloseChildAgent not send a stop packet. This may prevent | Melanie | 2012-09-16 | 1 | -1/+1 |
| | | | | a viewer from being logged out after an otherwise successful teleport. | ||||
* | Wait a bit longer for new scene presences to aid tps into laggy regions | Melanie | 2012-09-14 | 1 | -1/+1 |
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* | Add the option to have variable costing for uploads | Melanie | 2012-09-11 | 1 | -2/+2 |
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* | One more redundante ParcelProprieties on login | UbitUmarov | 2012-09-07 | 1 | -0/+2 |
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* | remove fireandforget call to EnableChildAgents at end on CompleteMovement, | UbitUmarov | 2012-09-07 | 1 | -1/+3 |
| | | | | since this is already on own thread and its at the end of it. | ||||
* | Make friend notifies and closing child agents async because both can | Melanie | 2012-09-04 | 1 | -1/+1 |
| | | | | block the heartbeat thread if the sim being contacted is unresponsive | ||||
* | Merge branch 'ubitwork' into avination | Melanie | 2012-09-04 | 1 | -1/+2 |
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| * | a forgotten file plus minor changes. Imp and SL viewer seem to preserve | UbitUmarov | 2012-09-04 | 1 | -1/+2 |
| | | | | | | | | flight. FS 4.2.2 does not. | ||||
* | | Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into | Melanie | 2012-09-04 | 2 | -3/+3 |
| | | | | | | | | it's own sub-method | ||||
* | | Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are | Melanie | 2012-09-03 | 1 | -14/+17 |
|/ | | | | not yet initialized | ||||
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-08-31 | 1 | -5/+55 |
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| * | Merge branch 'ubitwork' into avination | Melanie | 2012-08-30 | 3 | -35/+38 |
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| * | | Sequence inventory descendents requests to reduce inventory server load and | Melanie | 2012-08-30 | 1 | -5/+55 |
| | | | | | | | | | | | | movement lag. | ||||
* | | | move keyframemotion.copy from sop.copy to sog.copy, where there is | UbitUmarov | 2012-08-30 | 3 | -4/+8 |
| |/ |/| | | | | | newgroup information avaiable. | ||||
* | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork | UbitUmarov | 2012-08-30 | 1 | -1/+2 |
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| * | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork | Melanie | 2012-08-29 | 5 | -134/+424 |
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| * | | Fix a nullref while object is being created | Melanie | 2012-08-28 | 1 | -1/+2 |
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* | | | [possible still bad] make use of keyframemotion.copy on sop.copy, replacing | UbitUmarov | 2012-08-30 | 3 | -35/+38 |
| |/ |/| | | | | | | | fromdata(seralize). for now its called with null group since sop.copy() hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them. | ||||
* | | A few more changes to keyframes | UbitUmarov | 2012-08-29 | 3 | -64/+116 |
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* | | [Potentially broken] keyframes changes.. since it's there, use timer for | UbitUmarov | 2012-08-29 | 1 | -115/+165 |
| | | | | | | | | crossing retries and not still another thread, etc... | ||||
* | | [possible still very broken] mess around keyframes. timer events | UbitUmarov | 2012-08-28 | 5 | -111/+299 |
|/ | | | | threads overlaps, some null objects exceptions, region crossing... | ||||
* | fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal | UbitUmarov | 2012-08-26 | 1 | -2/+2 |
| | | | | DataFormat enum, using values from the KFM constants | ||||
* | Fix bad child prim permissions that can make objects change perms after rezzing | Melanie | 2012-08-23 | 3 | -3/+39 |
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* | Make terrain save every 1000 frames instead of every 50. Database load is a ↵ | Melanie | 2012-08-22 | 1 | -1/+1 |
| | | | | sim killer. | ||||
* | Fix group return stuff | Melanie | 2012-08-21 | 1 | -1/+1 |
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* | Cause a persistence save if prim flags change | Melanie | 2012-08-21 | 1 | -0/+2 |
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