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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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...
*
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remove unused method parameter master also removed
UbitUmarov
2015-10-02
1
-1
/
+1
*
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send DisableSimulator messages on closing childagents. Possible still not on...
UbitUmarov
2015-10-01
1
-0
/
+9
*
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change GetNewRezLocation physics ray results processing
UbitUmarov
2015-10-01
1
-21
/
+38
*
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let hoverheight rest position be a falling state
UbitUmarov
2015-09-30
2
-2
/
+12
*
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add high level code suport for SetHoverHeight() called from a attachment, so...
UbitUmarov
2015-09-30
1
-1
/
+9
*
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let sp know about scene before anything else on creation
UbitUmarov
2015-09-30
1
-1
/
+1
*
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clamp all draw distance changes within region limits
UbitUmarov
2015-09-30
1
-8
/
+14
*
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add several options for NPC creation so abusive use can be reduced (restrict...
UbitUmarov
2015-09-30
1
-0
/
+12
*
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let us see our online friends
UbitUmarov
2015-09-28
1
-6
/
+6
*
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remove a auxiliar vector no longer needed
UbitUmarov
2015-09-28
1
-7
/
+5
*
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recover a lost position check for mega regions
UbitUmarov
2015-09-28
1
-6
/
+7
*
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fix unscripted sits without physics help
UbitUmarov
2015-09-26
1
-9
/
+4
*
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fix object rez on terrain, i broke adding physics assistance
UbitUmarov
2015-09-26
1
-11
/
+19
*
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fix object crossings to other scene on same instance
UbitUmarov
2015-09-26
2
-1
/
+8
*
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rearrange source code
UbitUmarov
2015-09-25
1
-313
/
+304
*
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add butterflies to terrain
UbitUmarov
2015-09-25
1
-185
/
+757
*
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we still don't have extended wind and cloud neither do viewers
UbitUmarov
2015-09-24
1
-40
/
+32
*
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some cleanup on terrain encoder
UbitUmarov
2015-09-24
1
-178
/
+55
*
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save a few more bits per flat patch
UbitUmarov
2015-09-24
1
-4
/
+5
*
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don't mess ray direction..
UbitUmarov
2015-09-24
1
-74
/
+78
*
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add physics assistance on placement of a new object. This may help on mantis...
UbitUmarov
2015-09-24
1
-61
/
+101
*
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fix the DC term on flat patch encoding
UbitUmarov
2015-09-23
1
-3
/
+3
*
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speedup flat terrain patchs encoding, plus a few minor changes.
UbitUmarov
2015-09-23
1
-173
/
+62
*
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change the encapsulation of compressed land patchs in llUDP packets
UbitUmarov
2015-09-23
1
-6
/
+61
*
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last merging of sog m_linkedAvatars into m_sittingAvatars - untested.
UbitUmarov
2015-09-21
2
-49
/
+6
*
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try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
2015-09-21
2
-14
/
+6
*
|
add missing sit check
UbitUmarov
2015-09-21
1
-1
/
+2
*
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Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
2015-09-21
5
-30
/
+28
*
|
MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
UbitUmarov
2015-09-18
1
-1
/
+0
*
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avoid a null ref (that should not happen after last commit), also reduce use ...
UbitUmarov
2015-09-15
1
-20
/
+28
*
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fix missing check for viaHGLogin
UbitUmarov
2015-09-15
1
-2
/
+2
*
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try to improve vehicles crossing with Xengine. Lag seems main issue now, but...
UbitUmarov
2015-09-14
4
-8
/
+23
*
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Remove the last proprietary copyright headers, insert BSD ones.
Melanie Thielker
2015-09-13
2
-12
/
+52
*
|
missing file...
UbitUmarov
2015-09-12
1
-29
/
+34
*
|
inventory mess
UbitUmarov
2015-09-11
1
-22
/
+22
*
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remove diva's inventory cache since it seems to cause mantis 7720, broken it...
UbitUmarov
2015-09-11
1
-22
/
+22
*
|
fix lost sending of initial terrain to child agents
UbitUmarov
2015-09-10
1
-0
/
+2
*
|
a mess with Modules and Module
UbitUmarov
2015-09-08
1
-43
/
+3
*
|
fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
|
fix some compile
UbitUmarov
2015-09-08
1
-1
/
+1
*
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Merge branch 'mbworknew1' into ubitworkvarnew
UbitUmarov
2015-09-08
39
-65
/
+43
|
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*
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More 'everything is a module' merging.
Robert Adams
2015-09-08
1
-1
/
+1
|
*
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Merge of ubitworkvarnew with opensim/master as of 20150905.
Robert Adams
2015-09-08
38
-64
/
+42
|
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*
Clean up viewer-based access control specifications.
Diva Canto
2015-09-06
1
-3
/
+7
|
|
*
Deleted OpenSim.Framework.Communications. Moved its two remaining files to Op...
Diva Canto
2015-09-04
29
-29
/
+0
|
|
*
In SceneGraph, use the property PhysicsScene instead of the variable _PhysSce...
Diva Canto
2015-09-04
1
-3
/
+3
|
|
*
First commit where physics work as region module.
Diva Canto
2015-08-31
2
-5
/
+9
|
|
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
10
-10
/
+10
|
|
*
Renamed the namespaces too
Diva Canto
2015-08-30
11
-22
/
+22
|
|
*
Moved instantiation of SceneCommunicationService object to inside the scene c...
Diva Canto
2015-08-30
1
-2
/
+1
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